[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 45

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 907,1146
Objectives[0]positionY = 2688,752
Objectives[0]positionZ = 40,67047
Objectives[0]Heading = 0,4665695
Objectives[0]model = player_one
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 3
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 15
Objectives[0]COMPONENT_TORSO_TEXTURE = 2
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 6
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 1
Objectives[0]Weapon0 = MicroSMG
Objectives[0]mission_ActorsCount = 3
Objectives[0]mission_Actors[0]SpawnInVehicle = True
Objectives[0]mission_Actors[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 12
Objectives[0]mission_Actors[0]positionX = 908,4268
Objectives[0]mission_Actors[0]positionY = 2691,984
Objectives[0]mission_Actors[0]positionZ = 41,62632
Objectives[0]mission_Actors[0]Heading = 265,6353
Objectives[0]mission_Actors[0]String_Name = s_m_m_pilot_01
Objectives[0]mission_Actors[0]Relationship_Group = Neutral
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Pistol
Objectives[0]mission_Actors[0]Variation = Random
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 5
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[0]mission_Actors[0]Task_List[0]PositionX = 908,9029
Objectives[0]mission_Actors[0]Task_List[0]PositionY = 2692,796
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 40,30138
Objectives[0]mission_Actors[0]Task_List[0]Block = True
Objectives[0]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[1]PositionX = 908,9045
Objectives[0]mission_Actors[0]Task_List[1]PositionY = 2692,796
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 40,30137
Objectives[0]mission_Actors[0]Task_List[1]Speed = 2
Objectives[0]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[0]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[0]mission_Actors[0]Task_List[2]Type = Drive
Objectives[0]mission_Actors[0]Task_List[2]PositionX = 1011,239
Objectives[0]mission_Actors[0]Task_List[2]PositionY = 2688,075
Objectives[0]mission_Actors[0]Task_List[2]PositionZ = 39,11816
Objectives[0]mission_Actors[0]Task_List[2]Speed = 15
Objectives[0]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[2]AllowGoingWrongWay = False
Objectives[0]mission_Actors[0]Task_List[2]Reverse = False
Objectives[0]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[3]Type = Drive
Objectives[0]mission_Actors[0]Task_List[3]PositionX = 1031,209
Objectives[0]mission_Actors[0]Task_List[3]PositionY = 2677,769
Objectives[0]mission_Actors[0]Task_List[3]PositionZ = 39,00421
Objectives[0]mission_Actors[0]Task_List[3]Speed = 10
Objectives[0]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[3]StopBeforeActors = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[3]AllowGoingWrongWay = False
Objectives[0]mission_Actors[0]Task_List[3]Reverse = False
Objectives[0]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[4]Type = Drive
Objectives[0]mission_Actors[0]Task_List[4]PositionX = 1045,102
Objectives[0]mission_Actors[0]Task_List[4]PositionY = 2677,81
Objectives[0]mission_Actors[0]Task_List[4]PositionZ = 38,98181
Objectives[0]mission_Actors[0]Task_List[4]Speed = 5
Objectives[0]mission_Actors[0]Task_List[4]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[4]StopBeforeActors = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[4]AllowGoingWrongWay = False
Objectives[0]mission_Actors[0]Task_List[4]Reverse = False
Objectives[0]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 3
Objectives[0]mission_Actors[1]SpawnInVehicle = True
Objectives[0]mission_Actors[1]SeatIndex = 2
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 21
Objectives[0]mission_Actors[1]positionX = 908,4268
Objectives[0]mission_Actors[1]positionY = 2691,984
Objectives[0]mission_Actors[1]positionZ = 41,62632
Objectives[0]mission_Actors[1]Heading = 265,6353
Objectives[0]mission_Actors[1]String_Name = ig_lamardavis
Objectives[0]mission_Actors[1]Relationship_Group = Companion
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 99
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]Task_List_Count = 1
Objectives[0]mission_Actors[1]Task_Repeat = False
Objectives[0]mission_Actors[1]Task_List[0]Type = Pause
Objectives[0]mission_Actors[1]Task_List[0]PositionX = 908,6736
Objectives[0]mission_Actors[1]Task_List[0]PositionY = 2689,111
Objectives[0]mission_Actors[1]Task_List[0]PositionZ = 40,17012
Objectives[0]mission_Actors[1]Task_List[0]time = 5
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 1
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 2
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 11
Objectives[0]mission_Actors[2]SpawnInVehicle = True
Objectives[0]mission_Actors[2]SeatIndex = -1
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 1053,44
Objectives[0]mission_Actors[2]positionY = 2663,348
Objectives[0]mission_Actors[2]positionZ = 39,21096
Objectives[0]mission_Actors[2]Heading = 44,24228
Objectives[0]mission_Actors[2]String_Name = IG_PAIGE
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = MicroSMG
Objectives[0]mission_Actors[2]Variation = Default
Objectives[0]mission_Actors[2]Task = 0
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[2]NeededForObjectiveHintCount = 4
Objectives[0]mission_Actors[2]NeededForObjectiveHint[0] = 4
Objectives[0]mission_Actors[2]NeededForObjectiveHint[1] = 7
Objectives[0]mission_Actors[2]NeededForObjectiveHint[2] = 12
Objectives[0]mission_Actors[2]NeededForObjectiveHint[3] = 9
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 8
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 33
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActor[0] = 6
Objectives[0]mission_Vehicles = 4
Objectives[0]mission_Vehicles[0]positionX = 908,4268
Objectives[0]mission_Vehicles[0]positionY = 2691,984
Objectives[0]mission_Vehicles[0]positionZ = 41,62632
Objectives[0]mission_Vehicles[0]Heading = 265,6353
Objectives[0]mission_Vehicles[0]Name = Dashound
Objectives[0]mission_Vehicles[0]Model = coach
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicOliveGreen
Objectives[0]mission_Vehicles[0]SecondaryColor = MetaillicVDarkBlue
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 12
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]positionX = 1053,44
Objectives[0]mission_Vehicles[1]positionY = 2663,348
Objectives[0]mission_Vehicles[1]positionZ = 39,21096
Objectives[0]mission_Vehicles[1]Heading = 44,24228
Objectives[0]mission_Vehicles[1]Name = Scorcher
Objectives[0]mission_Vehicles[1]Model = scorcher
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicSurfBlue
Objectives[0]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicOrange
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 8
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[2]positionX = 1054,618
Objectives[0]mission_Vehicles[2]positionY = 2659,554
Objectives[0]mission_Vehicles[2]positionZ = 38,93793
Objectives[0]mission_Vehicles[2]Heading = 288,0474
Objectives[0]mission_Vehicles[2]Name = BMX
Objectives[0]mission_Vehicles[2]Model = bmx
Objectives[0]mission_Vehicles[2]PrimaryColor = MetallicTaxiYellow
Objectives[0]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicOrange
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = True
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[2]NeededForObjectivesCount = 2
Objectives[0]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 10
Objectives[0]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[0]mission_Vehicles[2]NeededForVehicleObjectiveNumber[1] = 38
Objectives[0]mission_Vehicles[2]NeededForVehicleIndex[1] = 2
Objectives[0]mission_Vehicles[3]positionX = 1053,264
Objectives[0]mission_Vehicles[3]positionY = 2656,462
Objectives[0]mission_Vehicles[3]positionZ = 39,12767
Objectives[0]mission_Vehicles[3]Heading = 359,3287
Objectives[0]mission_Vehicles[3]Name = Cruiser
Objectives[0]mission_Vehicles[3]Model = cruiser
Objectives[0]mission_Vehicles[3]PrimaryColor = MetallicVermillionPink
Objectives[0]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicOrange
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 0
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = True
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 27
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 11
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 908,6736
Objectives[1]positionY = 2689,111
Objectives[1]positionZ = 39,67012
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 1
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = 907,0752
Objectives[1]Task_List[0]PositionY = 2692,672
Objectives[1]Task_List[0]PositionZ = 40,30894
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = 3
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = True
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = 918,5402
Objectives[2]positionY = 2690,071
Objectives[2]positionZ = 39,70981
Objectives[2]SetPlayerActor_Use_Player = False
Objectives[2]SetPlayerActor_Player_Controllable = True
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[2]SetPlayerActor_Use_Actor = True
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 99
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = True
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 2
Objectives[2]ObjectiveMessages[0]positionX = 1604,183
Objectives[2]ObjectiveMessages[0]positionY = 1974,829
Objectives[2]ObjectiveMessages[0]positionZ = 93,7034
Objectives[2]ObjectiveMessages[0]Message = ~y~But... did you understand at which stop we have to get off?
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = 1602,325
Objectives[2]ObjectiveMessages[1]positionY = 1978,136
Objectives[2]ObjectiveMessages[1]positionZ = 93,73414
Objectives[2]ObjectiveMessages[1]Message = ~g~Emh... actually no...
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 6
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = True
Objectives[2]ObjectiveMessages[1]TypeTextMesage = False
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[3]Type = Set_Player_Actor_Objective
Objectives[3]Text = 
Objectives[3]positionX = 916,3809
Objectives[3]positionY = 2694,535
Objectives[3]positionZ = 39,76591
Objectives[3]SetPlayerActor_Use_Player = False
Objectives[3]SetPlayerActor_Player_Controllable = True
Objectives[3]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[3]SetPlayerActor_Use_Actor = True
Objectives[3]SetPlayerActor_RelationshipGroup_Change = False
Objectives[3]SetPlayerActor_RelationshipGroup = Neutral
Objectives[3]SetPlayerActor_Invincible_Change = False
Objectives[3]SetPlayerActor_Invincible = False
Objectives[3]SetPlayerActor_NewTask = True
Objectives[3]Int_Task = 99
Objectives[3]Task_Repeat = False
Objectives[3]Task_Timeout = False
Objectives[3]Task_Guard_Range = 10
Objectives[3]Task_Stay_In_Range = True
Objectives[3]Task_Wander_Range = 10
Objectives[3]Task_Scenario = NONE
Objectives[3]Task_TalkingAnimation = mic_chatter
Objectives[3]Task_Time = 1
Objectives[3]TaskListCount = 3
Objectives[3]Task_List[0]Type = EnterVehicle
Objectives[3]Task_List[0]PositionX = 913,6871
Objectives[3]Task_List[0]PositionY = 2692,021
Objectives[3]Task_List[0]PositionZ = 40,26582
Objectives[3]Task_List[0]Speed = 1
Objectives[3]Task_List[0]SeatIndex = -1
Objectives[3]Task_List[0]TaskIndex = 0
Objectives[3]Task_List[0]Warp = True
Objectives[3]Task_List[1]Type = Pause
Objectives[3]Task_List[1]positionX = 910,4813
Objectives[3]Task_List[1]positionY = 2689,695
Objectives[3]Task_List[1]positionZ = 40,19953
Objectives[3]Task_List[1]time = 10
Objectives[3]Task_List[2]Type = Drive
Objectives[3]Task_List[2]PositionX = 1950,931
Objectives[3]Task_List[2]PositionY = 3075,085
Objectives[3]Task_List[2]PositionZ = 46,33822
Objectives[3]Task_List[2]Speed = 15
Objectives[3]Task_List[2]StopBeforeVehicles = True
Objectives[3]Task_List[2]StopBeforeActors = True
Objectives[3]Task_List[2]AvoidVehicles = True
Objectives[3]Task_List[2]AvoidEmptyVehicles = False
Objectives[3]Task_List[2]AvoidActors = False
Objectives[3]Task_List[2]AvoidObjects = True
Objectives[3]Task_List[2]StopAtLights = True
Objectives[3]Task_List[2]UseBlinkers = True
Objectives[3]Task_List[2]AllowGoingWrongWay = False
Objectives[3]Task_List[2]Reverse = False
Objectives[3]Task_List[2]TakeShortestPath = False
Objectives[3]Task_List[2]IgnoreRoads = False
Objectives[3]Task_List[2]IgnoreAllPathing = False
Objectives[3]Task_List[2]AvoidHighWays = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Hint_Objective
Objectives[4]Text = 
Objectives[4]positionX = 1017,961
Objectives[4]positionY = 2668,784
Objectives[4]positionZ = 38,62955
Objectives[4]Hint_Time = 3
Objectives[4]Hint_FOV = 60
Objectives[4]Hint_Use_Position = False
Objectives[4]Hint_Use_Player = False
Objectives[4]Hint_Use_Actor = True
Objectives[4]Hint_Use_Vehicle = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 2
Objectives[4]ObjectiveMessages[0]positionX = 1594,918
Objectives[4]ObjectiveMessages[0]positionY = 1988,789
Objectives[4]ObjectiveMessages[0]positionZ = 93,46156
Objectives[4]ObjectiveMessages[0]Message = ~y~Will be this?
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 1592,692
Objectives[4]ObjectiveMessages[1]positionY = 1991,942
Objectives[4]ObjectiveMessages[1]positionZ = 93,44177
Objectives[4]ObjectiveMessages[1]Message = ~g~Emh...
Objectives[4]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 2
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = True
Objectives[4]ObjectiveMessages[1]TypeTextMesage = False
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[5]Text = 
Objectives[5]Type = Leave_Area
Objectives[5]positionX = 1037,717
Objectives[5]positionY = 2681,247
Objectives[5]positionZ = 38,27646
Objectives[5]Leave_Area_Distance = 20
Objectives[5]Leave_Area_Use_Objective_Position = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = GoTo_Actor
Objectives[6]Text = 
Objectives[6]positionX = 1059,326
Objectives[6]positionY = 2664,525
Objectives[6]positionZ = 38,56197
Objectives[6]GoTo_Actor_ChangToCompanion = False
Objectives[6]GoTo_Actor_Distance = 3
Objectives[6]GoTo_Actor_Remove_Blip = True
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Hint_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1054,611
Objectives[7]positionY = 2666,182
Objectives[7]positionZ = 38,5608
Objectives[7]Hint_Time = 10
Objectives[7]Hint_FOV = 40
Objectives[7]Hint_Use_Position = False
Objectives[7]Hint_Use_Player = False
Objectives[7]Hint_Use_Actor = True
Objectives[7]Hint_Use_Vehicle = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 3
Objectives[7]ObjectiveMessages[0]positionX = 1586,307
Objectives[7]ObjectiveMessages[0]positionY = 2001,401
Objectives[7]ObjectiveMessages[0]positionZ = 93,19666
Objectives[7]ObjectiveMessages[0]Message = ~g~Hey Paige.
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = 1583,824
Objectives[7]ObjectiveMessages[1]positionY = 2004,823
Objectives[7]ObjectiveMessages[1]positionZ = 93,00261
Objectives[7]ObjectiveMessages[1]Message = ~p~Fuck... it was time you come... come on, steal those bikes and follow me.
Objectives[7]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = White
Objectives[7]ObjectiveMessages[1]PlayFromStart = False
Objectives[7]ObjectiveMessages[1]Delay = True
Objectives[7]ObjectiveMessages[1]DelayTime = 2
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = True
Objectives[7]ObjectiveMessages[1]TypeTextMesage = False
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[2]positionX = 1580,04
Objectives[7]ObjectiveMessages[2]positionY = 2010,266
Objectives[7]ObjectiveMessages[2]positionZ = 92,81001
Objectives[7]ObjectiveMessages[2]Message = ~g~Okay.
Objectives[7]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[2]Sender = 
Objectives[7]ObjectiveMessages[2]Subject = 
Objectives[7]ObjectiveMessages[2]MessageColor = White
Objectives[7]ObjectiveMessages[2]PlayFromStart = False
Objectives[7]ObjectiveMessages[2]Delay = True
Objectives[7]ObjectiveMessages[2]DelayTime = 9
Objectives[7]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[2]TypeSubtitle = True
Objectives[7]ObjectiveMessages[2]TypeTextMesage = False
Objectives[7]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 1026,279
Objectives[8]positionY = 2667,906
Objectives[8]positionZ = 38,55112
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 4
Objectives[8]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[8]Task_List[0]positionX = 1022,46
Objectives[8]Task_List[0]positionY = 2667,091
Objectives[8]Task_List[0]positionZ = 39,05112
Objectives[8]Task_List[0]Block = True
Objectives[8]Task_List[1]Type = EnterVehicle
Objectives[8]Task_List[1]PositionX = 1052,84
Objectives[8]Task_List[1]PositionY = 2663,147
Objectives[8]Task_List[1]PositionZ = 39,05112
Objectives[8]Task_List[1]Speed = 4
Objectives[8]Task_List[1]SeatIndex = -1
Objectives[8]Task_List[1]TaskIndex = 1
Objectives[8]Task_List[1]Warp = True
Objectives[8]Task_List[2]Type = Drive
Objectives[8]Task_List[2]PositionX = 875,5907
Objectives[8]Task_List[2]PositionY = 2859,123
Objectives[8]Task_List[2]PositionZ = 56,30228
Objectives[8]Task_List[2]Speed = 100
Objectives[8]Task_List[2]StopBeforeVehicles = False
Objectives[8]Task_List[2]StopBeforeActors = False
Objectives[8]Task_List[2]AvoidVehicles = True
Objectives[8]Task_List[2]AvoidEmptyVehicles = True
Objectives[8]Task_List[2]AvoidActors = True
Objectives[8]Task_List[2]AvoidObjects = True
Objectives[8]Task_List[2]StopAtLights = False
Objectives[8]Task_List[2]UseBlinkers = True
Objectives[8]Task_List[2]AllowGoingWrongWay = True
Objectives[8]Task_List[2]Reverse = False
Objectives[8]Task_List[2]TakeShortestPath = True
Objectives[8]Task_List[2]IgnoreRoads = False
Objectives[8]Task_List[2]IgnoreAllPathing = False
Objectives[8]Task_List[2]AvoidHighWays = False
Objectives[8]Task_List[3]Type = WalkTo
Objectives[8]Task_List[3]DestinationX = 932,1936
Objectives[8]Task_List[3]DestinationY = 2869,073
Objectives[8]Task_List[3]DestinationZ = 60,42275
Objectives[8]Task_List[3]Rotation = -804,5334
Objectives[8]Task_List[3]Speed = 1
Objectives[8]Task_List[3]GoStraitToCoord = False
Objectives[8]mission_ActorsCount = 2
Objectives[8]mission_Actors[0]Survive_Number = 0
Objectives[8]mission_Actors[0]Failed_Text = 
Objectives[8]mission_Actors[0]Remove_After = 0
Objectives[8]mission_Actors[0]positionX = 930,8847
Objectives[8]mission_Actors[0]positionY = 2870,559
Objectives[8]mission_Actors[0]positionZ = 60,91776
Objectives[8]mission_Actors[0]Heading = 321,0843
Objectives[8]mission_Actors[0]String_Name = ig_lestercrest
Objectives[8]mission_Actors[0]Relationship_Group = Friend
Objectives[8]mission_Actors[0]AddBlip = False
Objectives[8]mission_Actors[0]ShowCone = False
Objectives[8]mission_Actors[0]Invincible = True
Objectives[8]mission_Actors[0]SetHealth = 100
Objectives[8]mission_Actors[0]DieFromHeadShot = True
Objectives[8]mission_Actors[0]CanExitVehicle = True
Objectives[8]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[8]mission_Actors[0]AlwaysFight = True
Objectives[8]mission_Actors[0]Seeing_Range = 30
Objectives[8]mission_Actors[0]Hearing_Range = 30
Objectives[8]mission_Actors[0]CombatMovement = Offensive
Objectives[8]mission_Actors[0]weapon = 966099553
Objectives[8]mission_Actors[0]Variation = Custom
Objectives[8]mission_Actors[0]Task = 3
Objectives[8]mission_Actors[0]Task_Guard_Range = 5
Objectives[8]mission_Actors[0]Task_Stay_In_Range = True
Objectives[8]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[8]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[8]mission_Actors[0]Task_Scenario = WORLD_HUMAN_BINOCULARS
Objectives[8]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[8]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[8]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[8]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[8]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[8]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[8]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[8]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[8]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[8]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[8]mission_Actors[0]NeededForObjectiveHint[0] = 14
Objectives[8]mission_Actors[0]NeededForObjectiveHint[1] = 31
Objectives[8]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[8]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 35
Objectives[8]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 39
Objectives[8]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[8]mission_Actors[0]NeededForObjectiveGoToActor[0] = 13
Objectives[8]mission_Actors[0]NeededForObjectiveGoToActor[1] = 30
Objectives[8]mission_Actors[1]Survive_Number = 0
Objectives[8]mission_Actors[1]Failed_Text = 
Objectives[8]mission_Actors[1]Remove_After = 0
Objectives[8]mission_Actors[1]positionX = 931,7531
Objectives[8]mission_Actors[1]positionY = 2869,677
Objectives[8]mission_Actors[1]positionZ = 60,91776
Objectives[8]mission_Actors[1]Heading = 344,7218
Objectives[8]mission_Actors[1]String_Name = player_two
Objectives[8]mission_Actors[1]Relationship_Group = Friend
Objectives[8]mission_Actors[1]AddBlip = False
Objectives[8]mission_Actors[1]ShowCone = False
Objectives[8]mission_Actors[1]Invincible = True
Objectives[8]mission_Actors[1]SetHealth = 100
Objectives[8]mission_Actors[1]DieFromHeadShot = True
Objectives[8]mission_Actors[1]CanExitVehicle = True
Objectives[8]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[8]mission_Actors[1]AlwaysFight = True
Objectives[8]mission_Actors[1]Seeing_Range = 50
Objectives[8]mission_Actors[1]Hearing_Range = 50
Objectives[8]mission_Actors[1]CombatMovement = Offensive
Objectives[8]mission_Actors[1]weapon = MicroSMG
Objectives[8]mission_Actors[1]Variation = Custom
Objectives[8]mission_Actors[1]Task = 3
Objectives[8]mission_Actors[1]Task_Guard_Range = 5
Objectives[8]mission_Actors[1]Task_Stay_In_Range = True
Objectives[8]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[8]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[8]mission_Actors[1]Task_Scenario = PROP_HUMAN_BUM_SHOPPING_CART
Objectives[8]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[8]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[8]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[8]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[8]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[8]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[8]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 3
Objectives[8]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 5
Objectives[8]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 18
Objectives[8]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 1
Objectives[8]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[8]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[8]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[8]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[8]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[8]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[8]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[8]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[8]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[8]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[8]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[8]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[8]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[8]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[8]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[8]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[8]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[8]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[8]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[8]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[8]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[8]mission_Actors[1]NeededForObjectiveHint[0] = 34
Objectives[8]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[8]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 32
Objectives[8]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[8]mission_Actors[1]NeededForObjectiveGoToActor[0] = 22
Objectives[8]mission_Actors[1]NeededForSetPlayerActorTaskCount = 1
Objectives[8]mission_Actors[1]NeededForSetPlayerActorTaskObjectiveNumber[0] = 36
Objectives[8]mission_Actors[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Hint_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1051,22
Objectives[9]positionY = 2667,936
Objectives[9]positionZ = 38,55112
Objectives[9]Hint_Time = 3
Objectives[9]Hint_FOV = 30
Objectives[9]Hint_Use_Position = False
Objectives[9]Hint_Use_Player = False
Objectives[9]Hint_Use_Actor = True
Objectives[9]Hint_Use_Vehicle = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = 
Objectives[10]FaildText = 
Objectives[10]Type = Enter_Vehicle
Objectives[10]positionX = 1055,473
Objectives[10]positionY = 2660,435
Objectives[10]positionZ = 38,55758
Objectives[10]EnterVehicle_AsPassenger = False
Objectives[10]EnterVehicle_CanExit = True
Objectives[10]EnterVehicle_SetIsWanted = False
Objectives[10]EnterVehicle_SeatIndex = 0
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1057,666
Objectives[11]positionY = 2659,332
Objectives[11]positionZ = 38,5572
Objectives[11]SetPlayerActor_Use_Player = False
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[11]SetPlayerActor_Use_Actor = True
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 2
Objectives[11]Task_List[0]Type = EnterVehicle
Objectives[11]Task_List[0]PositionX = 1053,103
Objectives[11]Task_List[0]PositionY = 2658,464
Objectives[11]Task_List[0]PositionZ = 39,05124
Objectives[11]Task_List[0]Speed = 2
Objectives[11]Task_List[0]SeatIndex = -1
Objectives[11]Task_List[0]TaskIndex = 0
Objectives[11]Task_List[0]Warp = False
Objectives[11]Task_List[1]Type = VehicleFollow(Player)
Objectives[11]Task_List[1]positionX = 1058,914
Objectives[11]Task_List[1]positionY = 2659,087
Objectives[11]Task_List[1]positionZ = 39,05693
Objectives[11]Task_List[1]speed = 30
Objectives[11]Task_List[1]minDistance = 5
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Hint_Objective
Objectives[12]Text = 
Objectives[12]positionX = 1058,79
Objectives[12]positionY = 2667,802
Objectives[12]positionZ = 38,55774
Objectives[12]Hint_Time = 3
Objectives[12]Hint_FOV = 30
Objectives[12]Hint_Use_Position = False
Objectives[12]Hint_Use_Player = False
Objectives[12]Hint_Use_Actor = True
Objectives[12]Hint_Use_Vehicle = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 1
Objectives[12]ObjectiveMessages[0]positionX = 1647,082
Objectives[12]ObjectiveMessages[0]positionY = 2143,807
Objectives[12]ObjectiveMessages[0]positionZ = 79,70888
Objectives[12]ObjectiveMessages[0]Message = ~p~Come on.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = White
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = True
Objectives[12]ObjectiveMessages[0]TypeTextMesage = False
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[13]Type = GoTo_Actor
Objectives[13]Text = 
Objectives[13]positionX = 933,1389
Objectives[13]positionY = 2869,718
Objectives[13]positionZ = 58,42135
Objectives[13]GoTo_Actor_ChangToCompanion = False
Objectives[13]GoTo_Actor_Distance = 4
Objectives[13]GoTo_Actor_Remove_Blip = True
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 37
Objectives[13]mission_Vehicles[0]positionX = 934,6628
Objectives[13]mission_Vehicles[0]positionY = 3016,59
Objectives[13]mission_Vehicles[0]positionZ = 38,86362
Objectives[13]mission_Vehicles[0]Heading = 353,6872
Objectives[13]mission_Vehicles[0]Name = Scarab (Futurshock)
Objectives[13]mission_Vehicles[0]Model = scarab2
Objectives[13]mission_Vehicles[0]PrimaryColor = MetallicBrightBlue
Objectives[13]mission_Vehicles[0]SecondaryColor = MetallicDiamondBlue
Objectives[13]mission_Vehicles[0]PearlescentColor = MetallicBlue
Objectives[13]mission_Vehicles[0]HasPearlescent = False
Objectives[13]mission_Vehicles[0]Livery = -1
Objectives[13]mission_Vehicles[0]DirtLevel = 0
Objectives[13]mission_Vehicles[0]LockedForPlayer = False
Objectives[13]mission_Vehicles[0]Locked = False
Objectives[13]mission_Vehicles[0]Alarm = False
Objectives[13]mission_Vehicles[0]HotWired = False
Objectives[13]mission_Vehicles[0]Invincible = True
Objectives[13]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[0]Remove_After = 0
Objectives[13]mission_Vehicles[0]Survive_Number = 0
Objectives[13]mission_Vehicles[0]Failed_Text = 
Objectives[13]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[13]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[13]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[13]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 15
Objectives[13]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[13]mission_Vehicles[0]NeededForActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[13]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 26
Objectives[13]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[13]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 28
Objectives[13]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[13]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[13]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 32
Objectives[13]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 33
Objectives[13]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[13]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 18
Objectives[13]mission_Vehicles[1]positionX = 925,4307
Objectives[13]mission_Vehicles[1]positionY = 3018,564
Objectives[13]mission_Vehicles[1]positionZ = 38,78447
Objectives[13]mission_Vehicles[1]Heading = 335,0714
Objectives[13]mission_Vehicles[1]Name = APC
Objectives[13]mission_Vehicles[1]Model = apc
Objectives[13]mission_Vehicles[1]PrimaryColor = MetallicOliveGreen
Objectives[13]mission_Vehicles[1]SecondaryColor = MetallicDesertRed
Objectives[13]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[1]HasPearlescent = False
Objectives[13]mission_Vehicles[1]Livery = -1
Objectives[13]mission_Vehicles[1]DirtLevel = 15
Objectives[13]mission_Vehicles[1]LockedForPlayer = False
Objectives[13]mission_Vehicles[1]Locked = False
Objectives[13]mission_Vehicles[1]Alarm = False
Objectives[13]mission_Vehicles[1]HotWired = False
Objectives[13]mission_Vehicles[1]Invincible = False
Objectives[13]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[1]Remove_After = 0
Objectives[13]mission_Vehicles[1]Survive_Number = 0
Objectives[13]mission_Vehicles[1]Failed_Text = 
Objectives[13]mission_Vehicles[1]NeededForActorsCount = 2
Objectives[13]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 0
Objectives[13]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[13]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[1]NeededForActorObjectiveNumber[1] = 15
Objectives[13]mission_Vehicles[1]NeededForActorIndex[1] = 1
Objectives[13]mission_Vehicles[1]NeededForActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[13]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 1
Objectives[13]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[13]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 1
Objectives[13]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 17
Objectives[13]mission_Vehicles[2]positionX = 396,4933
Objectives[13]mission_Vehicles[2]positionY = 3613,801
Objectives[13]mission_Vehicles[2]positionZ = 33,64893
Objectives[13]mission_Vehicles[2]Heading = 120,7112
Objectives[13]mission_Vehicles[2]Name = Rimorchio
Objectives[13]mission_Vehicles[2]Model = trflat
Objectives[13]mission_Vehicles[2]PrimaryColor = MetallicOliveGreen
Objectives[13]mission_Vehicles[2]SecondaryColor = MetallicDesertRed
Objectives[13]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[2]HasPearlescent = False
Objectives[13]mission_Vehicles[2]Livery = 0
Objectives[13]mission_Vehicles[2]DirtLevel = 15
Objectives[13]mission_Vehicles[2]LockedForPlayer = False
Objectives[13]mission_Vehicles[2]Locked = False
Objectives[13]mission_Vehicles[2]Alarm = False
Objectives[13]mission_Vehicles[2]HotWired = False
Objectives[13]mission_Vehicles[2]Invincible = False
Objectives[13]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[2]Remove_After = 0
Objectives[13]mission_Vehicles[2]Survive_Number = 0
Objectives[13]mission_Vehicles[2]Failed_Text = 
Objectives[13]mission_Vehicles[3]positionX = 385,0582
Objectives[13]mission_Vehicles[3]positionY = 3613,952
Objectives[13]mission_Vehicles[3]positionZ = 33,6486
Objectives[13]mission_Vehicles[3]Heading = 85,23736
Objectives[13]mission_Vehicles[3]Name = Rimorchio
Objectives[13]mission_Vehicles[3]Model = trflat
Objectives[13]mission_Vehicles[3]PrimaryColor = MetallicOliveGreen
Objectives[13]mission_Vehicles[3]SecondaryColor = MetallicDesertRed
Objectives[13]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[3]HasPearlescent = False
Objectives[13]mission_Vehicles[3]Livery = 0
Objectives[13]mission_Vehicles[3]DirtLevel = 15
Objectives[13]mission_Vehicles[3]LockedForPlayer = False
Objectives[13]mission_Vehicles[3]Locked = False
Objectives[13]mission_Vehicles[3]Alarm = False
Objectives[13]mission_Vehicles[3]HotWired = False
Objectives[13]mission_Vehicles[3]Invincible = False
Objectives[13]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[3]Remove_After = 0
Objectives[13]mission_Vehicles[3]Survive_Number = 0
Objectives[13]mission_Vehicles[3]Failed_Text = 
Objectives[13]mission_Vehicles[4]positionX = 960,2922
Objectives[13]mission_Vehicles[4]positionY = 3029,65
Objectives[13]mission_Vehicles[4]positionZ = 38,75163
Objectives[13]mission_Vehicles[4]Heading = 69,78622
Objectives[13]mission_Vehicles[4]Name = Wastelander
Objectives[13]mission_Vehicles[4]Model = wastelander
Objectives[13]mission_Vehicles[4]PrimaryColor = MetallicOliveGreen
Objectives[13]mission_Vehicles[4]SecondaryColor = MetallicDesertRed
Objectives[13]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[4]HasPearlescent = False
Objectives[13]mission_Vehicles[4]Livery = 0
Objectives[13]mission_Vehicles[4]DirtLevel = 15
Objectives[13]mission_Vehicles[4]LockedForPlayer = False
Objectives[13]mission_Vehicles[4]Locked = False
Objectives[13]mission_Vehicles[4]Alarm = False
Objectives[13]mission_Vehicles[4]HotWired = False
Objectives[13]mission_Vehicles[4]Invincible = False
Objectives[13]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[4]Remove_After = 0
Objectives[13]mission_Vehicles[4]Survive_Number = 0
Objectives[13]mission_Vehicles[4]Failed_Text = 
Objectives[13]mission_Vehicles[4]NeededForActorsCount = 2
Objectives[13]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 0
Objectives[13]mission_Vehicles[4]NeededForActorIndex[0] = 2
Objectives[13]mission_Vehicles[4]NeededForActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[4]NeededForActorObjectiveNumber[1] = 15
Objectives[13]mission_Vehicles[4]NeededForActorIndex[1] = 2
Objectives[13]mission_Vehicles[4]NeededForActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[5]positionX = -1272,457
Objectives[13]mission_Vehicles[5]positionY = 4485,779
Objectives[13]mission_Vehicles[5]positionZ = 10,69063
Objectives[13]mission_Vehicles[5]Heading = 220,2351
Objectives[13]mission_Vehicles[5]Name = Blazer
Objectives[13]mission_Vehicles[5]Model = blazer
Objectives[13]mission_Vehicles[5]PrimaryColor = MetallicOliveGreen
Objectives[13]mission_Vehicles[5]SecondaryColor = MetallicDesertRed
Objectives[13]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[5]HasPearlescent = False
Objectives[13]mission_Vehicles[5]Livery = 0
Objectives[13]mission_Vehicles[5]DirtLevel = 15
Objectives[13]mission_Vehicles[5]LockedForPlayer = False
Objectives[13]mission_Vehicles[5]Locked = False
Objectives[13]mission_Vehicles[5]Alarm = False
Objectives[13]mission_Vehicles[5]HotWired = False
Objectives[13]mission_Vehicles[5]Invincible = False
Objectives[13]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[5]Remove_After = 0
Objectives[13]mission_Vehicles[5]Survive_Number = 0
Objectives[13]mission_Vehicles[5]Failed_Text = 
Objectives[13]mission_Vehicles[6]positionX = -453,1696
Objectives[13]mission_Vehicles[6]positionY = 2721,274
Objectives[13]mission_Vehicles[6]positionZ = 48,98886
Objectives[13]mission_Vehicles[6]Heading = 335,4913
Objectives[13]mission_Vehicles[6]Name = Surfer
Objectives[13]mission_Vehicles[6]Model = surfer2
Objectives[13]mission_Vehicles[6]PrimaryColor = MetallicOrange
Objectives[13]mission_Vehicles[6]SecondaryColor = MetallicDesertRed
Objectives[13]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[6]HasPearlescent = False
Objectives[13]mission_Vehicles[6]Livery = 0
Objectives[13]mission_Vehicles[6]DirtLevel = 15
Objectives[13]mission_Vehicles[6]LockedForPlayer = False
Objectives[13]mission_Vehicles[6]Locked = False
Objectives[13]mission_Vehicles[6]Alarm = False
Objectives[13]mission_Vehicles[6]HotWired = False
Objectives[13]mission_Vehicles[6]Invincible = False
Objectives[13]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[6]Remove_After = 0
Objectives[13]mission_Vehicles[6]Survive_Number = 0
Objectives[13]mission_Vehicles[6]Failed_Text = 
Objectives[13]mission_Vehicles[7]positionX = 947,5936
Objectives[13]mission_Vehicles[7]positionY = 3018,661
Objectives[13]mission_Vehicles[7]positionZ = 38,83857
Objectives[13]mission_Vehicles[7]Heading = 39,12441
Objectives[13]mission_Vehicles[7]Name = Barrage
Objectives[13]mission_Vehicles[7]Model = barrage
Objectives[13]mission_Vehicles[7]PrimaryColor = MetallicOliveGreen
Objectives[13]mission_Vehicles[7]SecondaryColor = MetallicDarkSilver
Objectives[13]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[7]HasPearlescent = False
Objectives[13]mission_Vehicles[7]Livery = -1
Objectives[13]mission_Vehicles[7]DirtLevel = 15
Objectives[13]mission_Vehicles[7]LockedForPlayer = False
Objectives[13]mission_Vehicles[7]Locked = False
Objectives[13]mission_Vehicles[7]Alarm = False
Objectives[13]mission_Vehicles[7]HotWired = False
Objectives[13]mission_Vehicles[7]Invincible = False
Objectives[13]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[7]Remove_After = 0
Objectives[13]mission_Vehicles[7]Survive_Number = 0
Objectives[13]mission_Vehicles[7]Failed_Text = 
Objectives[13]mission_Vehicles[7]NeededForActorsCount = 2
Objectives[13]mission_Vehicles[7]NeededForActorObjectiveNumber[0] = 0
Objectives[13]mission_Vehicles[7]NeededForActorIndex[0] = 3
Objectives[13]mission_Vehicles[7]NeededForActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[7]NeededForActorObjectiveNumber[1] = 15
Objectives[13]mission_Vehicles[7]NeededForActorIndex[1] = 3
Objectives[13]mission_Vehicles[7]NeededForActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[8]positionX = -2529,411
Objectives[13]mission_Vehicles[8]positionY = 2535,385
Objectives[13]mission_Vehicles[8]positionZ = 1,11037
Objectives[13]mission_Vehicles[8]Heading = 139,8438
Objectives[13]mission_Vehicles[8]Name = Rimorchio nautico
Objectives[13]mission_Vehicles[8]Model = boattrailer
Objectives[13]mission_Vehicles[8]PrimaryColor = MetallicOliveGreen
Objectives[13]mission_Vehicles[8]SecondaryColor = MetallicDarkSilver
Objectives[13]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[8]HasPearlescent = False
Objectives[13]mission_Vehicles[8]Livery = 0
Objectives[13]mission_Vehicles[8]DirtLevel = 15
Objectives[13]mission_Vehicles[8]LockedForPlayer = False
Objectives[13]mission_Vehicles[8]Locked = False
Objectives[13]mission_Vehicles[8]Alarm = False
Objectives[13]mission_Vehicles[8]HotWired = False
Objectives[13]mission_Vehicles[8]Invincible = False
Objectives[13]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[8]Remove_After = 0
Objectives[13]mission_Vehicles[8]Survive_Number = 0
Objectives[13]mission_Vehicles[8]Failed_Text = 
Objectives[13]mission_Vehicles[9]positionX = -2525,893
Objectives[13]mission_Vehicles[9]positionY = 2530,802
Objectives[13]mission_Vehicles[9]positionZ = 0,8881593
Objectives[13]mission_Vehicles[9]Heading = 171,0117
Objectives[13]mission_Vehicles[9]Name = Mesa
Objectives[13]mission_Vehicles[9]Model = mesa3
Objectives[13]mission_Vehicles[9]PrimaryColor = MetallicNauticalBlue
Objectives[13]mission_Vehicles[9]SecondaryColor = MetallicDarkSilver
Objectives[13]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[9]HasPearlescent = False
Objectives[13]mission_Vehicles[9]Livery = 0
Objectives[13]mission_Vehicles[9]DirtLevel = 15
Objectives[13]mission_Vehicles[9]LockedForPlayer = False
Objectives[13]mission_Vehicles[9]Locked = False
Objectives[13]mission_Vehicles[9]Alarm = False
Objectives[13]mission_Vehicles[9]HotWired = False
Objectives[13]mission_Vehicles[9]Invincible = False
Objectives[13]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[9]Remove_After = 0
Objectives[13]mission_Vehicles[9]Survive_Number = 0
Objectives[13]mission_Vehicles[9]Failed_Text = 
Objectives[13]mission_Vehicles[10]positionX = -1941,5
Objectives[13]mission_Vehicles[10]positionY = 2483,768
Objectives[13]mission_Vehicles[10]positionZ = 4,235442
Objectives[13]mission_Vehicles[10]Heading = 140,9047
Objectives[13]mission_Vehicles[10]Name = APC
Objectives[13]mission_Vehicles[10]Model = apc
Objectives[13]mission_Vehicles[10]PrimaryColor = MetallicOliveGreen
Objectives[13]mission_Vehicles[10]SecondaryColor = MetallicDarkSilver
Objectives[13]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[10]HasPearlescent = False
Objectives[13]mission_Vehicles[10]Livery = -1
Objectives[13]mission_Vehicles[10]DirtLevel = 15
Objectives[13]mission_Vehicles[10]LockedForPlayer = False
Objectives[13]mission_Vehicles[10]Locked = False
Objectives[13]mission_Vehicles[10]Alarm = False
Objectives[13]mission_Vehicles[10]HotWired = False
Objectives[13]mission_Vehicles[10]Invincible = False
Objectives[13]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[10]Remove_After = 0
Objectives[13]mission_Vehicles[10]Survive_Number = 0
Objectives[13]mission_Vehicles[10]Failed_Text = 
Objectives[13]mission_Vehicles[11]positionX = 968,0714
Objectives[13]mission_Vehicles[11]positionY = 3038,613
Objectives[13]mission_Vehicles[11]positionZ = 38,24733
Objectives[13]mission_Vehicles[11]Heading = 101,2542
Objectives[13]mission_Vehicles[11]Name = Dune FAV
Objectives[13]mission_Vehicles[11]Model = dune3
Objectives[13]mission_Vehicles[11]PrimaryColor = MetallicPuebloBeige
Objectives[13]mission_Vehicles[11]SecondaryColor = MetallicDarkSilver
Objectives[13]mission_Vehicles[11]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[11]HasPearlescent = False
Objectives[13]mission_Vehicles[11]Livery = -1
Objectives[13]mission_Vehicles[11]DirtLevel = 15
Objectives[13]mission_Vehicles[11]LockedForPlayer = False
Objectives[13]mission_Vehicles[11]Locked = False
Objectives[13]mission_Vehicles[11]Alarm = False
Objectives[13]mission_Vehicles[11]HotWired = False
Objectives[13]mission_Vehicles[11]Invincible = False
Objectives[13]mission_Vehicles[11]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[11]Remove_After = 0
Objectives[13]mission_Vehicles[11]Survive_Number = 0
Objectives[13]mission_Vehicles[11]Failed_Text = 
Objectives[13]mission_Vehicles[11]NeededForActorsCount = 2
Objectives[13]mission_Vehicles[11]NeededForActorObjectiveNumber[0] = 0
Objectives[13]mission_Vehicles[11]NeededForActorIndex[0] = 4
Objectives[13]mission_Vehicles[11]NeededForActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[11]NeededForActorObjectiveNumber[1] = 15
Objectives[13]mission_Vehicles[11]NeededForActorIndex[1] = 4
Objectives[13]mission_Vehicles[11]NeededForActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[11]NeededForObjectiveCutsceneCount = 1
Objectives[13]mission_Vehicles[11]NeededForObjectiveCutscene[0] = 20
Objectives[13]mission_Vehicles[12]positionX = 969,7253
Objectives[13]mission_Vehicles[12]positionY = 3046
Objectives[13]mission_Vehicles[12]positionZ = 38,90782
Objectives[13]mission_Vehicles[12]Heading = 90,5322
Objectives[13]mission_Vehicles[12]Name = Half-track
Objectives[13]mission_Vehicles[12]Model = halftrack
Objectives[13]mission_Vehicles[12]PrimaryColor = MetallicNauticalBlue
Objectives[13]mission_Vehicles[12]SecondaryColor = MetallicDarkSilver
Objectives[13]mission_Vehicles[12]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[12]HasPearlescent = False
Objectives[13]mission_Vehicles[12]Livery = -1
Objectives[13]mission_Vehicles[12]DirtLevel = 15
Objectives[13]mission_Vehicles[12]LockedForPlayer = False
Objectives[13]mission_Vehicles[12]Locked = False
Objectives[13]mission_Vehicles[12]Alarm = False
Objectives[13]mission_Vehicles[12]HotWired = False
Objectives[13]mission_Vehicles[12]Invincible = False
Objectives[13]mission_Vehicles[12]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[12]Remove_After = 0
Objectives[13]mission_Vehicles[12]Survive_Number = 0
Objectives[13]mission_Vehicles[12]Failed_Text = 
Objectives[13]mission_Vehicles[12]NeededForActorsCount = 2
Objectives[13]mission_Vehicles[12]NeededForActorObjectiveNumber[0] = 0
Objectives[13]mission_Vehicles[12]NeededForActorIndex[0] = 5
Objectives[13]mission_Vehicles[12]NeededForActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[12]NeededForActorObjectiveNumber[1] = 15
Objectives[13]mission_Vehicles[12]NeededForActorIndex[1] = 5
Objectives[13]mission_Vehicles[12]NeededForActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[12]NeededForObjectivesCount = 1
Objectives[13]mission_Vehicles[12]NeededForVehicleObjectiveNumber[0] = 1
Objectives[13]mission_Vehicles[12]NeededForVehicleIndex[0] = 12
Objectives[13]mission_Vehicles[12]NeededForObjectiveCutsceneCount = 1
Objectives[13]mission_Vehicles[12]NeededForObjectiveCutscene[0] = 19
Objectives[13]mission_Vehicles[13]positionX = 969,1112
Objectives[13]mission_Vehicles[13]positionY = 3059,702
Objectives[13]mission_Vehicles[13]positionZ = 39,84685
Objectives[13]mission_Vehicles[13]Heading = 150,2078
Objectives[13]mission_Vehicles[13]Name = Barrage
Objectives[13]mission_Vehicles[13]Model = boxville5
Objectives[13]mission_Vehicles[13]PrimaryColor = MetallicOliveGreen
Objectives[13]mission_Vehicles[13]SecondaryColor = MetallicDarkSilver
Objectives[13]mission_Vehicles[13]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[13]HasPearlescent = False
Objectives[13]mission_Vehicles[13]Livery = -1
Objectives[13]mission_Vehicles[13]DirtLevel = 15
Objectives[13]mission_Vehicles[13]LockedForPlayer = False
Objectives[13]mission_Vehicles[13]Locked = False
Objectives[13]mission_Vehicles[13]Alarm = False
Objectives[13]mission_Vehicles[13]HotWired = False
Objectives[13]mission_Vehicles[13]Invincible = False
Objectives[13]mission_Vehicles[13]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[13]Remove_After = 0
Objectives[13]mission_Vehicles[13]Survive_Number = 0
Objectives[13]mission_Vehicles[13]Failed_Text = 
Objectives[13]mission_Vehicles[13]NeededForActorsCount = 2
Objectives[13]mission_Vehicles[13]NeededForActorObjectiveNumber[0] = 0
Objectives[13]mission_Vehicles[13]NeededForActorIndex[0] = 6
Objectives[13]mission_Vehicles[13]NeededForActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[13]NeededForActorObjectiveNumber[1] = 15
Objectives[13]mission_Vehicles[13]NeededForActorIndex[1] = 6
Objectives[13]mission_Vehicles[13]NeededForActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[13]NeededForObjectivesCount = 1
Objectives[13]mission_Vehicles[13]NeededForVehicleObjectiveNumber[0] = 1
Objectives[13]mission_Vehicles[13]NeededForVehicleIndex[0] = 13
Objectives[13]mission_Vehicles[14]positionX = 918,8071
Objectives[13]mission_Vehicles[14]positionY = 3020,436
Objectives[13]mission_Vehicles[14]positionZ = 39,04123
Objectives[13]mission_Vehicles[14]Heading = 354,7902
Objectives[13]mission_Vehicles[14]Name = Technical Aqua
Objectives[13]mission_Vehicles[14]Model = technical2
Objectives[13]mission_Vehicles[14]PrimaryColor = MetallicAnthraciteGray
Objectives[13]mission_Vehicles[14]SecondaryColor = UtilBlack
Objectives[13]mission_Vehicles[14]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[14]HasPearlescent = False
Objectives[13]mission_Vehicles[14]Livery = 0
Objectives[13]mission_Vehicles[14]DirtLevel = 0
Objectives[13]mission_Vehicles[14]LockedForPlayer = False
Objectives[13]mission_Vehicles[14]Locked = False
Objectives[13]mission_Vehicles[14]Alarm = False
Objectives[13]mission_Vehicles[14]HotWired = False
Objectives[13]mission_Vehicles[14]Invincible = False
Objectives[13]mission_Vehicles[14]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[14]Remove_After = 0
Objectives[13]mission_Vehicles[14]Survive_Number = 0
Objectives[13]mission_Vehicles[14]Failed_Text = 
Objectives[13]mission_Vehicles[14]NeededForActorsCount = 2
Objectives[13]mission_Vehicles[14]NeededForActorObjectiveNumber[0] = 0
Objectives[13]mission_Vehicles[14]NeededForActorIndex[0] = 7
Objectives[13]mission_Vehicles[14]NeededForActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[14]NeededForActorObjectiveNumber[1] = 15
Objectives[13]mission_Vehicles[14]NeededForActorIndex[1] = 7
Objectives[13]mission_Vehicles[14]NeededForActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[14]NeededForObjectivesCount = 1
Objectives[13]mission_Vehicles[14]NeededForVehicleObjectiveNumber[0] = 1
Objectives[13]mission_Vehicles[14]NeededForVehicleIndex[0] = 14
Objectives[13]mission_Vehicles[15]positionX = 952,0488
Objectives[13]mission_Vehicles[15]positionY = 3061,806
Objectives[13]mission_Vehicles[15]positionZ = 41,06642
Objectives[13]mission_Vehicles[15]Heading = 175,0549
Objectives[13]mission_Vehicles[15]Name = Mule custom
Objectives[13]mission_Vehicles[15]Model = mule4
Objectives[13]mission_Vehicles[15]PrimaryColor = MetallicAnthraciteGray
Objectives[13]mission_Vehicles[15]SecondaryColor = UtilBlack
Objectives[13]mission_Vehicles[15]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[15]HasPearlescent = False
Objectives[13]mission_Vehicles[15]Livery = -1
Objectives[13]mission_Vehicles[15]DirtLevel = 0
Objectives[13]mission_Vehicles[15]LockedForPlayer = False
Objectives[13]mission_Vehicles[15]Locked = False
Objectives[13]mission_Vehicles[15]Alarm = False
Objectives[13]mission_Vehicles[15]HotWired = False
Objectives[13]mission_Vehicles[15]Invincible = False
Objectives[13]mission_Vehicles[15]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[15]Remove_After = 0
Objectives[13]mission_Vehicles[15]Survive_Number = 0
Objectives[13]mission_Vehicles[15]Failed_Text = 
Objectives[13]mission_Vehicles[15]NeededForActorsCount = 2
Objectives[13]mission_Vehicles[15]NeededForActorObjectiveNumber[0] = 0
Objectives[13]mission_Vehicles[15]NeededForActorIndex[0] = 10
Objectives[13]mission_Vehicles[15]NeededForActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[15]NeededForActorObjectiveNumber[1] = 15
Objectives[13]mission_Vehicles[15]NeededForActorIndex[1] = 10
Objectives[13]mission_Vehicles[15]NeededForActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[15]NeededForObjectivesCount = 1
Objectives[13]mission_Vehicles[15]NeededForVehicleObjectiveNumber[0] = 1
Objectives[13]mission_Vehicles[15]NeededForVehicleIndex[0] = 15
Objectives[13]mission_Vehicles[16]positionX = 930,9997
Objectives[13]mission_Vehicles[16]positionY = 3055,122
Objectives[13]mission_Vehicles[16]positionZ = 40,65071
Objectives[13]mission_Vehicles[16]Heading = 226,3611
Objectives[13]mission_Vehicles[16]Name = Boxville blindato
Objectives[13]mission_Vehicles[16]Model = boxville5
Objectives[13]mission_Vehicles[16]PrimaryColor = MetallicAnthraciteGray
Objectives[13]mission_Vehicles[16]SecondaryColor = UtilBlack
Objectives[13]mission_Vehicles[16]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[16]HasPearlescent = False
Objectives[13]mission_Vehicles[16]Livery = 0
Objectives[13]mission_Vehicles[16]DirtLevel = 0
Objectives[13]mission_Vehicles[16]LockedForPlayer = False
Objectives[13]mission_Vehicles[16]Locked = False
Objectives[13]mission_Vehicles[16]Alarm = False
Objectives[13]mission_Vehicles[16]HotWired = False
Objectives[13]mission_Vehicles[16]Invincible = False
Objectives[13]mission_Vehicles[16]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[16]Remove_After = 0
Objectives[13]mission_Vehicles[16]Survive_Number = 0
Objectives[13]mission_Vehicles[16]Failed_Text = 
Objectives[13]mission_Vehicles[17]positionX = 961,2669
Objectives[13]mission_Vehicles[17]positionY = 3062,367
Objectives[13]mission_Vehicles[17]positionZ = 40,11904
Objectives[13]mission_Vehicles[17]Heading = 176,3283
Objectives[13]mission_Vehicles[17]Name = Tampa armata
Objectives[13]mission_Vehicles[17]Model = tampa3
Objectives[13]mission_Vehicles[17]PrimaryColor = MetallicBeachSand
Objectives[13]mission_Vehicles[17]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[17]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[17]HasPearlescent = False
Objectives[13]mission_Vehicles[17]Livery = -1
Objectives[13]mission_Vehicles[17]DirtLevel = 0
Objectives[13]mission_Vehicles[17]LockedForPlayer = False
Objectives[13]mission_Vehicles[17]Locked = False
Objectives[13]mission_Vehicles[17]Alarm = False
Objectives[13]mission_Vehicles[17]HotWired = False
Objectives[13]mission_Vehicles[17]Invincible = False
Objectives[13]mission_Vehicles[17]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[17]Remove_After = 0
Objectives[13]mission_Vehicles[17]Survive_Number = 0
Objectives[13]mission_Vehicles[17]Failed_Text = 
Objectives[13]mission_Vehicles[17]NeededForActorsCount = 2
Objectives[13]mission_Vehicles[17]NeededForActorObjectiveNumber[0] = 0
Objectives[13]mission_Vehicles[17]NeededForActorIndex[0] = 9
Objectives[13]mission_Vehicles[17]NeededForActorTaskIndex[0] = 1
Objectives[13]mission_Vehicles[17]NeededForActorObjectiveNumber[1] = 15
Objectives[13]mission_Vehicles[17]NeededForActorIndex[1] = 9
Objectives[13]mission_Vehicles[17]NeededForActorTaskIndex[1] = 1
Objectives[13]mission_Vehicles[17]NeededForObjectivesCount = 1
Objectives[13]mission_Vehicles[17]NeededForVehicleObjectiveNumber[0] = 1
Objectives[13]mission_Vehicles[17]NeededForVehicleIndex[0] = 17
Objectives[13]mission_Vehicles[18]positionX = 919,0796
Objectives[13]mission_Vehicles[18]positionY = 3040,184
Objectives[13]mission_Vehicles[18]positionZ = 39,50369
Objectives[13]mission_Vehicles[18]Heading = 230,2374
Objectives[13]mission_Vehicles[18]Name = Insurgent pick-up custom
Objectives[13]mission_Vehicles[18]Model = insurgent3
Objectives[13]mission_Vehicles[18]PrimaryColor = MetallicBeachSand
Objectives[13]mission_Vehicles[18]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[18]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[18]HasPearlescent = False
Objectives[13]mission_Vehicles[18]Livery = -1
Objectives[13]mission_Vehicles[18]DirtLevel = 0
Objectives[13]mission_Vehicles[18]LockedForPlayer = False
Objectives[13]mission_Vehicles[18]Locked = False
Objectives[13]mission_Vehicles[18]Alarm = False
Objectives[13]mission_Vehicles[18]HotWired = False
Objectives[13]mission_Vehicles[18]Invincible = False
Objectives[13]mission_Vehicles[18]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[18]Remove_After = 0
Objectives[13]mission_Vehicles[18]Survive_Number = 0
Objectives[13]mission_Vehicles[18]Failed_Text = 
Objectives[13]mission_Vehicles[19]positionX = 918,1605
Objectives[13]mission_Vehicles[19]positionY = 3046,38
Objectives[13]mission_Vehicles[19]positionZ = 40,20758
Objectives[13]mission_Vehicles[19]Heading = 150,6411
Objectives[13]mission_Vehicles[19]Name = Festival Bus
Objectives[13]mission_Vehicles[19]Model = pbus2
Objectives[13]mission_Vehicles[19]PrimaryColor = MetallicBeachSand
Objectives[13]mission_Vehicles[19]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[19]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[19]HasPearlescent = False
Objectives[13]mission_Vehicles[19]Livery = -1
Objectives[13]mission_Vehicles[19]DirtLevel = 0
Objectives[13]mission_Vehicles[19]LockedForPlayer = False
Objectives[13]mission_Vehicles[19]Locked = False
Objectives[13]mission_Vehicles[19]Alarm = False
Objectives[13]mission_Vehicles[19]HotWired = False
Objectives[13]mission_Vehicles[19]Invincible = False
Objectives[13]mission_Vehicles[19]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[19]Remove_After = 0
Objectives[13]mission_Vehicles[19]Survive_Number = 0
Objectives[13]mission_Vehicles[19]Failed_Text = 
Objectives[13]mission_Vehicles[20]positionX = 912,0198
Objectives[13]mission_Vehicles[20]positionY = 3026,229
Objectives[13]mission_Vehicles[20]positionZ = 39,54758
Objectives[13]mission_Vehicles[20]Heading = 295,4687
Objectives[13]mission_Vehicles[20]Name = APC
Objectives[13]mission_Vehicles[20]Model = apc
Objectives[13]mission_Vehicles[20]PrimaryColor = MetallicBeachSand
Objectives[13]mission_Vehicles[20]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[20]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[20]HasPearlescent = False
Objectives[13]mission_Vehicles[20]Livery = -1
Objectives[13]mission_Vehicles[20]DirtLevel = 0
Objectives[13]mission_Vehicles[20]LockedForPlayer = False
Objectives[13]mission_Vehicles[20]Locked = False
Objectives[13]mission_Vehicles[20]Alarm = False
Objectives[13]mission_Vehicles[20]HotWired = False
Objectives[13]mission_Vehicles[20]Invincible = False
Objectives[13]mission_Vehicles[20]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[20]Remove_After = 0
Objectives[13]mission_Vehicles[20]Survive_Number = 0
Objectives[13]mission_Vehicles[20]Failed_Text = 
Objectives[13]mission_Vehicles[21]positionX = 954,4297
Objectives[13]mission_Vehicles[21]positionY = 3023,313
Objectives[13]mission_Vehicles[21]positionZ = 38,65586
Objectives[13]mission_Vehicles[21]Heading = 57,12201
Objectives[13]mission_Vehicles[21]Name = Barrage
Objectives[13]mission_Vehicles[21]Model = barrage
Objectives[13]mission_Vehicles[21]PrimaryColor = MetallicBeechwood
Objectives[13]mission_Vehicles[21]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[21]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[21]HasPearlescent = False
Objectives[13]mission_Vehicles[21]Livery = -1
Objectives[13]mission_Vehicles[21]DirtLevel = 0
Objectives[13]mission_Vehicles[21]LockedForPlayer = False
Objectives[13]mission_Vehicles[21]Locked = False
Objectives[13]mission_Vehicles[21]Alarm = False
Objectives[13]mission_Vehicles[21]HotWired = False
Objectives[13]mission_Vehicles[21]Invincible = False
Objectives[13]mission_Vehicles[21]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[21]Remove_After = 0
Objectives[13]mission_Vehicles[21]Survive_Number = 0
Objectives[13]mission_Vehicles[21]Failed_Text = 
Objectives[13]mission_Vehicles[22]positionX = 969,9521
Objectives[13]mission_Vehicles[22]positionY = 3053,517
Objectives[13]mission_Vehicles[22]positionZ = 39,35631
Objectives[13]mission_Vehicles[22]Heading = 100,8027
Objectives[13]mission_Vehicles[22]Name = Half-track
Objectives[13]mission_Vehicles[22]Model = halftrack
Objectives[13]mission_Vehicles[22]PrimaryColor = MetallicBeechwood
Objectives[13]mission_Vehicles[22]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[22]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[22]HasPearlescent = False
Objectives[13]mission_Vehicles[22]Livery = -1
Objectives[13]mission_Vehicles[22]DirtLevel = 0
Objectives[13]mission_Vehicles[22]LockedForPlayer = False
Objectives[13]mission_Vehicles[22]Locked = False
Objectives[13]mission_Vehicles[22]Alarm = False
Objectives[13]mission_Vehicles[22]HotWired = False
Objectives[13]mission_Vehicles[22]Invincible = False
Objectives[13]mission_Vehicles[22]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[22]Remove_After = 0
Objectives[13]mission_Vehicles[22]Survive_Number = 0
Objectives[13]mission_Vehicles[22]Failed_Text = 
Objectives[13]mission_Vehicles[23]positionX = 965,2969
Objectives[13]mission_Vehicles[23]positionY = 3033,221
Objectives[13]mission_Vehicles[23]positionZ = 38,41925
Objectives[13]mission_Vehicles[23]Heading = 66,15139
Objectives[13]mission_Vehicles[23]Name = Menacer
Objectives[13]mission_Vehicles[23]Model = menacer
Objectives[13]mission_Vehicles[23]PrimaryColor = MetallicAnthraciteGray
Objectives[13]mission_Vehicles[23]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[23]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[23]HasPearlescent = False
Objectives[13]mission_Vehicles[23]Livery = -1
Objectives[13]mission_Vehicles[23]DirtLevel = 0
Objectives[13]mission_Vehicles[23]LockedForPlayer = False
Objectives[13]mission_Vehicles[23]Locked = False
Objectives[13]mission_Vehicles[23]Alarm = False
Objectives[13]mission_Vehicles[23]HotWired = False
Objectives[13]mission_Vehicles[23]Invincible = False
Objectives[13]mission_Vehicles[23]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[23]Remove_After = 0
Objectives[13]mission_Vehicles[23]Survive_Number = 0
Objectives[13]mission_Vehicles[23]Failed_Text = 
Objectives[13]mission_Vehicles[24]positionX = 913,6763
Objectives[13]mission_Vehicles[24]positionY = 3034,084
Objectives[13]mission_Vehicles[24]positionZ = 39,59092
Objectives[13]mission_Vehicles[24]Heading = 240,1864
Objectives[13]mission_Vehicles[24]Name = Technical Aqua
Objectives[13]mission_Vehicles[24]Model = technical2
Objectives[13]mission_Vehicles[24]PrimaryColor = MetallicCabernetRed
Objectives[13]mission_Vehicles[24]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[24]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[24]HasPearlescent = False
Objectives[13]mission_Vehicles[24]Livery = 0
Objectives[13]mission_Vehicles[24]DirtLevel = 0
Objectives[13]mission_Vehicles[24]LockedForPlayer = False
Objectives[13]mission_Vehicles[24]Locked = False
Objectives[13]mission_Vehicles[24]Alarm = False
Objectives[13]mission_Vehicles[24]HotWired = False
Objectives[13]mission_Vehicles[24]Invincible = False
Objectives[13]mission_Vehicles[24]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[24]Remove_After = 0
Objectives[13]mission_Vehicles[24]Survive_Number = 0
Objectives[13]mission_Vehicles[24]Failed_Text = 
Objectives[13]mission_Vehicles[25]positionX = -2439,598
Objectives[13]mission_Vehicles[25]positionY = 2488,626
Objectives[13]mission_Vehicles[25]positionZ = 2,547214
Objectives[13]mission_Vehicles[25]Heading = 80,56268
Objectives[13]mission_Vehicles[25]Name = Barrage
Objectives[13]mission_Vehicles[25]Model = barrage
Objectives[13]mission_Vehicles[25]PrimaryColor = MetallicChampagne
Objectives[13]mission_Vehicles[25]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[25]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[25]HasPearlescent = False
Objectives[13]mission_Vehicles[25]Livery = -1
Objectives[13]mission_Vehicles[25]DirtLevel = 0
Objectives[13]mission_Vehicles[25]LockedForPlayer = False
Objectives[13]mission_Vehicles[25]Locked = False
Objectives[13]mission_Vehicles[25]Alarm = False
Objectives[13]mission_Vehicles[25]HotWired = False
Objectives[13]mission_Vehicles[25]Invincible = False
Objectives[13]mission_Vehicles[25]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[25]Remove_After = 0
Objectives[13]mission_Vehicles[25]Survive_Number = 0
Objectives[13]mission_Vehicles[25]Failed_Text = 
Objectives[13]mission_Vehicles[26]positionX = -1445,588
Objectives[13]mission_Vehicles[26]positionY = 2696,899
Objectives[13]mission_Vehicles[26]positionZ = 4,172127
Objectives[13]mission_Vehicles[26]Heading = 173,6654
Objectives[13]mission_Vehicles[26]Name = Barrage
Objectives[13]mission_Vehicles[26]Model = barrage
Objectives[13]mission_Vehicles[26]PrimaryColor = MetallicChampagne
Objectives[13]mission_Vehicles[26]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[26]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[26]HasPearlescent = False
Objectives[13]mission_Vehicles[26]Livery = -1
Objectives[13]mission_Vehicles[26]DirtLevel = 0
Objectives[13]mission_Vehicles[26]LockedForPlayer = False
Objectives[13]mission_Vehicles[26]Locked = False
Objectives[13]mission_Vehicles[26]Alarm = False
Objectives[13]mission_Vehicles[26]HotWired = False
Objectives[13]mission_Vehicles[26]Invincible = False
Objectives[13]mission_Vehicles[26]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[26]Remove_After = 0
Objectives[13]mission_Vehicles[26]Survive_Number = 0
Objectives[13]mission_Vehicles[26]Failed_Text = 
Objectives[13]mission_Vehicles[27]positionX = -2223,672
Objectives[13]mission_Vehicles[27]positionY = 2737,073
Objectives[13]mission_Vehicles[27]positionZ = 0,8910056
Objectives[13]mission_Vehicles[27]Heading = 33,13085
Objectives[13]mission_Vehicles[27]Name = Half-track
Objectives[13]mission_Vehicles[27]Model = halftrack
Objectives[13]mission_Vehicles[27]PrimaryColor = MetallicChampagne
Objectives[13]mission_Vehicles[27]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[27]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[27]HasPearlescent = False
Objectives[13]mission_Vehicles[27]Livery = -1
Objectives[13]mission_Vehicles[27]DirtLevel = 0
Objectives[13]mission_Vehicles[27]LockedForPlayer = False
Objectives[13]mission_Vehicles[27]Locked = False
Objectives[13]mission_Vehicles[27]Alarm = False
Objectives[13]mission_Vehicles[27]HotWired = False
Objectives[13]mission_Vehicles[27]Invincible = False
Objectives[13]mission_Vehicles[27]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[27]Remove_After = 0
Objectives[13]mission_Vehicles[27]Survive_Number = 0
Objectives[13]mission_Vehicles[27]Failed_Text = 
Objectives[13]mission_Vehicles[28]positionX = -3047,534
Objectives[13]mission_Vehicles[28]positionY = 3352,977
Objectives[13]mission_Vehicles[28]positionZ = 7,392209
Objectives[13]mission_Vehicles[28]Heading = 269,3972
Objectives[13]mission_Vehicles[28]Name = Wastelander
Objectives[13]mission_Vehicles[28]Model = wastelander
Objectives[13]mission_Vehicles[28]PrimaryColor = MetallicChampagne
Objectives[13]mission_Vehicles[28]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[28]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[28]HasPearlescent = False
Objectives[13]mission_Vehicles[28]Livery = 0
Objectives[13]mission_Vehicles[28]DirtLevel = 0
Objectives[13]mission_Vehicles[28]LockedForPlayer = False
Objectives[13]mission_Vehicles[28]Locked = False
Objectives[13]mission_Vehicles[28]Alarm = False
Objectives[13]mission_Vehicles[28]HotWired = False
Objectives[13]mission_Vehicles[28]Invincible = False
Objectives[13]mission_Vehicles[28]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[28]Remove_After = 0
Objectives[13]mission_Vehicles[28]Survive_Number = 0
Objectives[13]mission_Vehicles[28]Failed_Text = 
Objectives[13]mission_Vehicles[29]positionX = -1626,471
Objectives[13]mission_Vehicles[29]positionY = 4468,028
Objectives[13]mission_Vehicles[29]positionZ = 0,2437781
Objectives[13]mission_Vehicles[29]Heading = 139,5426
Objectives[13]mission_Vehicles[29]Name = Wastelander
Objectives[13]mission_Vehicles[29]Model = wastelander
Objectives[13]mission_Vehicles[29]PrimaryColor = MetallicChampagne
Objectives[13]mission_Vehicles[29]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[29]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[29]HasPearlescent = False
Objectives[13]mission_Vehicles[29]Livery = 0
Objectives[13]mission_Vehicles[29]DirtLevel = 0
Objectives[13]mission_Vehicles[29]LockedForPlayer = False
Objectives[13]mission_Vehicles[29]Locked = False
Objectives[13]mission_Vehicles[29]Alarm = False
Objectives[13]mission_Vehicles[29]HotWired = False
Objectives[13]mission_Vehicles[29]Invincible = False
Objectives[13]mission_Vehicles[29]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[29]Remove_After = 0
Objectives[13]mission_Vehicles[29]Survive_Number = 0
Objectives[13]mission_Vehicles[29]Failed_Text = 
Objectives[13]mission_Vehicles[30]positionX = -1136,75
Objectives[13]mission_Vehicles[30]positionY = 4306,796
Objectives[13]mission_Vehicles[30]positionZ = 84,53625
Objectives[13]mission_Vehicles[30]Heading = 227,7884
Objectives[13]mission_Vehicles[30]Name = Technical custom
Objectives[13]mission_Vehicles[30]Model = technical3
Objectives[13]mission_Vehicles[30]PrimaryColor = MetallicGraphiteBlack
Objectives[13]mission_Vehicles[30]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[30]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[30]HasPearlescent = False
Objectives[13]mission_Vehicles[30]Livery = -1
Objectives[13]mission_Vehicles[30]DirtLevel = 0
Objectives[13]mission_Vehicles[30]LockedForPlayer = False
Objectives[13]mission_Vehicles[30]Locked = False
Objectives[13]mission_Vehicles[30]Alarm = False
Objectives[13]mission_Vehicles[30]HotWired = False
Objectives[13]mission_Vehicles[30]Invincible = False
Objectives[13]mission_Vehicles[30]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[30]Remove_After = 0
Objectives[13]mission_Vehicles[30]Survive_Number = 0
Objectives[13]mission_Vehicles[30]Failed_Text = 
Objectives[13]mission_Vehicles[31]positionX = -508,048
Objectives[13]mission_Vehicles[31]positionY = 4351,604
Objectives[13]mission_Vehicles[31]positionZ = 67,21976
Objectives[13]mission_Vehicles[31]Heading = 69,92963
Objectives[13]mission_Vehicles[31]Name = Half-track
Objectives[13]mission_Vehicles[31]Model = halftrack
Objectives[13]mission_Vehicles[31]PrimaryColor = MetallicHarborBlue
Objectives[13]mission_Vehicles[31]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[31]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[31]HasPearlescent = False
Objectives[13]mission_Vehicles[31]Livery = -1
Objectives[13]mission_Vehicles[31]DirtLevel = 0
Objectives[13]mission_Vehicles[31]LockedForPlayer = False
Objectives[13]mission_Vehicles[31]Locked = False
Objectives[13]mission_Vehicles[31]Alarm = False
Objectives[13]mission_Vehicles[31]HotWired = False
Objectives[13]mission_Vehicles[31]Invincible = False
Objectives[13]mission_Vehicles[31]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[31]Remove_After = 0
Objectives[13]mission_Vehicles[31]Survive_Number = 0
Objectives[13]mission_Vehicles[31]Failed_Text = 
Objectives[13]mission_Vehicles[32]positionX = -549,9578
Objectives[13]mission_Vehicles[32]positionY = 3966,692
Objectives[13]mission_Vehicles[32]positionZ = 102,6213
Objectives[13]mission_Vehicles[32]Heading = 255,1999
Objectives[13]mission_Vehicles[32]Name = Barrage
Objectives[13]mission_Vehicles[32]Model = barrage
Objectives[13]mission_Vehicles[32]PrimaryColor = MetallicLightBrown
Objectives[13]mission_Vehicles[32]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[32]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[32]HasPearlescent = False
Objectives[13]mission_Vehicles[32]Livery = -1
Objectives[13]mission_Vehicles[32]DirtLevel = 0
Objectives[13]mission_Vehicles[32]LockedForPlayer = False
Objectives[13]mission_Vehicles[32]Locked = False
Objectives[13]mission_Vehicles[32]Alarm = False
Objectives[13]mission_Vehicles[32]HotWired = False
Objectives[13]mission_Vehicles[32]Invincible = False
Objectives[13]mission_Vehicles[32]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[32]Remove_After = 0
Objectives[13]mission_Vehicles[32]Survive_Number = 0
Objectives[13]mission_Vehicles[32]Failed_Text = 
Objectives[13]mission_Vehicles[33]positionX = -189,6899
Objectives[13]mission_Vehicles[33]positionY = 3993,021
Objectives[13]mission_Vehicles[33]positionZ = 31,48791
Objectives[13]mission_Vehicles[33]Heading = 204,9562
Objectives[13]mission_Vehicles[33]Name = APC
Objectives[13]mission_Vehicles[33]Model = apc
Objectives[13]mission_Vehicles[33]PrimaryColor = MetallicMarinerBlue
Objectives[13]mission_Vehicles[33]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[33]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[33]HasPearlescent = False
Objectives[13]mission_Vehicles[33]Livery = -1
Objectives[13]mission_Vehicles[33]DirtLevel = 0
Objectives[13]mission_Vehicles[33]LockedForPlayer = False
Objectives[13]mission_Vehicles[33]Locked = False
Objectives[13]mission_Vehicles[33]Alarm = False
Objectives[13]mission_Vehicles[33]HotWired = False
Objectives[13]mission_Vehicles[33]Invincible = False
Objectives[13]mission_Vehicles[33]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[33]Remove_After = 0
Objectives[13]mission_Vehicles[33]Survive_Number = 0
Objectives[13]mission_Vehicles[33]Failed_Text = 
Objectives[13]mission_Vehicles[34]positionX = 108,3842
Objectives[13]mission_Vehicles[34]positionY = 3168,398
Objectives[13]mission_Vehicles[34]positionZ = 40,50265
Objectives[13]mission_Vehicles[34]Heading = 125,3912
Objectives[13]mission_Vehicles[34]Name = APC
Objectives[13]mission_Vehicles[34]Model = apc
Objectives[13]mission_Vehicles[34]PrimaryColor = MetallicMidnightSilver
Objectives[13]mission_Vehicles[34]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[34]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[34]HasPearlescent = False
Objectives[13]mission_Vehicles[34]Livery = -1
Objectives[13]mission_Vehicles[34]DirtLevel = 0
Objectives[13]mission_Vehicles[34]LockedForPlayer = False
Objectives[13]mission_Vehicles[34]Locked = False
Objectives[13]mission_Vehicles[34]Alarm = False
Objectives[13]mission_Vehicles[34]HotWired = False
Objectives[13]mission_Vehicles[34]Invincible = False
Objectives[13]mission_Vehicles[34]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[34]Remove_After = 0
Objectives[13]mission_Vehicles[34]Survive_Number = 0
Objectives[13]mission_Vehicles[34]Failed_Text = 
Objectives[13]mission_Vehicles[35]positionX = -183,0542
Objectives[13]mission_Vehicles[35]positionY = 3126,608
Objectives[13]mission_Vehicles[35]positionZ = 35,48753
Objectives[13]mission_Vehicles[35]Heading = 132,7351
Objectives[13]mission_Vehicles[35]Name = Barrage
Objectives[13]mission_Vehicles[35]Model = barrage
Objectives[13]mission_Vehicles[35]PrimaryColor = MetallicMossBrown
Objectives[13]mission_Vehicles[35]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[35]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[35]HasPearlescent = False
Objectives[13]mission_Vehicles[35]Livery = -1
Objectives[13]mission_Vehicles[35]DirtLevel = 0
Objectives[13]mission_Vehicles[35]LockedForPlayer = False
Objectives[13]mission_Vehicles[35]Locked = False
Objectives[13]mission_Vehicles[35]Alarm = False
Objectives[13]mission_Vehicles[35]HotWired = False
Objectives[13]mission_Vehicles[35]Invincible = False
Objectives[13]mission_Vehicles[35]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[35]Remove_After = 0
Objectives[13]mission_Vehicles[35]Survive_Number = 0
Objectives[13]mission_Vehicles[35]Failed_Text = 
Objectives[13]mission_Vehicles[36]positionX = -708,28
Objectives[13]mission_Vehicles[36]positionY = 2950,472
Objectives[13]mission_Vehicles[36]positionZ = 23,58898
Objectives[13]mission_Vehicles[36]Heading = 20,91596
Objectives[13]mission_Vehicles[36]Name = Half-track
Objectives[13]mission_Vehicles[36]Model = halftrack
Objectives[13]mission_Vehicles[36]PrimaryColor = MetallicOliveGreen
Objectives[13]mission_Vehicles[36]SecondaryColor = MetaillicVDarkBlue
Objectives[13]mission_Vehicles[36]PearlescentColor = MetallicBlack
Objectives[13]mission_Vehicles[36]HasPearlescent = False
Objectives[13]mission_Vehicles[36]Livery = -1
Objectives[13]mission_Vehicles[36]DirtLevel = 0
Objectives[13]mission_Vehicles[36]LockedForPlayer = False
Objectives[13]mission_Vehicles[36]Locked = False
Objectives[13]mission_Vehicles[36]Alarm = False
Objectives[13]mission_Vehicles[36]HotWired = False
Objectives[13]mission_Vehicles[36]Invincible = False
Objectives[13]mission_Vehicles[36]SetZeroMaxSpeed = False
Objectives[13]mission_Vehicles[36]Remove_After = 0
Objectives[13]mission_Vehicles[36]Survive_Number = 0
Objectives[13]mission_Vehicles[36]Failed_Text = 
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 2
Objectives[13]ObjectiveMessages[0]positionX = 1647,808
Objectives[13]ObjectiveMessages[0]positionY = 2147,277
Objectives[13]ObjectiveMessages[0]positionZ = 79,51292
Objectives[13]ObjectiveMessages[0]Message = ~y~Hey... why me on the pink shitty bicycle?
Objectives[13]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = White
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = True
Objectives[13]ObjectiveMessages[0]TypeTextMesage = False
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 1648,592
Objectives[13]ObjectiveMessages[1]positionY = 2151,908
Objectives[13]ObjectiveMessages[1]positionZ = 79,23174
Objectives[13]ObjectiveMessages[1]Message = ~y~Hey... wait for me...
Objectives[13]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = White
Objectives[13]ObjectiveMessages[1]PlayFromStart = False
Objectives[13]ObjectiveMessages[1]Delay = True
Objectives[13]ObjectiveMessages[1]DelayTime = 5
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = True
Objectives[13]ObjectiveMessages[1]TypeTextMesage = False
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[14]Type = Hint_Objective
Objectives[14]Text = 
Objectives[14]positionX = 932,8424
Objectives[14]positionY = 2871,855
Objectives[14]positionZ = 58,27512
Objectives[14]Hint_Time = 19
Objectives[14]Hint_FOV = 40
Objectives[14]Hint_Use_Position = False
Objectives[14]Hint_Use_Player = False
Objectives[14]Hint_Use_Actor = True
Objectives[14]Hint_Use_Vehicle = False
Objectives[14]mission_ActorsCount = 19
Objectives[14]mission_Actors[0]SpawnInVehicle = True
Objectives[14]mission_Actors[0]SeatIndex = 0
Objectives[14]mission_Actors[0]Survive_Number = 0
Objectives[14]mission_Actors[0]Failed_Text = 
Objectives[14]mission_Actors[0]Remove_After = 0
Objectives[14]mission_Actors[0]positionX = 925,4307
Objectives[14]mission_Actors[0]positionY = 3018,564
Objectives[14]mission_Actors[0]positionZ = 38,78447
Objectives[14]mission_Actors[0]Heading = 335,0714
Objectives[14]mission_Actors[0]String_Name = s_m_m_pilot_02
Objectives[14]mission_Actors[0]Relationship_Group = Enemy1
Objectives[14]mission_Actors[0]AddBlip = True
Objectives[14]mission_Actors[0]ShowCone = False
Objectives[14]mission_Actors[0]Invincible = False
Objectives[14]mission_Actors[0]SetHealth = 200
Objectives[14]mission_Actors[0]DieFromHeadShot = True
Objectives[14]mission_Actors[0]CanExitVehicle = True
Objectives[14]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[0]AlwaysFight = True
Objectives[14]mission_Actors[0]Seeing_Range = 30
Objectives[14]mission_Actors[0]Hearing_Range = 30
Objectives[14]mission_Actors[0]CombatMovement = Offensive
Objectives[14]mission_Actors[0]weapon = 0
Objectives[14]mission_Actors[0]Variation = Random
Objectives[14]mission_Actors[0]Task = 0
Objectives[14]mission_Actors[0]Task_Guard_Range = 5
Objectives[14]mission_Actors[0]Task_Stay_In_Range = True
Objectives[14]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[0]Task_Scenario = NONE
Objectives[14]mission_Actors[1]SpawnInVehicle = True
Objectives[14]mission_Actors[1]SeatIndex = 0
Objectives[14]mission_Actors[1]Survive_Number = 0
Objectives[14]mission_Actors[1]Failed_Text = 
Objectives[14]mission_Actors[1]Remove_After = 0
Objectives[14]mission_Actors[1]positionX = 934,6628
Objectives[14]mission_Actors[1]positionY = 3016,59
Objectives[14]mission_Actors[1]positionZ = 38,86362
Objectives[14]mission_Actors[1]Heading = 353,6872
Objectives[14]mission_Actors[1]String_Name = s_m_y_pilot_01
Objectives[14]mission_Actors[1]Relationship_Group = Neutral
Objectives[14]mission_Actors[1]AddBlip = True
Objectives[14]mission_Actors[1]ShowCone = False
Objectives[14]mission_Actors[1]Invincible = False
Objectives[14]mission_Actors[1]SetHealth = 200
Objectives[14]mission_Actors[1]DieFromHeadShot = True
Objectives[14]mission_Actors[1]CanExitVehicle = True
Objectives[14]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[1]AlwaysFight = True
Objectives[14]mission_Actors[1]Seeing_Range = 30
Objectives[14]mission_Actors[1]Hearing_Range = 30
Objectives[14]mission_Actors[1]CombatMovement = Offensive
Objectives[14]mission_Actors[1]weapon = MicroSMG
Objectives[14]mission_Actors[1]Variation = Random
Objectives[14]mission_Actors[1]Task = 0
Objectives[14]mission_Actors[1]Task_Guard_Range = 5
Objectives[14]mission_Actors[1]Task_Stay_In_Range = True
Objectives[14]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[1]Task_Scenario = NONE
Objectives[14]mission_Actors[2]SpawnInVehicle = True
Objectives[14]mission_Actors[2]SeatIndex = 1
Objectives[14]mission_Actors[2]Survive_Number = 0
Objectives[14]mission_Actors[2]Failed_Text = 
Objectives[14]mission_Actors[2]Remove_After = 0
Objectives[14]mission_Actors[2]positionX = 934,6628
Objectives[14]mission_Actors[2]positionY = 3016,59
Objectives[14]mission_Actors[2]positionZ = 38,86362
Objectives[14]mission_Actors[2]Heading = 353,6872
Objectives[14]mission_Actors[2]String_Name = s_m_y_pilot_01
Objectives[14]mission_Actors[2]Relationship_Group = Neutral
Objectives[14]mission_Actors[2]AddBlip = True
Objectives[14]mission_Actors[2]ShowCone = False
Objectives[14]mission_Actors[2]Invincible = False
Objectives[14]mission_Actors[2]SetHealth = 200
Objectives[14]mission_Actors[2]DieFromHeadShot = True
Objectives[14]mission_Actors[2]CanExitVehicle = True
Objectives[14]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[2]AlwaysFight = True
Objectives[14]mission_Actors[2]Seeing_Range = 30
Objectives[14]mission_Actors[2]Hearing_Range = 30
Objectives[14]mission_Actors[2]CombatMovement = Offensive
Objectives[14]mission_Actors[2]weapon = MicroSMG
Objectives[14]mission_Actors[2]Variation = Random
Objectives[14]mission_Actors[2]Task = 0
Objectives[14]mission_Actors[2]Task_Guard_Range = 5
Objectives[14]mission_Actors[2]Task_Stay_In_Range = True
Objectives[14]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[2]Task_Scenario = NONE
Objectives[14]mission_Actors[3]SpawnInVehicle = True
Objectives[14]mission_Actors[3]SeatIndex = 2
Objectives[14]mission_Actors[3]Survive_Number = 0
Objectives[14]mission_Actors[3]Failed_Text = 
Objectives[14]mission_Actors[3]Remove_After = 0
Objectives[14]mission_Actors[3]positionX = 934,6628
Objectives[14]mission_Actors[3]positionY = 3016,59
Objectives[14]mission_Actors[3]positionZ = 38,86362
Objectives[14]mission_Actors[3]Heading = 353,6872
Objectives[14]mission_Actors[3]String_Name = s_m_y_pilot_01
Objectives[14]mission_Actors[3]Relationship_Group = Neutral
Objectives[14]mission_Actors[3]AddBlip = True
Objectives[14]mission_Actors[3]ShowCone = False
Objectives[14]mission_Actors[3]Invincible = False
Objectives[14]mission_Actors[3]SetHealth = 200
Objectives[14]mission_Actors[3]DieFromHeadShot = True
Objectives[14]mission_Actors[3]CanExitVehicle = True
Objectives[14]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[3]AlwaysFight = True
Objectives[14]mission_Actors[3]Seeing_Range = 30
Objectives[14]mission_Actors[3]Hearing_Range = 30
Objectives[14]mission_Actors[3]CombatMovement = Offensive
Objectives[14]mission_Actors[3]weapon = MicroSMG
Objectives[14]mission_Actors[3]Variation = Random
Objectives[14]mission_Actors[3]Task = 0
Objectives[14]mission_Actors[3]Task_Guard_Range = 5
Objectives[14]mission_Actors[3]Task_Stay_In_Range = True
Objectives[14]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[3]Task_Scenario = NONE
Objectives[14]mission_Actors[4]SpawnInVehicle = True
Objectives[14]mission_Actors[4]SeatIndex = 2
Objectives[14]mission_Actors[4]Survive_Number = 0
Objectives[14]mission_Actors[4]Failed_Text = 
Objectives[14]mission_Actors[4]Remove_After = 0
Objectives[14]mission_Actors[4]positionX = 947,5936
Objectives[14]mission_Actors[4]positionY = 3018,661
Objectives[14]mission_Actors[4]positionZ = 38,83857
Objectives[14]mission_Actors[4]Heading = 39,12441
Objectives[14]mission_Actors[4]String_Name = s_m_y_pilot_01
Objectives[14]mission_Actors[4]Relationship_Group = Enemy1
Objectives[14]mission_Actors[4]AddBlip = True
Objectives[14]mission_Actors[4]ShowCone = False
Objectives[14]mission_Actors[4]Invincible = False
Objectives[14]mission_Actors[4]SetHealth = 200
Objectives[14]mission_Actors[4]DieFromHeadShot = True
Objectives[14]mission_Actors[4]CanExitVehicle = True
Objectives[14]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[4]AlwaysFight = True
Objectives[14]mission_Actors[4]Seeing_Range = 30
Objectives[14]mission_Actors[4]Hearing_Range = 30
Objectives[14]mission_Actors[4]CombatMovement = Offensive
Objectives[14]mission_Actors[4]weapon = 0
Objectives[14]mission_Actors[4]Variation = Random
Objectives[14]mission_Actors[4]Task = 0
Objectives[14]mission_Actors[4]Task_Guard_Range = 5
Objectives[14]mission_Actors[4]Task_Stay_In_Range = True
Objectives[14]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[4]Task_Scenario = NONE
Objectives[14]mission_Actors[5]SpawnInVehicle = True
Objectives[14]mission_Actors[5]SeatIndex = 1
Objectives[14]mission_Actors[5]Survive_Number = 0
Objectives[14]mission_Actors[5]Failed_Text = 
Objectives[14]mission_Actors[5]Remove_After = 0
Objectives[14]mission_Actors[5]positionX = 947,5936
Objectives[14]mission_Actors[5]positionY = 3018,661
Objectives[14]mission_Actors[5]positionZ = 38,83857
Objectives[14]mission_Actors[5]Heading = 39,12441
Objectives[14]mission_Actors[5]String_Name = s_m_y_pilot_01
Objectives[14]mission_Actors[5]Relationship_Group = Enemy1
Objectives[14]mission_Actors[5]AddBlip = True
Objectives[14]mission_Actors[5]ShowCone = False
Objectives[14]mission_Actors[5]Invincible = False
Objectives[14]mission_Actors[5]SetHealth = 200
Objectives[14]mission_Actors[5]DieFromHeadShot = True
Objectives[14]mission_Actors[5]CanExitVehicle = True
Objectives[14]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[5]AlwaysFight = True
Objectives[14]mission_Actors[5]Seeing_Range = 30
Objectives[14]mission_Actors[5]Hearing_Range = 30
Objectives[14]mission_Actors[5]CombatMovement = Offensive
Objectives[14]mission_Actors[5]weapon = 0
Objectives[14]mission_Actors[5]Variation = Random
Objectives[14]mission_Actors[5]Task = 0
Objectives[14]mission_Actors[5]Task_Guard_Range = 5
Objectives[14]mission_Actors[5]Task_Stay_In_Range = True
Objectives[14]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[5]Task_Scenario = NONE
Objectives[14]mission_Actors[6]SpawnInVehicle = True
Objectives[14]mission_Actors[6]SeatIndex = 1
Objectives[14]mission_Actors[6]Survive_Number = 0
Objectives[14]mission_Actors[6]Failed_Text = 
Objectives[14]mission_Actors[6]Remove_After = 0
Objectives[14]mission_Actors[6]positionX = 960,2922
Objectives[14]mission_Actors[6]positionY = 3029,65
Objectives[14]mission_Actors[6]positionZ = 38,75163
Objectives[14]mission_Actors[6]Heading = 69,78622
Objectives[14]mission_Actors[6]String_Name = s_m_y_dockwork_01
Objectives[14]mission_Actors[6]Relationship_Group = Enemy1
Objectives[14]mission_Actors[6]AddBlip = True
Objectives[14]mission_Actors[6]ShowCone = False
Objectives[14]mission_Actors[6]Invincible = False
Objectives[14]mission_Actors[6]SetHealth = 200
Objectives[14]mission_Actors[6]DieFromHeadShot = True
Objectives[14]mission_Actors[6]CanExitVehicle = True
Objectives[14]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[6]AlwaysFight = True
Objectives[14]mission_Actors[6]Seeing_Range = 30
Objectives[14]mission_Actors[6]Hearing_Range = 30
Objectives[14]mission_Actors[6]CombatMovement = Offensive
Objectives[14]mission_Actors[6]weapon = AssaultRifle
Objectives[14]mission_Actors[6]Variation = Random
Objectives[14]mission_Actors[6]Task = 0
Objectives[14]mission_Actors[6]Task_Guard_Range = 5
Objectives[14]mission_Actors[6]Task_Stay_In_Range = True
Objectives[14]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[6]Task_Scenario = NONE
Objectives[14]mission_Actors[7]SpawnInVehicle = True
Objectives[14]mission_Actors[7]SeatIndex = 2
Objectives[14]mission_Actors[7]Survive_Number = 0
Objectives[14]mission_Actors[7]Failed_Text = 
Objectives[14]mission_Actors[7]Remove_After = 0
Objectives[14]mission_Actors[7]positionX = 960,2922
Objectives[14]mission_Actors[7]positionY = 3029,65
Objectives[14]mission_Actors[7]positionZ = 38,75163
Objectives[14]mission_Actors[7]Heading = 69,78622
Objectives[14]mission_Actors[7]String_Name = s_m_y_dockwork_01
Objectives[14]mission_Actors[7]Relationship_Group = Enemy1
Objectives[14]mission_Actors[7]AddBlip = True
Objectives[14]mission_Actors[7]ShowCone = False
Objectives[14]mission_Actors[7]Invincible = False
Objectives[14]mission_Actors[7]SetHealth = 200
Objectives[14]mission_Actors[7]DieFromHeadShot = True
Objectives[14]mission_Actors[7]CanExitVehicle = True
Objectives[14]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[7]AlwaysFight = True
Objectives[14]mission_Actors[7]Seeing_Range = 30
Objectives[14]mission_Actors[7]Hearing_Range = 30
Objectives[14]mission_Actors[7]CombatMovement = Offensive
Objectives[14]mission_Actors[7]weapon = AssaultRifle
Objectives[14]mission_Actors[7]Variation = Random
Objectives[14]mission_Actors[7]Task = 0
Objectives[14]mission_Actors[7]Task_Guard_Range = 5
Objectives[14]mission_Actors[7]Task_Stay_In_Range = True
Objectives[14]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[7]Task_Scenario = NONE
Objectives[14]mission_Actors[8]SpawnInVehicle = True
Objectives[14]mission_Actors[8]SeatIndex = 3
Objectives[14]mission_Actors[8]Survive_Number = 0
Objectives[14]mission_Actors[8]Failed_Text = 
Objectives[14]mission_Actors[8]Remove_After = 0
Objectives[14]mission_Actors[8]positionX = 960,2922
Objectives[14]mission_Actors[8]positionY = 3029,65
Objectives[14]mission_Actors[8]positionZ = 38,75163
Objectives[14]mission_Actors[8]Heading = 69,78622
Objectives[14]mission_Actors[8]String_Name = s_m_y_dockwork_01
Objectives[14]mission_Actors[8]Relationship_Group = Enemy1
Objectives[14]mission_Actors[8]AddBlip = True
Objectives[14]mission_Actors[8]ShowCone = False
Objectives[14]mission_Actors[8]Invincible = False
Objectives[14]mission_Actors[8]SetHealth = 200
Objectives[14]mission_Actors[8]DieFromHeadShot = True
Objectives[14]mission_Actors[8]CanExitVehicle = True
Objectives[14]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[8]AlwaysFight = True
Objectives[14]mission_Actors[8]Seeing_Range = 30
Objectives[14]mission_Actors[8]Hearing_Range = 30
Objectives[14]mission_Actors[8]CombatMovement = Offensive
Objectives[14]mission_Actors[8]weapon = AssaultRifle
Objectives[14]mission_Actors[8]Variation = Random
Objectives[14]mission_Actors[8]Task = 0
Objectives[14]mission_Actors[8]Task_Guard_Range = 5
Objectives[14]mission_Actors[8]Task_Stay_In_Range = True
Objectives[14]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[8]Task_Scenario = NONE
Objectives[14]mission_Actors[9]SpawnInVehicle = True
Objectives[14]mission_Actors[9]SeatIndex = 4
Objectives[14]mission_Actors[9]Survive_Number = 0
Objectives[14]mission_Actors[9]Failed_Text = 
Objectives[14]mission_Actors[9]Remove_After = 0
Objectives[14]mission_Actors[9]positionX = 960,2922
Objectives[14]mission_Actors[9]positionY = 3029,65
Objectives[14]mission_Actors[9]positionZ = 38,75163
Objectives[14]mission_Actors[9]Heading = 69,78622
Objectives[14]mission_Actors[9]String_Name = s_m_y_dockwork_01
Objectives[14]mission_Actors[9]Relationship_Group = Enemy1
Objectives[14]mission_Actors[9]AddBlip = True
Objectives[14]mission_Actors[9]ShowCone = False
Objectives[14]mission_Actors[9]Invincible = False
Objectives[14]mission_Actors[9]SetHealth = 200
Objectives[14]mission_Actors[9]DieFromHeadShot = True
Objectives[14]mission_Actors[9]CanExitVehicle = True
Objectives[14]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[9]AlwaysFight = True
Objectives[14]mission_Actors[9]Seeing_Range = 30
Objectives[14]mission_Actors[9]Hearing_Range = 30
Objectives[14]mission_Actors[9]CombatMovement = Offensive
Objectives[14]mission_Actors[9]weapon = AssaultRifle
Objectives[14]mission_Actors[9]Variation = Random
Objectives[14]mission_Actors[9]Task = 0
Objectives[14]mission_Actors[9]Task_Guard_Range = 5
Objectives[14]mission_Actors[9]Task_Stay_In_Range = True
Objectives[14]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[9]Task_Scenario = NONE
Objectives[14]mission_Actors[10]SpawnInVehicle = True
Objectives[14]mission_Actors[10]SeatIndex = 0
Objectives[14]mission_Actors[10]Survive_Number = 0
Objectives[14]mission_Actors[10]Failed_Text = 
Objectives[14]mission_Actors[10]Remove_After = 0
Objectives[14]mission_Actors[10]positionX = 968,0714
Objectives[14]mission_Actors[10]positionY = 3038,613
Objectives[14]mission_Actors[10]positionZ = 38,24733
Objectives[14]mission_Actors[10]Heading = 101,2542
Objectives[14]mission_Actors[10]String_Name = s_m_m_trucker_01
Objectives[14]mission_Actors[10]Relationship_Group = Neutral
Objectives[14]mission_Actors[10]AddBlip = True
Objectives[14]mission_Actors[10]ShowCone = False
Objectives[14]mission_Actors[10]Invincible = False
Objectives[14]mission_Actors[10]SetHealth = 100
Objectives[14]mission_Actors[10]DieFromHeadShot = True
Objectives[14]mission_Actors[10]CanExitVehicle = True
Objectives[14]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[10]AlwaysFight = True
Objectives[14]mission_Actors[10]Seeing_Range = 30
Objectives[14]mission_Actors[10]Hearing_Range = 30
Objectives[14]mission_Actors[10]CombatMovement = Offensive
Objectives[14]mission_Actors[10]weapon = 0
Objectives[14]mission_Actors[10]Variation = Random
Objectives[14]mission_Actors[10]Task = 0
Objectives[14]mission_Actors[10]Task_Guard_Range = 5
Objectives[14]mission_Actors[10]Task_Stay_In_Range = True
Objectives[14]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[10]Task_Scenario = NONE
Objectives[14]mission_Actors[11]SpawnInVehicle = True
Objectives[14]mission_Actors[11]SeatIndex = 1
Objectives[14]mission_Actors[11]Survive_Number = 0
Objectives[14]mission_Actors[11]Failed_Text = 
Objectives[14]mission_Actors[11]Remove_After = 0
Objectives[14]mission_Actors[11]positionX = 969,7253
Objectives[14]mission_Actors[11]positionY = 3046
Objectives[14]mission_Actors[11]positionZ = 38,90782
Objectives[14]mission_Actors[11]Heading = 90,5322
Objectives[14]mission_Actors[11]String_Name = s_m_y_ammucity_01
Objectives[14]mission_Actors[11]Relationship_Group = Enemy1
Objectives[14]mission_Actors[11]AddBlip = True
Objectives[14]mission_Actors[11]ShowCone = False
Objectives[14]mission_Actors[11]Invincible = False
Objectives[14]mission_Actors[11]SetHealth = 200
Objectives[14]mission_Actors[11]DieFromHeadShot = True
Objectives[14]mission_Actors[11]CanExitVehicle = True
Objectives[14]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[11]AlwaysFight = True
Objectives[14]mission_Actors[11]Seeing_Range = 30
Objectives[14]mission_Actors[11]Hearing_Range = 30
Objectives[14]mission_Actors[11]CombatMovement = Offensive
Objectives[14]mission_Actors[11]weapon = 0
Objectives[14]mission_Actors[11]Variation = Random
Objectives[14]mission_Actors[11]Task = 0
Objectives[14]mission_Actors[11]Task_Guard_Range = 5
Objectives[14]mission_Actors[11]Task_Stay_In_Range = True
Objectives[14]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[11]Task_Scenario = NONE
Objectives[14]mission_Actors[12]SpawnInVehicle = True
Objectives[14]mission_Actors[12]SeatIndex = 1
Objectives[14]mission_Actors[12]Survive_Number = 0
Objectives[14]mission_Actors[12]Failed_Text = 
Objectives[14]mission_Actors[12]Remove_After = 0
Objectives[14]mission_Actors[12]positionX = 969,1112
Objectives[14]mission_Actors[12]positionY = 3059,702
Objectives[14]mission_Actors[12]positionZ = 39,84685
Objectives[14]mission_Actors[12]Heading = 150,2078
Objectives[14]mission_Actors[12]String_Name = s_m_y_ammucity_01
Objectives[14]mission_Actors[12]Relationship_Group = Neutral
Objectives[14]mission_Actors[12]AddBlip = True
Objectives[14]mission_Actors[12]ShowCone = False
Objectives[14]mission_Actors[12]Invincible = False
Objectives[14]mission_Actors[12]SetHealth = 200
Objectives[14]mission_Actors[12]DieFromHeadShot = True
Objectives[14]mission_Actors[12]CanExitVehicle = True
Objectives[14]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[12]AlwaysFight = True
Objectives[14]mission_Actors[12]Seeing_Range = 30
Objectives[14]mission_Actors[12]Hearing_Range = 30
Objectives[14]mission_Actors[12]CombatMovement = Offensive
Objectives[14]mission_Actors[12]weapon = AssaultRifle
Objectives[14]mission_Actors[12]Variation = Random
Objectives[14]mission_Actors[12]Task = 0
Objectives[14]mission_Actors[12]Task_Guard_Range = 5
Objectives[14]mission_Actors[12]Task_Stay_In_Range = True
Objectives[14]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[12]Task_Scenario = NONE
Objectives[14]mission_Actors[13]SpawnInVehicle = True
Objectives[14]mission_Actors[13]SeatIndex = 2
Objectives[14]mission_Actors[13]Survive_Number = 0
Objectives[14]mission_Actors[13]Failed_Text = 
Objectives[14]mission_Actors[13]Remove_After = 0
Objectives[14]mission_Actors[13]positionX = 969,1112
Objectives[14]mission_Actors[13]positionY = 3059,702
Objectives[14]mission_Actors[13]positionZ = 39,84685
Objectives[14]mission_Actors[13]Heading = 150,2078
Objectives[14]mission_Actors[13]String_Name = s_m_y_ammucity_01
Objectives[14]mission_Actors[13]Relationship_Group = Neutral
Objectives[14]mission_Actors[13]AddBlip = True
Objectives[14]mission_Actors[13]ShowCone = False
Objectives[14]mission_Actors[13]Invincible = False
Objectives[14]mission_Actors[13]SetHealth = 200
Objectives[14]mission_Actors[13]DieFromHeadShot = True
Objectives[14]mission_Actors[13]CanExitVehicle = True
Objectives[14]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[13]AlwaysFight = True
Objectives[14]mission_Actors[13]Seeing_Range = 30
Objectives[14]mission_Actors[13]Hearing_Range = 30
Objectives[14]mission_Actors[13]CombatMovement = Offensive
Objectives[14]mission_Actors[13]weapon = AssaultRifle
Objectives[14]mission_Actors[13]Variation = Random
Objectives[14]mission_Actors[13]Task = 0
Objectives[14]mission_Actors[13]Task_Guard_Range = 5
Objectives[14]mission_Actors[13]Task_Stay_In_Range = True
Objectives[14]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[13]Task_Scenario = NONE
Objectives[14]mission_Actors[14]SpawnInVehicle = True
Objectives[14]mission_Actors[14]SeatIndex = 3
Objectives[14]mission_Actors[14]Survive_Number = 0
Objectives[14]mission_Actors[14]Failed_Text = 
Objectives[14]mission_Actors[14]Remove_After = 0
Objectives[14]mission_Actors[14]positionX = 969,1112
Objectives[14]mission_Actors[14]positionY = 3059,702
Objectives[14]mission_Actors[14]positionZ = 39,84685
Objectives[14]mission_Actors[14]Heading = 150,2078
Objectives[14]mission_Actors[14]String_Name = s_m_y_ammucity_01
Objectives[14]mission_Actors[14]Relationship_Group = Neutral
Objectives[14]mission_Actors[14]AddBlip = True
Objectives[14]mission_Actors[14]ShowCone = False
Objectives[14]mission_Actors[14]Invincible = False
Objectives[14]mission_Actors[14]SetHealth = 200
Objectives[14]mission_Actors[14]DieFromHeadShot = True
Objectives[14]mission_Actors[14]CanExitVehicle = True
Objectives[14]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[14]AlwaysFight = True
Objectives[14]mission_Actors[14]Seeing_Range = 30
Objectives[14]mission_Actors[14]Hearing_Range = 30
Objectives[14]mission_Actors[14]CombatMovement = Offensive
Objectives[14]mission_Actors[14]weapon = 0
Objectives[14]mission_Actors[14]Variation = Random
Objectives[14]mission_Actors[14]Task = 0
Objectives[14]mission_Actors[14]Task_Guard_Range = 5
Objectives[14]mission_Actors[14]Task_Stay_In_Range = True
Objectives[14]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[14]Task_Scenario = NONE
Objectives[14]mission_Actors[15]SpawnInVehicle = True
Objectives[14]mission_Actors[15]SeatIndex = 2
Objectives[14]mission_Actors[15]Survive_Number = 0
Objectives[14]mission_Actors[15]Failed_Text = 
Objectives[14]mission_Actors[15]Remove_After = 0
Objectives[14]mission_Actors[15]positionX = 952,0488
Objectives[14]mission_Actors[15]positionY = 3061,806
Objectives[14]mission_Actors[15]positionZ = 41,06642
Objectives[14]mission_Actors[15]Heading = 175,0549
Objectives[14]mission_Actors[15]String_Name = s_f_y_migrant_01
Objectives[14]mission_Actors[15]Relationship_Group = Neutral
Objectives[14]mission_Actors[15]AddBlip = True
Objectives[14]mission_Actors[15]ShowCone = False
Objectives[14]mission_Actors[15]Invincible = False
Objectives[14]mission_Actors[15]SetHealth = 200
Objectives[14]mission_Actors[15]DieFromHeadShot = True
Objectives[14]mission_Actors[15]CanExitVehicle = True
Objectives[14]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[15]AlwaysFight = True
Objectives[14]mission_Actors[15]Seeing_Range = 30
Objectives[14]mission_Actors[15]Hearing_Range = 30
Objectives[14]mission_Actors[15]CombatMovement = Offensive
Objectives[14]mission_Actors[15]weapon = AssaultRifle
Objectives[14]mission_Actors[15]Variation = Random
Objectives[14]mission_Actors[15]Task = 0
Objectives[14]mission_Actors[15]Task_Guard_Range = 5
Objectives[14]mission_Actors[15]Task_Stay_In_Range = True
Objectives[14]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[15]Task_Scenario = NONE
Objectives[14]mission_Actors[16]SpawnInVehicle = True
Objectives[14]mission_Actors[16]SeatIndex = 1
Objectives[14]mission_Actors[16]Survive_Number = 0
Objectives[14]mission_Actors[16]Failed_Text = 
Objectives[14]mission_Actors[16]Remove_After = 0
Objectives[14]mission_Actors[16]positionX = 952,0488
Objectives[14]mission_Actors[16]positionY = 3061,806
Objectives[14]mission_Actors[16]positionZ = 41,06642
Objectives[14]mission_Actors[16]Heading = 175,0549
Objectives[14]mission_Actors[16]String_Name = s_f_y_migrant_01
Objectives[14]mission_Actors[16]Relationship_Group = Neutral
Objectives[14]mission_Actors[16]AddBlip = True
Objectives[14]mission_Actors[16]ShowCone = False
Objectives[14]mission_Actors[16]Invincible = False
Objectives[14]mission_Actors[16]SetHealth = 200
Objectives[14]mission_Actors[16]DieFromHeadShot = True
Objectives[14]mission_Actors[16]CanExitVehicle = True
Objectives[14]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[16]AlwaysFight = True
Objectives[14]mission_Actors[16]Seeing_Range = 30
Objectives[14]mission_Actors[16]Hearing_Range = 30
Objectives[14]mission_Actors[16]CombatMovement = Offensive
Objectives[14]mission_Actors[16]weapon = AssaultRifle
Objectives[14]mission_Actors[16]Variation = Random
Objectives[14]mission_Actors[16]Task = 0
Objectives[14]mission_Actors[16]Task_Guard_Range = 5
Objectives[14]mission_Actors[16]Task_Stay_In_Range = True
Objectives[14]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[16]Task_Scenario = NONE
Objectives[14]mission_Actors[17]SpawnInVehicle = True
Objectives[14]mission_Actors[17]SeatIndex = 0
Objectives[14]mission_Actors[17]Survive_Number = 0
Objectives[14]mission_Actors[17]Failed_Text = 
Objectives[14]mission_Actors[17]Remove_After = 0
Objectives[14]mission_Actors[17]positionX = 952,0488
Objectives[14]mission_Actors[17]positionY = 3061,806
Objectives[14]mission_Actors[17]positionZ = 41,06642
Objectives[14]mission_Actors[17]Heading = 175,0549
Objectives[14]mission_Actors[17]String_Name = s_f_y_migrant_01
Objectives[14]mission_Actors[17]Relationship_Group = Neutral
Objectives[14]mission_Actors[17]AddBlip = True
Objectives[14]mission_Actors[17]ShowCone = False
Objectives[14]mission_Actors[17]Invincible = False
Objectives[14]mission_Actors[17]SetHealth = 200
Objectives[14]mission_Actors[17]DieFromHeadShot = True
Objectives[14]mission_Actors[17]CanExitVehicle = True
Objectives[14]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[17]AlwaysFight = True
Objectives[14]mission_Actors[17]Seeing_Range = 30
Objectives[14]mission_Actors[17]Hearing_Range = 30
Objectives[14]mission_Actors[17]CombatMovement = Offensive
Objectives[14]mission_Actors[17]weapon = 0
Objectives[14]mission_Actors[17]Variation = Random
Objectives[14]mission_Actors[17]Task = 0
Objectives[14]mission_Actors[17]Task_Guard_Range = 5
Objectives[14]mission_Actors[17]Task_Stay_In_Range = True
Objectives[14]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[17]Task_Scenario = NONE
Objectives[14]mission_Actors[18]SpawnInVehicle = True
Objectives[14]mission_Actors[18]SeatIndex = 0
Objectives[14]mission_Actors[18]Survive_Number = 0
Objectives[14]mission_Actors[18]Failed_Text = 
Objectives[14]mission_Actors[18]Remove_After = 0
Objectives[14]mission_Actors[18]positionX = 961,2669
Objectives[14]mission_Actors[18]positionY = 3062,367
Objectives[14]mission_Actors[18]positionZ = 40,11904
Objectives[14]mission_Actors[18]Heading = 176,3283
Objectives[14]mission_Actors[18]String_Name = s_f_y_stripperlite
Objectives[14]mission_Actors[18]Relationship_Group = Neutral
Objectives[14]mission_Actors[18]AddBlip = True
Objectives[14]mission_Actors[18]ShowCone = False
Objectives[14]mission_Actors[18]Invincible = False
Objectives[14]mission_Actors[18]SetHealth = 200
Objectives[14]mission_Actors[18]DieFromHeadShot = True
Objectives[14]mission_Actors[18]CanExitVehicle = True
Objectives[14]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[18]AlwaysFight = True
Objectives[14]mission_Actors[18]Seeing_Range = 30
Objectives[14]mission_Actors[18]Hearing_Range = 30
Objectives[14]mission_Actors[18]CombatMovement = Offensive
Objectives[14]mission_Actors[18]weapon = Unarmed
Objectives[14]mission_Actors[18]Variation = Random
Objectives[14]mission_Actors[18]Task = 0
Objectives[14]mission_Actors[18]Task_Guard_Range = 5
Objectives[14]mission_Actors[18]Task_Stay_In_Range = True
Objectives[14]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[18]Task_Scenario = NONE
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 4
Objectives[14]ObjectiveMessages[0]positionX = 1651,566
Objectives[14]ObjectiveMessages[0]positionY = 2163,911
Objectives[14]ObjectiveMessages[0]positionZ = 78,85663
Objectives[14]ObjectiveMessages[0]Message = ~g~Hey guys... Trevor, are you here too?
Objectives[14]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = White
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = True
Objectives[14]ObjectiveMessages[0]TypeTextMesage = False
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[1]positionX = 1652,375
Objectives[14]ObjectiveMessages[1]positionY = 2167,82
Objectives[14]ObjectiveMessages[1]positionZ = 78,79635
Objectives[14]ObjectiveMessages[1]Message = ~o~Yeah, Lester called me.
Objectives[14]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[1]Sender = 
Objectives[14]ObjectiveMessages[1]Subject = 
Objectives[14]ObjectiveMessages[1]MessageColor = White
Objectives[14]ObjectiveMessages[1]PlayFromStart = False
Objectives[14]ObjectiveMessages[1]Delay = True
Objectives[14]ObjectiveMessages[1]DelayTime = 4
Objectives[14]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[1]TypeSubtitle = True
Objectives[14]ObjectiveMessages[1]TypeTextMesage = False
Objectives[14]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[2]positionX = 1653,74
Objectives[14]ObjectiveMessages[2]positionY = 2174,415
Objectives[14]ObjectiveMessages[2]positionZ = 78,72173
Objectives[14]ObjectiveMessages[2]Message = ~b~We will need him too, this is a strange race, strange and dangerous...
Objectives[14]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[2]Sender = 
Objectives[14]ObjectiveMessages[2]Subject = 
Objectives[14]ObjectiveMessages[2]MessageColor = White
Objectives[14]ObjectiveMessages[2]PlayFromStart = False
Objectives[14]ObjectiveMessages[2]Delay = True
Objectives[14]ObjectiveMessages[2]DelayTime = 7
Objectives[14]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[2]TypeSubtitle = True
Objectives[14]ObjectiveMessages[2]TypeTextMesage = False
Objectives[14]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[3]positionX = 1654,972
Objectives[14]ObjectiveMessages[3]positionY = 2180,763
Objectives[14]ObjectiveMessages[3]positionZ = 78,65523
Objectives[14]ObjectiveMessages[3]Message = ~b~Look... they're leaving... look at that fucking vehicles...
Objectives[14]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[3]Sender = 
Objectives[14]ObjectiveMessages[3]Subject = 
Objectives[14]ObjectiveMessages[3]MessageColor = White
Objectives[14]ObjectiveMessages[3]PlayFromStart = False
Objectives[14]ObjectiveMessages[3]Delay = True
Objectives[14]ObjectiveMessages[3]DelayTime = 14
Objectives[14]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[3]TypeSubtitle = True
Objectives[14]ObjectiveMessages[3]TypeTextMesage = False
Objectives[14]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[15]Type = Cutscenes_Objective
Objectives[15]Text = 
Objectives[15]positionX = 922,9169
Objectives[15]positionY = 3047,84
Objectives[15]positionZ = 39,42928
Objectives[15]Cutscenes_Time = 3
Objectives[15]Cutscenes_Trans_Time = 3
Objectives[15]Cutscenes_FOV = 60
Objectives[15]Cutscenes_Shake = Hand
Objectives[15]Cutscenes_Amplitude = 0
Objectives[15]Cutscenes_FadeOut = False
Objectives[15]Cutscenes_FadeIn = False
Objectives[15]Cutscenes_End = False
Objectives[15]Cutscenes_Point_At_Position = True
Objectives[15]Cutscenes_Point_At_Player = False
Objectives[15]Cutscenes_Point_At_Actor = False
Objectives[15]Cutscenes_Point_At_Vehicle = False
Objectives[15]Cutscenes_Follow_Player = False
Objectives[15]Cutscenes_Follow_Actor = False
Objectives[15]Cutscenes_Follow_Vehicle = False
Objectives[15]Cutscenes_Follow_Distancee = 42,5
Objectives[15]Cutscenes_Follow_Hieght = 4
Objectives[15]Cutscenes_Follow_Angle = 140
Objectives[15]mission_ActorsCount = 11
Objectives[15]mission_Actors[0]Survive_Number = 0
Objectives[15]mission_Actors[0]Failed_Text = 
Objectives[15]mission_Actors[0]Remove_After = 0
Objectives[15]mission_Actors[0]positionX = 932,0796
Objectives[15]mission_Actors[0]positionY = 3017,335
Objectives[15]mission_Actors[0]positionZ = 39,36782
Objectives[15]mission_Actors[0]Heading = 285
Objectives[15]mission_Actors[0]String_Name = s_m_m_autoshop_02
Objectives[15]mission_Actors[0]Relationship_Group = Neutral
Objectives[15]mission_Actors[0]AddBlip = True
Objectives[15]mission_Actors[0]ShowCone = False
Objectives[15]mission_Actors[0]Invincible = True
Objectives[15]mission_Actors[0]SetHealth = 100
Objectives[15]mission_Actors[0]DieFromHeadShot = True
Objectives[15]mission_Actors[0]CanExitVehicle = True
Objectives[15]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[0]AlwaysFight = True
Objectives[15]mission_Actors[0]Seeing_Range = 30
Objectives[15]mission_Actors[0]Hearing_Range = 30
Objectives[15]mission_Actors[0]CombatMovement = Offensive
Objectives[15]mission_Actors[0]weapon = Unarmed
Objectives[15]mission_Actors[0]Variation = Default
Objectives[15]mission_Actors[0]Task = 99
Objectives[15]mission_Actors[0]Task_Guard_Range = 5
Objectives[15]mission_Actors[0]Task_Stay_In_Range = True
Objectives[15]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[0]Task_Scenario = NONE
Objectives[15]mission_Actors[0]Task_List_Count = 17
Objectives[15]mission_Actors[0]Task_Repeat = True
Objectives[15]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[0]Task_List[0]PositionX = 955,3829
Objectives[15]mission_Actors[0]Task_List[0]PositionY = 3036,19
Objectives[15]mission_Actors[0]Task_List[0]PositionZ = 39,41836
Objectives[15]mission_Actors[0]Task_List[0]Block = True
Objectives[15]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[0]Task_List[1]PositionX = 934,0903
Objectives[15]mission_Actors[0]Task_List[1]PositionY = 3017,356
Objectives[15]mission_Actors[0]Task_List[1]PositionZ = 38,93859
Objectives[15]mission_Actors[0]Task_List[1]Speed = 2
Objectives[15]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[0]Task_List[2]Type = Drive
Objectives[15]mission_Actors[0]Task_List[2]PositionX = 955,8499
Objectives[15]mission_Actors[0]Task_List[2]PositionY = 3101,03
Objectives[15]mission_Actors[0]Task_List[2]PositionZ = 40,95827
Objectives[15]mission_Actors[0]Task_List[2]Speed = 100
Objectives[15]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[2]Reverse = False
Objectives[15]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[0]Task_List[3]Type = Drive
Objectives[15]mission_Actors[0]Task_List[3]PositionX = 1103,344
Objectives[15]mission_Actors[0]Task_List[3]PositionY = 3282,366
Objectives[15]mission_Actors[0]Task_List[3]PositionZ = 36,65626
Objectives[15]mission_Actors[0]Task_List[3]Speed = 100
Objectives[15]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[3]Reverse = False
Objectives[15]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[15]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[15]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[15]mission_Actors[0]Task_List[4]Type = Drive
Objectives[15]mission_Actors[0]Task_List[4]PositionX = 531,6182
Objectives[15]mission_Actors[0]Task_List[4]PositionY = 3505,449
Objectives[15]mission_Actors[0]Task_List[4]PositionZ = 33,69332
Objectives[15]mission_Actors[0]Task_List[4]Speed = 100
Objectives[15]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[4]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[4]Reverse = False
Objectives[15]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[15]mission_Actors[0]Task_List[5]Type = Drive
Objectives[15]mission_Actors[0]Task_List[5]PositionX = -93,77529
Objectives[15]mission_Actors[0]Task_List[5]PositionY = 3614,99
Objectives[15]mission_Actors[0]Task_List[5]PositionZ = 44,31667
Objectives[15]mission_Actors[0]Task_List[5]Speed = 100
Objectives[15]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[5]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[5]Reverse = False
Objectives[15]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[15]mission_Actors[0]Task_List[6]Type = Drive
Objectives[15]mission_Actors[0]Task_List[6]PositionX = -300,5474
Objectives[15]mission_Actors[0]Task_List[6]PositionY = 3981,857
Objectives[15]mission_Actors[0]Task_List[6]PositionZ = 42,97421
Objectives[15]mission_Actors[0]Task_List[6]Speed = 100
Objectives[15]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[6]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[6]Reverse = False
Objectives[15]mission_Actors[0]Task_List[6]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[15]mission_Actors[0]Task_List[7]Type = Drive
Objectives[15]mission_Actors[0]Task_List[7]PositionX = -1254,654
Objectives[15]mission_Actors[0]Task_List[7]PositionY = 4285,508
Objectives[15]mission_Actors[0]Task_List[7]PositionZ = 69,26376
Objectives[15]mission_Actors[0]Task_List[7]Speed = 100
Objectives[15]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[7]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[7]Reverse = False
Objectives[15]mission_Actors[0]Task_List[7]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[15]mission_Actors[0]Task_List[8]Type = Drive
Objectives[15]mission_Actors[0]Task_List[8]PositionX = -2319,236
Objectives[15]mission_Actors[0]Task_List[8]PositionY = 4151,426
Objectives[15]mission_Actors[0]Task_List[8]PositionZ = 37,74371
Objectives[15]mission_Actors[0]Task_List[8]Speed = 100
Objectives[15]mission_Actors[0]Task_List[8]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[8]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[8]Reverse = False
Objectives[15]mission_Actors[0]Task_List[8]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[8]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[8]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[8]AvoidHighWays = False
Objectives[15]mission_Actors[0]Task_List[9]Type = Drive
Objectives[15]mission_Actors[0]Task_List[9]PositionX = -2731,839
Objectives[15]mission_Actors[0]Task_List[9]PositionY = 2312,094
Objectives[15]mission_Actors[0]Task_List[9]PositionZ = 17,23103
Objectives[15]mission_Actors[0]Task_List[9]Speed = 100
Objectives[15]mission_Actors[0]Task_List[9]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[9]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[9]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[9]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[9]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[9]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[9]Reverse = False
Objectives[15]mission_Actors[0]Task_List[9]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[9]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[9]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[9]AvoidHighWays = False
Objectives[15]mission_Actors[0]Task_List[10]Type = Drive
Objectives[15]mission_Actors[0]Task_List[10]PositionX = -2774,483
Objectives[15]mission_Actors[0]Task_List[10]PositionY = 2392,656
Objectives[15]mission_Actors[0]Task_List[10]PositionZ = 2,193344
Objectives[15]mission_Actors[0]Task_List[10]Speed = 100
Objectives[15]mission_Actors[0]Task_List[10]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[10]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[10]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[10]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[10]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[10]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[10]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[10]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[10]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[10]Reverse = False
Objectives[15]mission_Actors[0]Task_List[10]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[10]IgnoreRoads = True
Objectives[15]mission_Actors[0]Task_List[10]IgnoreAllPathing = True
Objectives[15]mission_Actors[0]Task_List[10]AvoidHighWays = True
Objectives[15]mission_Actors[0]Task_List[11]Type = Drive
Objectives[15]mission_Actors[0]Task_List[11]PositionX = -2455,198
Objectives[15]mission_Actors[0]Task_List[11]PositionY = 2493,137
Objectives[15]mission_Actors[0]Task_List[11]PositionZ = 2,294006
Objectives[15]mission_Actors[0]Task_List[11]Speed = 100
Objectives[15]mission_Actors[0]Task_List[11]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[11]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[11]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[11]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[11]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[11]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[11]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[11]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[11]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[11]Reverse = False
Objectives[15]mission_Actors[0]Task_List[11]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[11]IgnoreRoads = True
Objectives[15]mission_Actors[0]Task_List[11]IgnoreAllPathing = True
Objectives[15]mission_Actors[0]Task_List[11]AvoidHighWays = True
Objectives[15]mission_Actors[0]Task_List[12]Type = Drive
Objectives[15]mission_Actors[0]Task_List[12]PositionX = -2171,093
Objectives[15]mission_Actors[0]Task_List[12]PositionY = 2507,3
Objectives[15]mission_Actors[0]Task_List[12]PositionZ = 2,807343
Objectives[15]mission_Actors[0]Task_List[12]Speed = 100
Objectives[15]mission_Actors[0]Task_List[12]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[12]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[12]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[12]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[12]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[12]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[12]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[12]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[12]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[12]Reverse = False
Objectives[15]mission_Actors[0]Task_List[12]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[12]IgnoreRoads = True
Objectives[15]mission_Actors[0]Task_List[12]IgnoreAllPathing = True
Objectives[15]mission_Actors[0]Task_List[12]AvoidHighWays = True
Objectives[15]mission_Actors[0]Task_List[13]Type = Drive
Objectives[15]mission_Actors[0]Task_List[13]PositionX = -1804,988
Objectives[15]mission_Actors[0]Task_List[13]PositionY = 2520,932
Objectives[15]mission_Actors[0]Task_List[13]PositionZ = 1,44104
Objectives[15]mission_Actors[0]Task_List[13]Speed = 100
Objectives[15]mission_Actors[0]Task_List[13]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[13]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[13]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[13]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[13]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[13]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[13]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[13]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[13]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[13]Reverse = False
Objectives[15]mission_Actors[0]Task_List[13]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[13]IgnoreRoads = True
Objectives[15]mission_Actors[0]Task_List[13]IgnoreAllPathing = True
Objectives[15]mission_Actors[0]Task_List[13]AvoidHighWays = True
Objectives[15]mission_Actors[0]Task_List[14]Type = Drive
Objectives[15]mission_Actors[0]Task_List[14]PositionX = -1616,063
Objectives[15]mission_Actors[0]Task_List[14]PositionY = 2662,716
Objectives[15]mission_Actors[0]Task_List[14]PositionZ = 1,014679
Objectives[15]mission_Actors[0]Task_List[14]Speed = 100
Objectives[15]mission_Actors[0]Task_List[14]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[14]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[14]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[14]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[14]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[14]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[14]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[14]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[14]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[14]Reverse = False
Objectives[15]mission_Actors[0]Task_List[14]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[14]IgnoreRoads = True
Objectives[15]mission_Actors[0]Task_List[14]IgnoreAllPathing = True
Objectives[15]mission_Actors[0]Task_List[14]AvoidHighWays = True
Objectives[15]mission_Actors[0]Task_List[15]Type = Drive
Objectives[15]mission_Actors[0]Task_List[15]PositionX = -485,9669
Objectives[15]mission_Actors[0]Task_List[15]PositionY = 2981,414
Objectives[15]mission_Actors[0]Task_List[15]PositionZ = 25,87027
Objectives[15]mission_Actors[0]Task_List[15]Speed = 100
Objectives[15]mission_Actors[0]Task_List[15]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[15]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[15]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[15]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[15]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[15]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[15]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[15]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[15]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[15]Reverse = False
Objectives[15]mission_Actors[0]Task_List[15]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[15]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[15]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[15]AvoidHighWays = False
Objectives[15]mission_Actors[0]Task_List[16]Type = Drive
Objectives[15]mission_Actors[0]Task_List[16]PositionX = 517,4791
Objectives[15]mission_Actors[0]Task_List[16]PositionY = 3060,761
Objectives[15]mission_Actors[0]Task_List[16]PositionZ = 39,46116
Objectives[15]mission_Actors[0]Task_List[16]Speed = 100
Objectives[15]mission_Actors[0]Task_List[16]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[16]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[16]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[16]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[16]AvoidActors = False
Objectives[15]mission_Actors[0]Task_List[16]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[16]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[16]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[16]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[16]Reverse = False
Objectives[15]mission_Actors[0]Task_List[16]TakeShortestPath = True
Objectives[15]mission_Actors[0]Task_List[16]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[16]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[16]AvoidHighWays = False
Objectives[15]mission_Actors[1]Survive_Number = 0
Objectives[15]mission_Actors[1]Failed_Text = 
Objectives[15]mission_Actors[1]Remove_After = 0
Objectives[15]mission_Actors[1]positionX = 927,1288
Objectives[15]mission_Actors[1]positionY = 3042,692
Objectives[15]mission_Actors[1]positionZ = 40,31954
Objectives[15]mission_Actors[1]Heading = 75,00024
Objectives[15]mission_Actors[1]String_Name = s_m_m_autoshop_02
Objectives[15]mission_Actors[1]Relationship_Group = Enemy1
Objectives[15]mission_Actors[1]AddBlip = True
Objectives[15]mission_Actors[1]ShowCone = False
Objectives[15]mission_Actors[1]Invincible = False
Objectives[15]mission_Actors[1]SetHealth = 100
Objectives[15]mission_Actors[1]DieFromHeadShot = True
Objectives[15]mission_Actors[1]CanExitVehicle = True
Objectives[15]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[1]AlwaysFight = True
Objectives[15]mission_Actors[1]Seeing_Range = 30
Objectives[15]mission_Actors[1]Hearing_Range = 30
Objectives[15]mission_Actors[1]CombatMovement = Offensive
Objectives[15]mission_Actors[1]weapon = Pistol
Objectives[15]mission_Actors[1]Variation = Random
Objectives[15]mission_Actors[1]Task = 99
Objectives[15]mission_Actors[1]Task_Guard_Range = 5
Objectives[15]mission_Actors[1]Task_Stay_In_Range = True
Objectives[15]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[1]Task_Scenario = NONE
Objectives[15]mission_Actors[1]Task_List_Count = 29
Objectives[15]mission_Actors[1]Task_Repeat = True
Objectives[15]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[1]Task_List[0]PositionX = 951,4365
Objectives[15]mission_Actors[1]Task_List[0]PositionY = 3036,069
Objectives[15]mission_Actors[1]Task_List[0]PositionZ = 39,72849
Objectives[15]mission_Actors[1]Task_List[0]Block = True
Objectives[15]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[1]Task_List[1]PositionX = 923,6711
Objectives[15]mission_Actors[1]Task_List[1]PositionY = 3020,19
Objectives[15]mission_Actors[1]Task_List[1]PositionZ = 38,6953
Objectives[15]mission_Actors[1]Task_List[1]Speed = 2
Objectives[15]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[1]Task_List[2]Type = Drive
Objectives[15]mission_Actors[1]Task_List[2]PositionX = 842,554
Objectives[15]mission_Actors[1]Task_List[2]PositionY = 3093,217
Objectives[15]mission_Actors[1]Task_List[2]PositionZ = 39,76414
Objectives[15]mission_Actors[1]Task_List[2]Speed = 100
Objectives[15]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[2]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[2]Reverse = False
Objectives[15]mission_Actors[1]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[1]Task_List[3]Type = Drive
Objectives[15]mission_Actors[1]Task_List[3]PositionX = 789,2338
Objectives[15]mission_Actors[1]Task_List[3]PositionY = 3564,527
Objectives[15]mission_Actors[1]Task_List[3]PositionZ = 33,04834
Objectives[15]mission_Actors[1]Task_List[3]Speed = 100
Objectives[15]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[3]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[3]Reverse = False
Objectives[15]mission_Actors[1]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[3]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[3]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[3]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[4]Type = Drive
Objectives[15]mission_Actors[1]Task_List[4]PositionX = -159,0753
Objectives[15]mission_Actors[1]Task_List[4]PositionY = 4225,787
Objectives[15]mission_Actors[1]Task_List[4]PositionZ = 30,5
Objectives[15]mission_Actors[1]Task_List[4]Speed = 100
Objectives[15]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[4]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[4]Reverse = False
Objectives[15]mission_Actors[1]Task_List[4]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[4]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[4]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[4]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[5]Type = Drive
Objectives[15]mission_Actors[1]Task_List[5]PositionX = -346,6365
Objectives[15]mission_Actors[1]Task_List[5]PositionY = 4432,677
Objectives[15]mission_Actors[1]Task_List[5]PositionZ = 30,5
Objectives[15]mission_Actors[1]Task_List[5]Speed = 100
Objectives[15]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[5]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[5]Reverse = False
Objectives[15]mission_Actors[1]Task_List[5]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[5]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[5]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[5]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[6]Type = Drive
Objectives[15]mission_Actors[1]Task_List[6]PositionX = -647,2054
Objectives[15]mission_Actors[1]Task_List[6]PositionY = 4423,083
Objectives[15]mission_Actors[1]Task_List[6]PositionZ = 15,23155
Objectives[15]mission_Actors[1]Task_List[6]Speed = 100
Objectives[15]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[6]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[6]Reverse = False
Objectives[15]mission_Actors[1]Task_List[6]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[6]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[6]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[6]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[7]Type = Drive
Objectives[15]mission_Actors[1]Task_List[7]PositionX = -745,0636
Objectives[15]mission_Actors[1]Task_List[7]PositionY = 4445,146
Objectives[15]mission_Actors[1]Task_List[7]PositionZ = 15,1983
Objectives[15]mission_Actors[1]Task_List[7]Speed = 100
Objectives[15]mission_Actors[1]Task_List[7]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[7]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[7]Reverse = False
Objectives[15]mission_Actors[1]Task_List[7]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[7]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[7]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[7]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[8]Type = Drive
Objectives[15]mission_Actors[1]Task_List[8]PositionX = -852,9202
Objectives[15]mission_Actors[1]Task_List[8]PositionY = 4433,875
Objectives[15]mission_Actors[1]Task_List[8]PositionZ = 15,17436
Objectives[15]mission_Actors[1]Task_List[8]Speed = 100
Objectives[15]mission_Actors[1]Task_List[8]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[8]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[8]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[8]Reverse = False
Objectives[15]mission_Actors[1]Task_List[8]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[8]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[8]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[8]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[9]Type = Drive
Objectives[15]mission_Actors[1]Task_List[9]PositionX = -905,5359
Objectives[15]mission_Actors[1]Task_List[9]PositionY = 4395,312
Objectives[15]mission_Actors[1]Task_List[9]PositionZ = 10,10257
Objectives[15]mission_Actors[1]Task_List[9]Speed = 100
Objectives[15]mission_Actors[1]Task_List[9]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[9]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[9]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[9]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[9]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[9]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[9]Reverse = False
Objectives[15]mission_Actors[1]Task_List[9]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[9]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[9]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[9]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[10]Type = Drive
Objectives[15]mission_Actors[1]Task_List[10]PositionX = -975,8284
Objectives[15]mission_Actors[1]Task_List[10]PositionY = 4367,046
Objectives[15]mission_Actors[1]Task_List[10]PositionZ = 10,22475
Objectives[15]mission_Actors[1]Task_List[10]Speed = 100
Objectives[15]mission_Actors[1]Task_List[10]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[10]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[10]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[10]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[10]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[10]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[10]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[10]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[10]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[10]Reverse = False
Objectives[15]mission_Actors[1]Task_List[10]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[10]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[10]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[10]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[11]Type = Drive
Objectives[15]mission_Actors[1]Task_List[11]PositionX = -1075,921
Objectives[15]mission_Actors[1]Task_List[11]PositionY = 4397,36
Objectives[15]mission_Actors[1]Task_List[11]PositionZ = 10,25229
Objectives[15]mission_Actors[1]Task_List[11]Speed = 100
Objectives[15]mission_Actors[1]Task_List[11]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[11]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[11]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[11]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[11]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[11]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[11]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[11]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[11]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[11]Reverse = False
Objectives[15]mission_Actors[1]Task_List[11]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[11]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[11]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[11]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[12]Type = Drive
Objectives[15]mission_Actors[1]Task_List[12]PositionX = -1135,367
Objectives[15]mission_Actors[1]Task_List[12]PositionY = 4402,483
Objectives[15]mission_Actors[1]Task_List[12]PositionZ = 10,18111
Objectives[15]mission_Actors[1]Task_List[12]Speed = 100
Objectives[15]mission_Actors[1]Task_List[12]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[12]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[12]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[12]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[12]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[12]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[12]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[12]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[12]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[12]Reverse = False
Objectives[15]mission_Actors[1]Task_List[12]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[12]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[12]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[12]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[13]Type = Drive
Objectives[15]mission_Actors[1]Task_List[13]PositionX = -1174,113
Objectives[15]mission_Actors[1]Task_List[13]PositionY = 4385,873
Objectives[15]mission_Actors[1]Task_List[13]PositionZ = 5,290953
Objectives[15]mission_Actors[1]Task_List[13]Speed = 100
Objectives[15]mission_Actors[1]Task_List[13]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[13]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[13]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[13]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[13]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[13]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[13]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[13]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[13]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[13]Reverse = False
Objectives[15]mission_Actors[1]Task_List[13]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[13]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[13]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[13]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[14]Type = Drive
Objectives[15]mission_Actors[1]Task_List[14]PositionX = -1365,939
Objectives[15]mission_Actors[1]Task_List[14]PositionY = 4327,583
Objectives[15]mission_Actors[1]Task_List[14]PositionZ = 0,5328484
Objectives[15]mission_Actors[1]Task_List[14]Speed = 100
Objectives[15]mission_Actors[1]Task_List[14]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[14]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[14]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[14]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[14]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[14]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[14]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[14]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[14]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[14]Reverse = False
Objectives[15]mission_Actors[1]Task_List[14]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[14]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[14]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[14]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[15]Type = Drive
Objectives[15]mission_Actors[1]Task_List[15]PositionX = -1465,703
Objectives[15]mission_Actors[1]Task_List[15]PositionY = 4328,379
Objectives[15]mission_Actors[1]Task_List[15]PositionZ = 0,499032
Objectives[15]mission_Actors[1]Task_List[15]Speed = 100
Objectives[15]mission_Actors[1]Task_List[15]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[15]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[15]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[15]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[15]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[15]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[15]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[15]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[15]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[15]Reverse = False
Objectives[15]mission_Actors[1]Task_List[15]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[15]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[15]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[15]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[16]Type = Drive
Objectives[15]mission_Actors[1]Task_List[16]PositionX = -1503,851
Objectives[15]mission_Actors[1]Task_List[16]PositionY = 4357,58
Objectives[15]mission_Actors[1]Task_List[16]PositionZ = 0,5194931
Objectives[15]mission_Actors[1]Task_List[16]Speed = 100
Objectives[15]mission_Actors[1]Task_List[16]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[16]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[16]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[16]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[16]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[16]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[16]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[16]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[16]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[16]Reverse = False
Objectives[15]mission_Actors[1]Task_List[16]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[16]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[16]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[16]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[17]Type = Drive
Objectives[15]mission_Actors[1]Task_List[17]PositionX = -1551,613
Objectives[15]mission_Actors[1]Task_List[17]PositionY = 4355,653
Objectives[15]mission_Actors[1]Task_List[17]PositionZ = 0,4932079
Objectives[15]mission_Actors[1]Task_List[17]Speed = 100
Objectives[15]mission_Actors[1]Task_List[17]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[17]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[17]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[17]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[17]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[17]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[17]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[17]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[17]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[17]Reverse = False
Objectives[15]mission_Actors[1]Task_List[17]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[17]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[17]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[17]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[18]Type = Drive
Objectives[15]mission_Actors[1]Task_List[18]PositionX = -2078,8
Objectives[15]mission_Actors[1]Task_List[18]PositionY = 4513,355
Objectives[15]mission_Actors[1]Task_List[18]PositionZ = 29,54431
Objectives[15]mission_Actors[1]Task_List[18]Speed = 100
Objectives[15]mission_Actors[1]Task_List[18]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[18]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[18]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[18]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[18]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[18]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[18]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[18]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[18]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[18]Reverse = False
Objectives[15]mission_Actors[1]Task_List[18]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[18]IgnoreRoads = False
Objectives[15]mission_Actors[1]Task_List[18]IgnoreAllPathing = False
Objectives[15]mission_Actors[1]Task_List[18]AvoidHighWays = False
Objectives[15]mission_Actors[1]Task_List[19]Type = Drive
Objectives[15]mission_Actors[1]Task_List[19]PositionX = -2758,219
Objectives[15]mission_Actors[1]Task_List[19]PositionY = 3082,508
Objectives[15]mission_Actors[1]Task_List[19]PositionZ = 8,439453
Objectives[15]mission_Actors[1]Task_List[19]Speed = 100
Objectives[15]mission_Actors[1]Task_List[19]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[19]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[19]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[19]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[19]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[19]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[19]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[19]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[19]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[19]Reverse = False
Objectives[15]mission_Actors[1]Task_List[19]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[19]IgnoreRoads = False
Objectives[15]mission_Actors[1]Task_List[19]IgnoreAllPathing = False
Objectives[15]mission_Actors[1]Task_List[19]AvoidHighWays = False
Objectives[15]mission_Actors[1]Task_List[20]Type = Drive
Objectives[15]mission_Actors[1]Task_List[20]PositionX = -2723,077
Objectives[15]mission_Actors[1]Task_List[20]PositionY = 2598,74
Objectives[15]mission_Actors[1]Task_List[20]PositionZ = 0,5
Objectives[15]mission_Actors[1]Task_List[20]Speed = 100
Objectives[15]mission_Actors[1]Task_List[20]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[20]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[20]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[20]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[20]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[20]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[20]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[20]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[20]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[20]Reverse = False
Objectives[15]mission_Actors[1]Task_List[20]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[20]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[20]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[20]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[21]Type = Drive
Objectives[15]mission_Actors[1]Task_List[21]PositionX = -2078,776
Objectives[15]mission_Actors[1]Task_List[21]PositionY = 2590,521
Objectives[15]mission_Actors[1]Task_List[21]PositionZ = 0,5
Objectives[15]mission_Actors[1]Task_List[21]Speed = 100
Objectives[15]mission_Actors[1]Task_List[21]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[21]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[21]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[21]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[21]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[21]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[21]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[21]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[21]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[21]Reverse = False
Objectives[15]mission_Actors[1]Task_List[21]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[21]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[21]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[21]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[22]Type = Drive
Objectives[15]mission_Actors[1]Task_List[22]PositionX = -1416,087
Objectives[15]mission_Actors[1]Task_List[22]PositionY = 2632,093
Objectives[15]mission_Actors[1]Task_List[22]PositionZ = 0,4999981
Objectives[15]mission_Actors[1]Task_List[22]Speed = 100
Objectives[15]mission_Actors[1]Task_List[22]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[22]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[22]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[22]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[22]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[22]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[22]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[22]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[22]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[22]Reverse = False
Objectives[15]mission_Actors[1]Task_List[22]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[22]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[22]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[22]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[23]Type = Drive
Objectives[15]mission_Actors[1]Task_List[23]PositionX = -1210,798
Objectives[15]mission_Actors[1]Task_List[23]PositionY = 2707,11
Objectives[15]mission_Actors[1]Task_List[23]PositionZ = 0,5000019
Objectives[15]mission_Actors[1]Task_List[23]Speed = 100
Objectives[15]mission_Actors[1]Task_List[23]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[23]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[23]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[23]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[23]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[23]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[23]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[23]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[23]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[23]Reverse = False
Objectives[15]mission_Actors[1]Task_List[23]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[23]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[23]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[23]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[24]Type = Drive
Objectives[15]mission_Actors[1]Task_List[24]PositionX = -1125,97
Objectives[15]mission_Actors[1]Task_List[24]PositionY = 2797,251
Objectives[15]mission_Actors[1]Task_List[24]PositionZ = 0,3938599
Objectives[15]mission_Actors[1]Task_List[24]Speed = 100
Objectives[15]mission_Actors[1]Task_List[24]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[24]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[24]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[24]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[24]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[24]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[24]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[24]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[24]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[24]Reverse = False
Objectives[15]mission_Actors[1]Task_List[24]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[24]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[24]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[24]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[25]Type = Drive
Objectives[15]mission_Actors[1]Task_List[25]PositionX = -1017,235
Objectives[15]mission_Actors[1]Task_List[25]PositionY = 2833,269
Objectives[15]mission_Actors[1]Task_List[25]PositionZ = 4,74225
Objectives[15]mission_Actors[1]Task_List[25]Speed = 100
Objectives[15]mission_Actors[1]Task_List[25]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[25]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[25]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[25]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[25]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[25]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[25]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[25]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[25]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[25]Reverse = False
Objectives[15]mission_Actors[1]Task_List[25]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[25]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[25]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[25]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[26]Type = Drive
Objectives[15]mission_Actors[1]Task_List[26]PositionX = -863,3912
Objectives[15]mission_Actors[1]Task_List[26]PositionY = 2788,66
Objectives[15]mission_Actors[1]Task_List[26]PositionZ = 10,27
Objectives[15]mission_Actors[1]Task_List[26]Speed = 100
Objectives[15]mission_Actors[1]Task_List[26]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[26]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[26]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[26]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[26]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[26]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[26]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[26]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[26]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[26]Reverse = False
Objectives[15]mission_Actors[1]Task_List[26]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[26]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[26]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[26]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[27]Type = Drive
Objectives[15]mission_Actors[1]Task_List[27]PositionX = -863,0679
Objectives[15]mission_Actors[1]Task_List[27]PositionY = 2729,259
Objectives[15]mission_Actors[1]Task_List[27]PositionZ = 16,48989
Objectives[15]mission_Actors[1]Task_List[27]Speed = 100
Objectives[15]mission_Actors[1]Task_List[27]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[27]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[27]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[27]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[27]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[27]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[27]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[27]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[27]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[27]Reverse = False
Objectives[15]mission_Actors[1]Task_List[27]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[27]IgnoreRoads = True
Objectives[15]mission_Actors[1]Task_List[27]IgnoreAllPathing = True
Objectives[15]mission_Actors[1]Task_List[27]AvoidHighWays = True
Objectives[15]mission_Actors[1]Task_List[28]Type = Drive
Objectives[15]mission_Actors[1]Task_List[28]PositionX = 441,9197
Objectives[15]mission_Actors[1]Task_List[28]PositionY = 3096,012
Objectives[15]mission_Actors[1]Task_List[28]PositionZ = 41,46472
Objectives[15]mission_Actors[1]Task_List[28]Speed = 100
Objectives[15]mission_Actors[1]Task_List[28]StopBeforeVehicles = False
Objectives[15]mission_Actors[1]Task_List[28]StopBeforeActors = False
Objectives[15]mission_Actors[1]Task_List[28]AvoidVehicles = True
Objectives[15]mission_Actors[1]Task_List[28]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[1]Task_List[28]AvoidActors = False
Objectives[15]mission_Actors[1]Task_List[28]AvoidObjects = True
Objectives[15]mission_Actors[1]Task_List[28]StopAtLights = False
Objectives[15]mission_Actors[1]Task_List[28]UseBlinkers = True
Objectives[15]mission_Actors[1]Task_List[28]AllowGoingWrongWay = True
Objectives[15]mission_Actors[1]Task_List[28]Reverse = False
Objectives[15]mission_Actors[1]Task_List[28]TakeShortestPath = True
Objectives[15]mission_Actors[1]Task_List[28]IgnoreRoads = False
Objectives[15]mission_Actors[1]Task_List[28]IgnoreAllPathing = False
Objectives[15]mission_Actors[1]Task_List[28]AvoidHighWays = False
Objectives[15]mission_Actors[2]Survive_Number = 0
Objectives[15]mission_Actors[2]Failed_Text = 
Objectives[15]mission_Actors[2]Remove_After = 0
Objectives[15]mission_Actors[2]positionX = 927,2758
Objectives[15]mission_Actors[2]positionY = 3045,972
Objectives[15]mission_Actors[2]positionZ = 40,47821
Objectives[15]mission_Actors[2]Heading = 85,00031
Objectives[15]mission_Actors[2]String_Name = s_m_m_cntrybar_01
Objectives[15]mission_Actors[2]Relationship_Group = Enemy1
Objectives[15]mission_Actors[2]AddBlip = True
Objectives[15]mission_Actors[2]ShowCone = False
Objectives[15]mission_Actors[2]Invincible = False
Objectives[15]mission_Actors[2]SetHealth = 100
Objectives[15]mission_Actors[2]DieFromHeadShot = True
Objectives[15]mission_Actors[2]CanExitVehicle = True
Objectives[15]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[2]AlwaysFight = True
Objectives[15]mission_Actors[2]Seeing_Range = 30
Objectives[15]mission_Actors[2]Hearing_Range = 30
Objectives[15]mission_Actors[2]CombatMovement = Offensive
Objectives[15]mission_Actors[2]weapon = Pistol
Objectives[15]mission_Actors[2]Variation = Random
Objectives[15]mission_Actors[2]Task = 99
Objectives[15]mission_Actors[2]Task_Guard_Range = 5
Objectives[15]mission_Actors[2]Task_Stay_In_Range = True
Objectives[15]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[2]Task_Scenario = NONE
Objectives[15]mission_Actors[2]Task_List_Count = 15
Objectives[15]mission_Actors[2]Task_Repeat = True
Objectives[15]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[2]Task_List[0]PositionX = 953,4701
Objectives[15]mission_Actors[2]Task_List[0]PositionY = 3033,916
Objectives[15]mission_Actors[2]Task_List[0]PositionZ = 39,40403
Objectives[15]mission_Actors[2]Task_List[0]Block = True
Objectives[15]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[2]Task_List[1]PositionX = 955,5923
Objectives[15]mission_Actors[2]Task_List[1]PositionY = 3030,074
Objectives[15]mission_Actors[2]Task_List[1]PositionZ = 38,88637
Objectives[15]mission_Actors[2]Task_List[1]Speed = 2
Objectives[15]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[2]Task_List[2]Type = Drive
Objectives[15]mission_Actors[2]Task_List[2]PositionX = 92,68103
Objectives[15]mission_Actors[2]Task_List[2]PositionY = 3444,12
Objectives[15]mission_Actors[2]Task_List[2]PositionZ = 39,29276
Objectives[15]mission_Actors[2]Task_List[2]Speed = 100
Objectives[15]mission_Actors[2]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[2]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[2]Reverse = False
Objectives[15]mission_Actors[2]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[2]Task_List[3]Type = Drive
Objectives[15]mission_Actors[2]Task_List[3]PositionX = -113,4145
Objectives[15]mission_Actors[2]Task_List[3]PositionY = 3624,063
Objectives[15]mission_Actors[2]Task_List[3]PositionZ = 44,33281
Objectives[15]mission_Actors[2]Task_List[3]Speed = 100
Objectives[15]mission_Actors[2]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[3]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[3]Reverse = False
Objectives[15]mission_Actors[2]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[15]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[15]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[15]mission_Actors[2]Task_List[4]Type = Drive
Objectives[15]mission_Actors[2]Task_List[4]PositionX = -498,1568
Objectives[15]mission_Actors[2]Task_List[4]PositionY = 4355,537
Objectives[15]mission_Actors[2]Task_List[4]PositionZ = 66,28867
Objectives[15]mission_Actors[2]Task_List[4]Speed = 100
Objectives[15]mission_Actors[2]Task_List[4]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[4]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[4]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[4]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[4]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[4]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[4]Reverse = False
Objectives[15]mission_Actors[2]Task_List[4]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[4]IgnoreRoads = False
Objectives[15]mission_Actors[2]Task_List[4]IgnoreAllPathing = False
Objectives[15]mission_Actors[2]Task_List[4]AvoidHighWays = False
Objectives[15]mission_Actors[2]Task_List[5]Type = Drive
Objectives[15]mission_Actors[2]Task_List[5]PositionX = -1565,134
Objectives[15]mission_Actors[2]Task_List[5]PositionY = 4480,367
Objectives[15]mission_Actors[2]Task_List[5]PositionZ = 20,2139
Objectives[15]mission_Actors[2]Task_List[5]Speed = 100
Objectives[15]mission_Actors[2]Task_List[5]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[5]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[5]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[5]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[5]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[5]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[5]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[5]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[5]Reverse = False
Objectives[15]mission_Actors[2]Task_List[5]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[5]IgnoreRoads = False
Objectives[15]mission_Actors[2]Task_List[5]IgnoreAllPathing = False
Objectives[15]mission_Actors[2]Task_List[5]AvoidHighWays = False
Objectives[15]mission_Actors[2]Task_List[6]Type = Drive
Objectives[15]mission_Actors[2]Task_List[6]PositionX = -1586,358
Objectives[15]mission_Actors[2]Task_List[6]PositionY = 4440,73
Objectives[15]mission_Actors[2]Task_List[6]PositionZ = 7,067505
Objectives[15]mission_Actors[2]Task_List[6]Speed = 100
Objectives[15]mission_Actors[2]Task_List[6]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[6]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[6]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[6]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[6]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[6]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[6]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[6]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[6]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[6]Reverse = False
Objectives[15]mission_Actors[2]Task_List[6]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[6]IgnoreRoads = True
Objectives[15]mission_Actors[2]Task_List[6]IgnoreAllPathing = True
Objectives[15]mission_Actors[2]Task_List[6]AvoidHighWays = True
Objectives[15]mission_Actors[2]Task_List[7]Type = Drive
Objectives[15]mission_Actors[2]Task_List[7]PositionX = -1654,328
Objectives[15]mission_Actors[2]Task_List[7]PositionY = 4442,988
Objectives[15]mission_Actors[2]Task_List[7]PositionZ = 2,36824
Objectives[15]mission_Actors[2]Task_List[7]Speed = 100
Objectives[15]mission_Actors[2]Task_List[7]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[7]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[7]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[7]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[7]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[7]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[7]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[7]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[7]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[7]Reverse = False
Objectives[15]mission_Actors[2]Task_List[7]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[7]IgnoreRoads = True
Objectives[15]mission_Actors[2]Task_List[7]IgnoreAllPathing = True
Objectives[15]mission_Actors[2]Task_List[7]AvoidHighWays = True
Objectives[15]mission_Actors[2]Task_List[8]Type = Drive
Objectives[15]mission_Actors[2]Task_List[8]PositionX = -1946,894
Objectives[15]mission_Actors[2]Task_List[8]PositionY = 4459,208
Objectives[15]mission_Actors[2]Task_List[8]PositionZ = 34,45318
Objectives[15]mission_Actors[2]Task_List[8]Speed = 100
Objectives[15]mission_Actors[2]Task_List[8]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[8]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[8]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[8]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[8]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[8]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[8]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[8]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[8]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[8]Reverse = False
Objectives[15]mission_Actors[2]Task_List[8]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[8]IgnoreRoads = False
Objectives[15]mission_Actors[2]Task_List[8]IgnoreAllPathing = False
Objectives[15]mission_Actors[2]Task_List[8]AvoidHighWays = False
Objectives[15]mission_Actors[2]Task_List[9]Type = Drive
Objectives[15]mission_Actors[2]Task_List[9]PositionX = -2043,426
Objectives[15]mission_Actors[2]Task_List[9]PositionY = 4446,092
Objectives[15]mission_Actors[2]Task_List[9]PositionZ = 55,46972
Objectives[15]mission_Actors[2]Task_List[9]Speed = 100
Objectives[15]mission_Actors[2]Task_List[9]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[9]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[9]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[9]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[9]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[9]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[9]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[9]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[9]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[9]Reverse = False
Objectives[15]mission_Actors[2]Task_List[9]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[9]IgnoreRoads = True
Objectives[15]mission_Actors[2]Task_List[9]IgnoreAllPathing = True
Objectives[15]mission_Actors[2]Task_List[9]AvoidHighWays = True
Objectives[15]mission_Actors[2]Task_List[10]Type = Drive
Objectives[15]mission_Actors[2]Task_List[10]PositionX = -1486,046
Objectives[15]mission_Actors[2]Task_List[10]PositionY = 2783,794
Objectives[15]mission_Actors[2]Task_List[10]PositionZ = 19,85221
Objectives[15]mission_Actors[2]Task_List[10]Speed = 100
Objectives[15]mission_Actors[2]Task_List[10]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[10]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[10]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[10]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[10]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[10]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[10]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[10]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[10]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[10]Reverse = False
Objectives[15]mission_Actors[2]Task_List[10]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[10]IgnoreRoads = False
Objectives[15]mission_Actors[2]Task_List[10]IgnoreAllPathing = False
Objectives[15]mission_Actors[2]Task_List[10]AvoidHighWays = False
Objectives[15]mission_Actors[2]Task_List[11]Type = Drive
Objectives[15]mission_Actors[2]Task_List[11]PositionX = -1561,614
Objectives[15]mission_Actors[2]Task_List[11]PositionY = 2764,351
Objectives[15]mission_Actors[2]Task_List[11]PositionZ = 17,08736
Objectives[15]mission_Actors[2]Task_List[11]Speed = 100
Objectives[15]mission_Actors[2]Task_List[11]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[11]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[11]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[11]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[11]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[11]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[11]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[11]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[11]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[11]Reverse = False
Objectives[15]mission_Actors[2]Task_List[11]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[11]IgnoreRoads = True
Objectives[15]mission_Actors[2]Task_List[11]IgnoreAllPathing = True
Objectives[15]mission_Actors[2]Task_List[11]AvoidHighWays = True
Objectives[15]mission_Actors[2]Task_List[12]Type = Drive
Objectives[15]mission_Actors[2]Task_List[12]PositionX = -766,6664
Objectives[15]mission_Actors[2]Task_List[12]PositionY = 2672,701
Objectives[15]mission_Actors[2]Task_List[12]PositionZ = 53,77334
Objectives[15]mission_Actors[2]Task_List[12]Speed = 100
Objectives[15]mission_Actors[2]Task_List[12]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[12]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[12]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[12]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[12]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[12]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[12]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[12]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[12]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[12]Reverse = False
Objectives[15]mission_Actors[2]Task_List[12]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[12]IgnoreRoads = False
Objectives[15]mission_Actors[2]Task_List[12]IgnoreAllPathing = False
Objectives[15]mission_Actors[2]Task_List[12]AvoidHighWays = False
Objectives[15]mission_Actors[2]Task_List[13]Type = Drive
Objectives[15]mission_Actors[2]Task_List[13]PositionX = -320,6728
Objectives[15]mission_Actors[2]Task_List[13]PositionY = 2714,159
Objectives[15]mission_Actors[2]Task_List[13]PositionZ = 68,37637
Objectives[15]mission_Actors[2]Task_List[13]Speed = 100
Objectives[15]mission_Actors[2]Task_List[13]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[13]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[13]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[13]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[13]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[13]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[13]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[13]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[13]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[13]Reverse = False
Objectives[15]mission_Actors[2]Task_List[13]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[13]IgnoreRoads = False
Objectives[15]mission_Actors[2]Task_List[13]IgnoreAllPathing = False
Objectives[15]mission_Actors[2]Task_List[13]AvoidHighWays = False
Objectives[15]mission_Actors[2]Task_List[14]Type = Drive
Objectives[15]mission_Actors[2]Task_List[14]PositionX = -174,2851
Objectives[15]mission_Actors[2]Task_List[14]PositionY = 2828,867
Objectives[15]mission_Actors[2]Task_List[14]PositionZ = 35,4212
Objectives[15]mission_Actors[2]Task_List[14]Speed = 100
Objectives[15]mission_Actors[2]Task_List[14]StopBeforeVehicles = False
Objectives[15]mission_Actors[2]Task_List[14]StopBeforeActors = False
Objectives[15]mission_Actors[2]Task_List[14]AvoidVehicles = True
Objectives[15]mission_Actors[2]Task_List[14]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[2]Task_List[14]AvoidActors = False
Objectives[15]mission_Actors[2]Task_List[14]AvoidObjects = True
Objectives[15]mission_Actors[2]Task_List[14]StopAtLights = False
Objectives[15]mission_Actors[2]Task_List[14]UseBlinkers = True
Objectives[15]mission_Actors[2]Task_List[14]AllowGoingWrongWay = True
Objectives[15]mission_Actors[2]Task_List[14]Reverse = False
Objectives[15]mission_Actors[2]Task_List[14]TakeShortestPath = True
Objectives[15]mission_Actors[2]Task_List[14]IgnoreRoads = False
Objectives[15]mission_Actors[2]Task_List[14]IgnoreAllPathing = False
Objectives[15]mission_Actors[2]Task_List[14]AvoidHighWays = False
Objectives[15]mission_Actors[3]Survive_Number = 0
Objectives[15]mission_Actors[3]Failed_Text = 
Objectives[15]mission_Actors[3]Remove_After = 0
Objectives[15]mission_Actors[3]positionX = 925,3256
Objectives[15]mission_Actors[3]positionY = 3044,852
Objectives[15]mission_Actors[3]positionZ = 40,44485
Objectives[15]mission_Actors[3]Heading = 65,6622
Objectives[15]mission_Actors[3]String_Name = s_m_m_pilot_02
Objectives[15]mission_Actors[3]Relationship_Group = Enemy1
Objectives[15]mission_Actors[3]AddBlip = True
Objectives[15]mission_Actors[3]ShowCone = False
Objectives[15]mission_Actors[3]Invincible = False
Objectives[15]mission_Actors[3]SetHealth = 100
Objectives[15]mission_Actors[3]DieFromHeadShot = True
Objectives[15]mission_Actors[3]CanExitVehicle = True
Objectives[15]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[3]AlwaysFight = True
Objectives[15]mission_Actors[3]Seeing_Range = 30
Objectives[15]mission_Actors[3]Hearing_Range = 30
Objectives[15]mission_Actors[3]CombatMovement = Offensive
Objectives[15]mission_Actors[3]weapon = Pistol
Objectives[15]mission_Actors[3]Variation = Random
Objectives[15]mission_Actors[3]Task = 99
Objectives[15]mission_Actors[3]Task_Guard_Range = 5
Objectives[15]mission_Actors[3]Task_Stay_In_Range = True
Objectives[15]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[3]Task_Scenario = NONE
Objectives[15]mission_Actors[3]Task_List_Count = 12
Objectives[15]mission_Actors[3]Task_Repeat = True
Objectives[15]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[3]Task_List[0]PositionX = 946,1503
Objectives[15]mission_Actors[3]Task_List[0]PositionY = 3040,444
Objectives[15]mission_Actors[3]Task_List[0]PositionZ = 39,84862
Objectives[15]mission_Actors[3]Task_List[0]Block = True
Objectives[15]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[3]Task_List[1]PositionX = 945,4133
Objectives[15]mission_Actors[3]Task_List[1]PositionY = 3020,621
Objectives[15]mission_Actors[3]Task_List[1]PositionZ = 38,90334
Objectives[15]mission_Actors[3]Task_List[1]Speed = 2
Objectives[15]mission_Actors[3]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[3]Task_List[2]Type = Drive
Objectives[15]mission_Actors[3]Task_List[2]PositionX = 71,69893
Objectives[15]mission_Actors[3]Task_List[2]PositionY = 3331,2
Objectives[15]mission_Actors[3]Task_List[2]PositionZ = 35,38886
Objectives[15]mission_Actors[3]Task_List[2]Speed = 100
Objectives[15]mission_Actors[3]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[3]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[3]Task_List[2]AvoidActors = False
Objectives[15]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[3]Task_List[2]Reverse = False
Objectives[15]mission_Actors[3]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[3]Task_List[3]Type = Drive
Objectives[15]mission_Actors[3]Task_List[3]PositionX = -1651,007
Objectives[15]mission_Actors[3]Task_List[3]PositionY = 2715,3
Objectives[15]mission_Actors[3]Task_List[3]PositionZ = 5,092667
Objectives[15]mission_Actors[3]Task_List[3]Speed = 100
Objectives[15]mission_Actors[3]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[3]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[3]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[3]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[3]Task_List[3]AvoidActors = False
Objectives[15]mission_Actors[3]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[3]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[3]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[3]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[3]Task_List[3]Reverse = False
Objectives[15]mission_Actors[3]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[3]Task_List[3]IgnoreRoads = False
Objectives[15]mission_Actors[3]Task_List[3]IgnoreAllPathing = False
Objectives[15]mission_Actors[3]Task_List[3]AvoidHighWays = False
Objectives[15]mission_Actors[3]Task_List[4]Type = Drive
Objectives[15]mission_Actors[3]Task_List[4]PositionX = -1898,535
Objectives[15]mission_Actors[3]Task_List[4]PositionY = 2489,525
Objectives[15]mission_Actors[3]Task_List[4]PositionZ = 3,537659
Objectives[15]mission_Actors[3]Task_List[4]Speed = 100
Objectives[15]mission_Actors[3]Task_List[4]StopBeforeVehicles = False
Objectives[15]mission_Actors[3]Task_List[4]StopBeforeActors = False
Objectives[15]mission_Actors[3]Task_List[4]AvoidVehicles = True
Objectives[15]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[3]Task_List[4]AvoidActors = False
Objectives[15]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[15]mission_Actors[3]Task_List[4]StopAtLights = False
Objectives[15]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[15]mission_Actors[3]Task_List[4]AllowGoingWrongWay = True
Objectives[15]mission_Actors[3]Task_List[4]Reverse = False
Objectives[15]mission_Actors[3]Task_List[4]TakeShortestPath = True
Objectives[15]mission_Actors[3]Task_List[4]IgnoreRoads = True
Objectives[15]mission_Actors[3]Task_List[4]IgnoreAllPathing = True
Objectives[15]mission_Actors[3]Task_List[4]AvoidHighWays = True
Objectives[15]mission_Actors[3]Task_List[5]Type = Drive
Objectives[15]mission_Actors[3]Task_List[5]PositionX = -2250,146
Objectives[15]mission_Actors[3]Task_List[5]PositionY = 2527,083
Objectives[15]mission_Actors[3]Task_List[5]PositionZ = 3,365326
Objectives[15]mission_Actors[3]Task_List[5]Speed = 100
Objectives[15]mission_Actors[3]Task_List[5]StopBeforeVehicles = False
Objectives[15]mission_Actors[3]Task_List[5]StopBeforeActors = False
Objectives[15]mission_Actors[3]Task_List[5]AvoidVehicles = True
Objectives[15]mission_Actors[3]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[3]Task_List[5]AvoidActors = False
Objectives[15]mission_Actors[3]Task_List[5]AvoidObjects = True
Objectives[15]mission_Actors[3]Task_List[5]StopAtLights = False
Objectives[15]mission_Actors[3]Task_List[5]UseBlinkers = True
Objectives[15]mission_Actors[3]Task_List[5]AllowGoingWrongWay = True
Objectives[15]mission_Actors[3]Task_List[5]Reverse = False
Objectives[15]mission_Actors[3]Task_List[5]TakeShortestPath = True
Objectives[15]mission_Actors[3]Task_List[5]IgnoreRoads = True
Objectives[15]mission_Actors[3]Task_List[5]IgnoreAllPathing = True
Objectives[15]mission_Actors[3]Task_List[5]AvoidHighWays = True
Objectives[15]mission_Actors[3]Task_List[6]Type = Drive
Objectives[15]mission_Actors[3]Task_List[6]PositionX = -2699,227
Objectives[15]mission_Actors[3]Task_List[6]PositionY = 2526,547
Objectives[15]mission_Actors[3]Task_List[6]PositionZ = 1,715042
Objectives[15]mission_Actors[3]Task_List[6]Speed = 100
Objectives[15]mission_Actors[3]Task_List[6]StopBeforeVehicles = False
Objectives[15]mission_Actors[3]Task_List[6]StopBeforeActors = False
Objectives[15]mission_Actors[3]Task_List[6]AvoidVehicles = True
Objectives[15]mission_Actors[3]Task_List[6]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[3]Task_List[6]AvoidActors = False
Objectives[15]mission_Actors[3]Task_List[6]AvoidObjects = True
Objectives[15]mission_Actors[3]Task_List[6]StopAtLights = False
Objectives[15]mission_Actors[3]Task_List[6]UseBlinkers = True
Objectives[15]mission_Actors[3]Task_List[6]AllowGoingWrongWay = True
Objectives[15]mission_Actors[3]Task_List[6]Reverse = False
Objectives[15]mission_Actors[3]Task_List[6]TakeShortestPath = True
Objectives[15]mission_Actors[3]Task_List[6]IgnoreRoads = True
Objectives[15]mission_Actors[3]Task_List[6]IgnoreAllPathing = True
Objectives[15]mission_Actors[3]Task_List[6]AvoidHighWays = True
Objectives[15]mission_Actors[3]Task_List[7]Type = Drive
Objectives[15]mission_Actors[3]Task_List[7]PositionX = -2682,674
Objectives[15]mission_Actors[3]Task_List[7]PositionY = 2673,423
Objectives[15]mission_Actors[3]Task_List[7]PositionZ = 1,748161
Objectives[15]mission_Actors[3]Task_List[7]Speed = 100
Objectives[15]mission_Actors[3]Task_List[7]StopBeforeVehicles = False
Objectives[15]mission_Actors[3]Task_List[7]StopBeforeActors = False
Objectives[15]mission_Actors[3]Task_List[7]AvoidVehicles = True
Objectives[15]mission_Actors[3]Task_List[7]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[3]Task_List[7]AvoidActors = False
Objectives[15]mission_Actors[3]Task_List[7]AvoidObjects = True
Objectives[15]mission_Actors[3]Task_List[7]StopAtLights = False
Objectives[15]mission_Actors[3]Task_List[7]UseBlinkers = True
Objectives[15]mission_Actors[3]Task_List[7]AllowGoingWrongWay = True
Objectives[15]mission_Actors[3]Task_List[7]Reverse = False
Objectives[15]mission_Actors[3]Task_List[7]TakeShortestPath = True
Objectives[15]mission_Actors[3]Task_List[7]IgnoreRoads = True
Objectives[15]mission_Actors[3]Task_List[7]IgnoreAllPathing = True
Objectives[15]mission_Actors[3]Task_List[7]AvoidHighWays = True
Objectives[15]mission_Actors[3]Task_List[8]Type = Drive
Objectives[15]mission_Actors[3]Task_List[8]PositionX = -2722,294
Objectives[15]mission_Actors[3]Task_List[8]PositionY = 3056,889
Objectives[15]mission_Actors[3]Task_List[8]PositionZ = 8,569885
Objectives[15]mission_Actors[3]Task_List[8]Speed = 100
Objectives[15]mission_Actors[3]Task_List[8]StopBeforeVehicles = False
Objectives[15]mission_Actors[3]Task_List[8]StopBeforeActors = False
Objectives[15]mission_Actors[3]Task_List[8]AvoidVehicles = True
Objectives[15]mission_Actors[3]Task_List[8]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[3]Task_List[8]AvoidActors = False
Objectives[15]mission_Actors[3]Task_List[8]AvoidObjects = True
Objectives[15]mission_Actors[3]Task_List[8]StopAtLights = False
Objectives[15]mission_Actors[3]Task_List[8]UseBlinkers = True
Objectives[15]mission_Actors[3]Task_List[8]AllowGoingWrongWay = True
Objectives[15]mission_Actors[3]Task_List[8]Reverse = False
Objectives[15]mission_Actors[3]Task_List[8]TakeShortestPath = True
Objectives[15]mission_Actors[3]Task_List[8]IgnoreRoads = True
Objectives[15]mission_Actors[3]Task_List[8]IgnoreAllPathing = True
Objectives[15]mission_Actors[3]Task_List[8]AvoidHighWays = True
Objectives[15]mission_Actors[3]Task_List[9]Type = Drive
Objectives[15]mission_Actors[3]Task_List[9]PositionX = -2040,606
Objectives[15]mission_Actors[3]Task_List[9]PositionY = 4448,597
Objectives[15]mission_Actors[3]Task_List[9]PositionZ = 55,1749
Objectives[15]mission_Actors[3]Task_List[9]Speed = 100
Objectives[15]mission_Actors[3]Task_List[9]StopBeforeVehicles = False
Objectives[15]mission_Actors[3]Task_List[9]StopBeforeActors = False
Objectives[15]mission_Actors[3]Task_List[9]AvoidVehicles = True
Objectives[15]mission_Actors[3]Task_List[9]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[3]Task_List[9]AvoidActors = False
Objectives[15]mission_Actors[3]Task_List[9]AvoidObjects = True
Objectives[15]mission_Actors[3]Task_List[9]StopAtLights = False
Objectives[15]mission_Actors[3]Task_List[9]UseBlinkers = True
Objectives[15]mission_Actors[3]Task_List[9]AllowGoingWrongWay = True
Objectives[15]mission_Actors[3]Task_List[9]Reverse = False
Objectives[15]mission_Actors[3]Task_List[9]TakeShortestPath = True
Objectives[15]mission_Actors[3]Task_List[9]IgnoreRoads = False
Objectives[15]mission_Actors[3]Task_List[9]IgnoreAllPathing = False
Objectives[15]mission_Actors[3]Task_List[9]AvoidHighWays = False
Objectives[15]mission_Actors[3]Task_List[10]Type = Drive
Objectives[15]mission_Actors[3]Task_List[10]PositionX = -1944,574
Objectives[15]mission_Actors[3]Task_List[10]PositionY = 4458,746
Objectives[15]mission_Actors[3]Task_List[10]PositionZ = 34,40532
Objectives[15]mission_Actors[3]Task_List[10]Speed = 100
Objectives[15]mission_Actors[3]Task_List[10]StopBeforeVehicles = False
Objectives[15]mission_Actors[3]Task_List[10]StopBeforeActors = False
Objectives[15]mission_Actors[3]Task_List[10]AvoidVehicles = True
Objectives[15]mission_Actors[3]Task_List[10]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[3]Task_List[10]AvoidActors = False
Objectives[15]mission_Actors[3]Task_List[10]AvoidObjects = True
Objectives[15]mission_Actors[3]Task_List[10]StopAtLights = False
Objectives[15]mission_Actors[3]Task_List[10]UseBlinkers = True
Objectives[15]mission_Actors[3]Task_List[10]AllowGoingWrongWay = True
Objectives[15]mission_Actors[3]Task_List[10]Reverse = False
Objectives[15]mission_Actors[3]Task_List[10]TakeShortestPath = True
Objectives[15]mission_Actors[3]Task_List[10]IgnoreRoads = True
Objectives[15]mission_Actors[3]Task_List[10]IgnoreAllPathing = True
Objectives[15]mission_Actors[3]Task_List[10]AvoidHighWays = True
Objectives[15]mission_Actors[3]Task_List[11]Type = Drive
Objectives[15]mission_Actors[3]Task_List[11]PositionX = -813,5576
Objectives[15]mission_Actors[3]Task_List[11]PositionY = 4049,628
Objectives[15]mission_Actors[3]Task_List[11]PositionZ = 161,569
Objectives[15]mission_Actors[3]Task_List[11]Speed = 100
Objectives[15]mission_Actors[3]Task_List[11]StopBeforeVehicles = False
Objectives[15]mission_Actors[3]Task_List[11]StopBeforeActors = False
Objectives[15]mission_Actors[3]Task_List[11]AvoidVehicles = True
Objectives[15]mission_Actors[3]Task_List[11]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[3]Task_List[11]AvoidActors = False
Objectives[15]mission_Actors[3]Task_List[11]AvoidObjects = True
Objectives[15]mission_Actors[3]Task_List[11]StopAtLights = False
Objectives[15]mission_Actors[3]Task_List[11]UseBlinkers = True
Objectives[15]mission_Actors[3]Task_List[11]AllowGoingWrongWay = True
Objectives[15]mission_Actors[3]Task_List[11]Reverse = False
Objectives[15]mission_Actors[3]Task_List[11]TakeShortestPath = True
Objectives[15]mission_Actors[3]Task_List[11]IgnoreRoads = False
Objectives[15]mission_Actors[3]Task_List[11]IgnoreAllPathing = False
Objectives[15]mission_Actors[3]Task_List[11]AvoidHighWays = False
Objectives[15]mission_Actors[4]Survive_Number = 0
Objectives[15]mission_Actors[4]Failed_Text = 
Objectives[15]mission_Actors[4]Remove_After = 0
Objectives[15]mission_Actors[4]positionX = 924,2783
Objectives[15]mission_Actors[4]positionY = 3043,327
Objectives[15]mission_Actors[4]positionZ = 40,29664
Objectives[15]mission_Actors[4]Heading = 25,66183
Objectives[15]mission_Actors[4]String_Name = s_m_m_trucker_01
Objectives[15]mission_Actors[4]Relationship_Group = Neutral
Objectives[15]mission_Actors[4]AddBlip = True
Objectives[15]mission_Actors[4]ShowCone = False
Objectives[15]mission_Actors[4]Invincible = False
Objectives[15]mission_Actors[4]SetHealth = 100
Objectives[15]mission_Actors[4]DieFromHeadShot = True
Objectives[15]mission_Actors[4]CanExitVehicle = True
Objectives[15]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[4]AlwaysFight = True
Objectives[15]mission_Actors[4]Seeing_Range = 30
Objectives[15]mission_Actors[4]Hearing_Range = 30
Objectives[15]mission_Actors[4]CombatMovement = Offensive
Objectives[15]mission_Actors[4]weapon = Pistol
Objectives[15]mission_Actors[4]Variation = Random
Objectives[15]mission_Actors[4]Task = 99
Objectives[15]mission_Actors[4]Task_Guard_Range = 5
Objectives[15]mission_Actors[4]Task_Stay_In_Range = True
Objectives[15]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[4]Task_Scenario = NONE
Objectives[15]mission_Actors[4]Task_List_Count = 10
Objectives[15]mission_Actors[4]Task_Repeat = True
Objectives[15]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[4]Task_List[0]PositionX = 944,4557
Objectives[15]mission_Actors[4]Task_List[0]PositionY = 3040,3
Objectives[15]mission_Actors[4]Task_List[0]PositionZ = 39,74509
Objectives[15]mission_Actors[4]Task_List[0]Block = True
Objectives[15]mission_Actors[4]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[4]Task_List[1]PositionX = 966,1713
Objectives[15]mission_Actors[4]Task_List[1]PositionY = 3038,63
Objectives[15]mission_Actors[4]Task_List[1]PositionZ = 38,54457
Objectives[15]mission_Actors[4]Task_List[1]Speed = 2
Objectives[15]mission_Actors[4]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[4]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[4]Task_List[2]Type = Drive
Objectives[15]mission_Actors[4]Task_List[2]PositionX = 875,5799
Objectives[15]mission_Actors[4]Task_List[2]PositionY = 2823,986
Objectives[15]mission_Actors[4]Task_List[2]PositionZ = 56,711
Objectives[15]mission_Actors[4]Task_List[2]Speed = 100
Objectives[15]mission_Actors[4]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[4]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[4]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[4]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[4]Task_List[2]AvoidActors = False
Objectives[15]mission_Actors[4]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[4]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[4]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[4]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[4]Task_List[2]Reverse = False
Objectives[15]mission_Actors[4]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[4]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[4]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[4]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[4]Task_List[3]Type = Drive
Objectives[15]mission_Actors[4]Task_List[3]PositionX = -354,1976
Objectives[15]mission_Actors[4]Task_List[3]PositionY = 2955,128
Objectives[15]mission_Actors[4]Task_List[3]PositionZ = 25,05581
Objectives[15]mission_Actors[4]Task_List[3]Speed = 100
Objectives[15]mission_Actors[4]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[4]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[4]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[4]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[4]Task_List[3]AvoidActors = False
Objectives[15]mission_Actors[4]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[4]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[4]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[4]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[4]Task_List[3]Reverse = False
Objectives[15]mission_Actors[4]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[4]Task_List[3]IgnoreRoads = False
Objectives[15]mission_Actors[4]Task_List[3]IgnoreAllPathing = False
Objectives[15]mission_Actors[4]Task_List[3]AvoidHighWays = False
Objectives[15]mission_Actors[4]Task_List[4]Type = Drive
Objectives[15]mission_Actors[4]Task_List[4]PositionX = -2490,223
Objectives[15]mission_Actors[4]Task_List[4]PositionY = 2839,705
Objectives[15]mission_Actors[4]Task_List[4]PositionZ = 3,107891
Objectives[15]mission_Actors[4]Task_List[4]Speed = 100
Objectives[15]mission_Actors[4]Task_List[4]StopBeforeVehicles = False
Objectives[15]mission_Actors[4]Task_List[4]StopBeforeActors = False
Objectives[15]mission_Actors[4]Task_List[4]AvoidVehicles = True
Objectives[15]mission_Actors[4]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[4]Task_List[4]AvoidActors = False
Objectives[15]mission_Actors[4]Task_List[4]AvoidObjects = True
Objectives[15]mission_Actors[4]Task_List[4]StopAtLights = False
Objectives[15]mission_Actors[4]Task_List[4]UseBlinkers = True
Objectives[15]mission_Actors[4]Task_List[4]AllowGoingWrongWay = True
Objectives[15]mission_Actors[4]Task_List[4]Reverse = False
Objectives[15]mission_Actors[4]Task_List[4]TakeShortestPath = True
Objectives[15]mission_Actors[4]Task_List[4]IgnoreRoads = False
Objectives[15]mission_Actors[4]Task_List[4]IgnoreAllPathing = False
Objectives[15]mission_Actors[4]Task_List[4]AvoidHighWays = False
Objectives[15]mission_Actors[4]Task_List[5]Type = Drive
Objectives[15]mission_Actors[4]Task_List[5]PositionX = -2171,229
Objectives[15]mission_Actors[4]Task_List[5]PositionY = 4517,859
Objectives[15]mission_Actors[4]Task_List[5]PositionZ = 34,69029
Objectives[15]mission_Actors[4]Task_List[5]Speed = 100
Objectives[15]mission_Actors[4]Task_List[5]StopBeforeVehicles = False
Objectives[15]mission_Actors[4]Task_List[5]StopBeforeActors = False
Objectives[15]mission_Actors[4]Task_List[5]AvoidVehicles = True
Objectives[15]mission_Actors[4]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[4]Task_List[5]AvoidActors = False
Objectives[15]mission_Actors[4]Task_List[5]AvoidObjects = True
Objectives[15]mission_Actors[4]Task_List[5]StopAtLights = False
Objectives[15]mission_Actors[4]Task_List[5]UseBlinkers = True
Objectives[15]mission_Actors[4]Task_List[5]AllowGoingWrongWay = True
Objectives[15]mission_Actors[4]Task_List[5]Reverse = False
Objectives[15]mission_Actors[4]Task_List[5]TakeShortestPath = True
Objectives[15]mission_Actors[4]Task_List[5]IgnoreRoads = False
Objectives[15]mission_Actors[4]Task_List[5]IgnoreAllPathing = False
Objectives[15]mission_Actors[4]Task_List[5]AvoidHighWays = False
Objectives[15]mission_Actors[4]Task_List[6]Type = Drive
Objectives[15]mission_Actors[4]Task_List[6]PositionX = -993,7995
Objectives[15]mission_Actors[4]Task_List[6]PositionY = 4349,586
Objectives[15]mission_Actors[4]Task_List[6]PositionZ = 12,15419
Objectives[15]mission_Actors[4]Task_List[6]Speed = 100
Objectives[15]mission_Actors[4]Task_List[6]StopBeforeVehicles = False
Objectives[15]mission_Actors[4]Task_List[6]StopBeforeActors = False
Objectives[15]mission_Actors[4]Task_List[6]AvoidVehicles = True
Objectives[15]mission_Actors[4]Task_List[6]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[4]Task_List[6]AvoidActors = False
Objectives[15]mission_Actors[4]Task_List[6]AvoidObjects = True
Objectives[15]mission_Actors[4]Task_List[6]StopAtLights = False
Objectives[15]mission_Actors[4]Task_List[6]UseBlinkers = True
Objectives[15]mission_Actors[4]Task_List[6]AllowGoingWrongWay = True
Objectives[15]mission_Actors[4]Task_List[6]Reverse = False
Objectives[15]mission_Actors[4]Task_List[6]TakeShortestPath = True
Objectives[15]mission_Actors[4]Task_List[6]IgnoreRoads = False
Objectives[15]mission_Actors[4]Task_List[6]IgnoreAllPathing = False
Objectives[15]mission_Actors[4]Task_List[6]AvoidHighWays = False
Objectives[15]mission_Actors[4]Task_List[7]Type = Drive
Objectives[15]mission_Actors[4]Task_List[7]PositionX = -229,8091
Objectives[15]mission_Actors[4]Task_List[7]PositionY = 4131,962
Objectives[15]mission_Actors[4]Task_List[7]PositionZ = 40,06622
Objectives[15]mission_Actors[4]Task_List[7]Speed = 100
Objectives[15]mission_Actors[4]Task_List[7]StopBeforeVehicles = False
Objectives[15]mission_Actors[4]Task_List[7]StopBeforeActors = False
Objectives[15]mission_Actors[4]Task_List[7]AvoidVehicles = True
Objectives[15]mission_Actors[4]Task_List[7]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[4]Task_List[7]AvoidActors = False
Objectives[15]mission_Actors[4]Task_List[7]AvoidObjects = True
Objectives[15]mission_Actors[4]Task_List[7]StopAtLights = False
Objectives[15]mission_Actors[4]Task_List[7]UseBlinkers = True
Objectives[15]mission_Actors[4]Task_List[7]AllowGoingWrongWay = True
Objectives[15]mission_Actors[4]Task_List[7]Reverse = False
Objectives[15]mission_Actors[4]Task_List[7]TakeShortestPath = True
Objectives[15]mission_Actors[4]Task_List[7]IgnoreRoads = False
Objectives[15]mission_Actors[4]Task_List[7]IgnoreAllPathing = False
Objectives[15]mission_Actors[4]Task_List[7]AvoidHighWays = False
Objectives[15]mission_Actors[4]Task_List[8]Type = Drive
Objectives[15]mission_Actors[4]Task_List[8]PositionX = 911,605
Objectives[15]mission_Actors[4]Task_List[8]PositionY = 3220,171
Objectives[15]mission_Actors[4]Task_List[8]PositionZ = 37,40913
Objectives[15]mission_Actors[4]Task_List[8]Speed = 100
Objectives[15]mission_Actors[4]Task_List[8]StopBeforeVehicles = False
Objectives[15]mission_Actors[4]Task_List[8]StopBeforeActors = False
Objectives[15]mission_Actors[4]Task_List[8]AvoidVehicles = True
Objectives[15]mission_Actors[4]Task_List[8]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[4]Task_List[8]AvoidActors = False
Objectives[15]mission_Actors[4]Task_List[8]AvoidObjects = True
Objectives[15]mission_Actors[4]Task_List[8]StopAtLights = False
Objectives[15]mission_Actors[4]Task_List[8]UseBlinkers = True
Objectives[15]mission_Actors[4]Task_List[8]AllowGoingWrongWay = True
Objectives[15]mission_Actors[4]Task_List[8]Reverse = False
Objectives[15]mission_Actors[4]Task_List[8]TakeShortestPath = True
Objectives[15]mission_Actors[4]Task_List[8]IgnoreRoads = False
Objectives[15]mission_Actors[4]Task_List[8]IgnoreAllPathing = False
Objectives[15]mission_Actors[4]Task_List[8]AvoidHighWays = False
Objectives[15]mission_Actors[4]Task_List[9]Type = Drive
Objectives[15]mission_Actors[4]Task_List[9]PositionX = 919,3522
Objectives[15]mission_Actors[4]Task_List[9]PositionY = 3156,607
Objectives[15]mission_Actors[4]Task_List[9]PositionZ = 38,43405
Objectives[15]mission_Actors[4]Task_List[9]Speed = 100
Objectives[15]mission_Actors[4]Task_List[9]StopBeforeVehicles = False
Objectives[15]mission_Actors[4]Task_List[9]StopBeforeActors = False
Objectives[15]mission_Actors[4]Task_List[9]AvoidVehicles = True
Objectives[15]mission_Actors[4]Task_List[9]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[4]Task_List[9]AvoidActors = False
Objectives[15]mission_Actors[4]Task_List[9]AvoidObjects = True
Objectives[15]mission_Actors[4]Task_List[9]StopAtLights = False
Objectives[15]mission_Actors[4]Task_List[9]UseBlinkers = True
Objectives[15]mission_Actors[4]Task_List[9]AllowGoingWrongWay = True
Objectives[15]mission_Actors[4]Task_List[9]Reverse = False
Objectives[15]mission_Actors[4]Task_List[9]TakeShortestPath = True
Objectives[15]mission_Actors[4]Task_List[9]IgnoreRoads = True
Objectives[15]mission_Actors[4]Task_List[9]IgnoreAllPathing = True
Objectives[15]mission_Actors[4]Task_List[9]AvoidHighWays = True
Objectives[15]mission_Actors[5]Survive_Number = 0
Objectives[15]mission_Actors[5]Failed_Text = 
Objectives[15]mission_Actors[5]Remove_After = 0
Objectives[15]mission_Actors[5]positionX = 927,9429
Objectives[15]mission_Actors[5]positionY = 3045,218
Objectives[15]mission_Actors[5]positionZ = 40,43699
Objectives[15]mission_Actors[5]Heading = 125,6632
Objectives[15]mission_Actors[5]String_Name = s_m_y_ammucity_01
Objectives[15]mission_Actors[5]Relationship_Group = Enemy1
Objectives[15]mission_Actors[5]AddBlip = True
Objectives[15]mission_Actors[5]ShowCone = False
Objectives[15]mission_Actors[5]Invincible = False
Objectives[15]mission_Actors[5]SetHealth = 100
Objectives[15]mission_Actors[5]DieFromHeadShot = True
Objectives[15]mission_Actors[5]CanExitVehicle = True
Objectives[15]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[5]AlwaysFight = True
Objectives[15]mission_Actors[5]Seeing_Range = 30
Objectives[15]mission_Actors[5]Hearing_Range = 30
Objectives[15]mission_Actors[5]CombatMovement = Offensive
Objectives[15]mission_Actors[5]weapon = Pistol
Objectives[15]mission_Actors[5]Variation = Random
Objectives[15]mission_Actors[5]Task = 99
Objectives[15]mission_Actors[5]Task_Guard_Range = 5
Objectives[15]mission_Actors[5]Task_Stay_In_Range = True
Objectives[15]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[5]Task_Scenario = NONE
Objectives[15]mission_Actors[5]Task_List_Count = 12
Objectives[15]mission_Actors[5]Task_Repeat = True
Objectives[15]mission_Actors[5]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[5]Task_List[0]PositionX = 941,6967
Objectives[15]mission_Actors[5]Task_List[0]PositionY = 3039,595
Objectives[15]mission_Actors[5]Task_List[0]PositionZ = 39,55112
Objectives[15]mission_Actors[5]Task_List[0]Block = True
Objectives[15]mission_Actors[5]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[5]Task_List[1]PositionX = 967,8896
Objectives[15]mission_Actors[5]Task_List[1]PositionY = 3044,802
Objectives[15]mission_Actors[5]Task_List[1]PositionZ = 38,91807
Objectives[15]mission_Actors[5]Task_List[1]Speed = 2
Objectives[15]mission_Actors[5]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[5]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[5]Task_List[2]Type = Drive
Objectives[15]mission_Actors[5]Task_List[2]PositionX = -111,9139
Objectives[15]mission_Actors[5]Task_List[2]PositionY = 3625,296
Objectives[15]mission_Actors[5]Task_List[2]PositionZ = 44,31874
Objectives[15]mission_Actors[5]Task_List[2]Speed = 100
Objectives[15]mission_Actors[5]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[5]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[5]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[5]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[5]Task_List[2]AvoidActors = False
Objectives[15]mission_Actors[5]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[5]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[5]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[5]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[5]Task_List[2]Reverse = False
Objectives[15]mission_Actors[5]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[5]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[5]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[5]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[5]Task_List[3]Type = Drive
Objectives[15]mission_Actors[5]Task_List[3]PositionX = -196,5283
Objectives[15]mission_Actors[5]Task_List[3]PositionY = 4216,945
Objectives[15]mission_Actors[5]Task_List[3]PositionZ = 44,26501
Objectives[15]mission_Actors[5]Task_List[3]Speed = 100
Objectives[15]mission_Actors[5]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[5]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[5]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[5]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[5]Task_List[3]AvoidActors = False
Objectives[15]mission_Actors[5]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[5]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[5]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[5]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[5]Task_List[3]Reverse = False
Objectives[15]mission_Actors[5]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[5]Task_List[3]IgnoreRoads = False
Objectives[15]mission_Actors[5]Task_List[3]IgnoreAllPathing = False
Objectives[15]mission_Actors[5]Task_List[3]AvoidHighWays = False
Objectives[15]mission_Actors[5]Task_List[4]Type = Drive
Objectives[15]mission_Actors[5]Task_List[4]PositionX = -131,2763
Objectives[15]mission_Actors[5]Task_List[4]PositionY = 4277,982
Objectives[15]mission_Actors[5]Task_List[4]PositionZ = 44,38991
Objectives[15]mission_Actors[5]Task_List[4]Speed = 100
Objectives[15]mission_Actors[5]Task_List[4]StopBeforeVehicles = False
Objectives[15]mission_Actors[5]Task_List[4]StopBeforeActors = False
Objectives[15]mission_Actors[5]Task_List[4]AvoidVehicles = True
Objectives[15]mission_Actors[5]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[5]Task_List[4]AvoidActors = False
Objectives[15]mission_Actors[5]Task_List[4]AvoidObjects = True
Objectives[15]mission_Actors[5]Task_List[4]StopAtLights = False
Objectives[15]mission_Actors[5]Task_List[4]UseBlinkers = True
Objectives[15]mission_Actors[5]Task_List[4]AllowGoingWrongWay = True
Objectives[15]mission_Actors[5]Task_List[4]Reverse = False
Objectives[15]mission_Actors[5]Task_List[4]TakeShortestPath = True
Objectives[15]mission_Actors[5]Task_List[4]IgnoreRoads = True
Objectives[15]mission_Actors[5]Task_List[4]IgnoreAllPathing = True
Objectives[15]mission_Actors[5]Task_List[4]AvoidHighWays = True
Objectives[15]mission_Actors[5]Task_List[5]Type = Drive
Objectives[15]mission_Actors[5]Task_List[5]PositionX = -550,7056
Objectives[15]mission_Actors[5]Task_List[5]PositionY = 4518,433
Objectives[15]mission_Actors[5]Task_List[5]PositionZ = 73,91546
Objectives[15]mission_Actors[5]Task_List[5]Speed = 10
Objectives[15]mission_Actors[5]Task_List[5]StopBeforeVehicles = False
Objectives[15]mission_Actors[5]Task_List[5]StopBeforeActors = False
Objectives[15]mission_Actors[5]Task_List[5]AvoidVehicles = True
Objectives[15]mission_Actors[5]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[5]Task_List[5]AvoidActors = False
Objectives[15]mission_Actors[5]Task_List[5]AvoidObjects = True
Objectives[15]mission_Actors[5]Task_List[5]StopAtLights = False
Objectives[15]mission_Actors[5]Task_List[5]UseBlinkers = True
Objectives[15]mission_Actors[5]Task_List[5]AllowGoingWrongWay = True
Objectives[15]mission_Actors[5]Task_List[5]Reverse = False
Objectives[15]mission_Actors[5]Task_List[5]TakeShortestPath = True
Objectives[15]mission_Actors[5]Task_List[5]IgnoreRoads = False
Objectives[15]mission_Actors[5]Task_List[5]IgnoreAllPathing = False
Objectives[15]mission_Actors[5]Task_List[5]AvoidHighWays = False
Objectives[15]mission_Actors[5]Task_List[6]Type = Drive
Objectives[15]mission_Actors[5]Task_List[6]PositionX = -1164,862
Objectives[15]mission_Actors[5]Task_List[6]PositionY = 4640,262
Objectives[15]mission_Actors[5]Task_List[6]PositionZ = 144,5775
Objectives[15]mission_Actors[5]Task_List[6]Speed = 10
Objectives[15]mission_Actors[5]Task_List[6]StopBeforeVehicles = False
Objectives[15]mission_Actors[5]Task_List[6]StopBeforeActors = False
Objectives[15]mission_Actors[5]Task_List[6]AvoidVehicles = True
Objectives[15]mission_Actors[5]Task_List[6]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[5]Task_List[6]AvoidActors = False
Objectives[15]mission_Actors[5]Task_List[6]AvoidObjects = True
Objectives[15]mission_Actors[5]Task_List[6]StopAtLights = False
Objectives[15]mission_Actors[5]Task_List[6]UseBlinkers = True
Objectives[15]mission_Actors[5]Task_List[6]AllowGoingWrongWay = True
Objectives[15]mission_Actors[5]Task_List[6]Reverse = False
Objectives[15]mission_Actors[5]Task_List[6]TakeShortestPath = True
Objectives[15]mission_Actors[5]Task_List[6]IgnoreRoads = False
Objectives[15]mission_Actors[5]Task_List[6]IgnoreAllPathing = False
Objectives[15]mission_Actors[5]Task_List[6]AvoidHighWays = False
Objectives[15]mission_Actors[5]Task_List[7]Type = Drive
Objectives[15]mission_Actors[5]Task_List[7]PositionX = -1433,026
Objectives[15]mission_Actors[5]Task_List[7]PositionY = 4715,378
Objectives[15]mission_Actors[5]Task_List[7]PositionZ = 41,54284
Objectives[15]mission_Actors[5]Task_List[7]Speed = 10
Objectives[15]mission_Actors[5]Task_List[7]StopBeforeVehicles = False
Objectives[15]mission_Actors[5]Task_List[7]StopBeforeActors = False
Objectives[15]mission_Actors[5]Task_List[7]AvoidVehicles = True
Objectives[15]mission_Actors[5]Task_List[7]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[5]Task_List[7]AvoidActors = False
Objectives[15]mission_Actors[5]Task_List[7]AvoidObjects = True
Objectives[15]mission_Actors[5]Task_List[7]StopAtLights = False
Objectives[15]mission_Actors[5]Task_List[7]UseBlinkers = True
Objectives[15]mission_Actors[5]Task_List[7]AllowGoingWrongWay = True
Objectives[15]mission_Actors[5]Task_List[7]Reverse = False
Objectives[15]mission_Actors[5]Task_List[7]TakeShortestPath = True
Objectives[15]mission_Actors[5]Task_List[7]IgnoreRoads = False
Objectives[15]mission_Actors[5]Task_List[7]IgnoreAllPathing = False
Objectives[15]mission_Actors[5]Task_List[7]AvoidHighWays = False
Objectives[15]mission_Actors[5]Task_List[8]Type = Drive
Objectives[15]mission_Actors[5]Task_List[8]PositionX = -2285,342
Objectives[15]mission_Actors[5]Task_List[8]PositionY = 4235,467
Objectives[15]mission_Actors[5]Task_List[8]PositionZ = 42,13952
Objectives[15]mission_Actors[5]Task_List[8]Speed = 100
Objectives[15]mission_Actors[5]Task_List[8]StopBeforeVehicles = False
Objectives[15]mission_Actors[5]Task_List[8]StopBeforeActors = False
Objectives[15]mission_Actors[5]Task_List[8]AvoidVehicles = True
Objectives[15]mission_Actors[5]Task_List[8]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[5]Task_List[8]AvoidActors = False
Objectives[15]mission_Actors[5]Task_List[8]AvoidObjects = True
Objectives[15]mission_Actors[5]Task_List[8]StopAtLights = False
Objectives[15]mission_Actors[5]Task_List[8]UseBlinkers = True
Objectives[15]mission_Actors[5]Task_List[8]AllowGoingWrongWay = True
Objectives[15]mission_Actors[5]Task_List[8]Reverse = False
Objectives[15]mission_Actors[5]Task_List[8]TakeShortestPath = True
Objectives[15]mission_Actors[5]Task_List[8]IgnoreRoads = False
Objectives[15]mission_Actors[5]Task_List[8]IgnoreAllPathing = False
Objectives[15]mission_Actors[5]Task_List[8]AvoidHighWays = False
Objectives[15]mission_Actors[5]Task_List[9]Type = Drive
Objectives[15]mission_Actors[5]Task_List[9]PositionX = -2429,425
Objectives[15]mission_Actors[5]Task_List[9]PositionY = 4219,76
Objectives[15]mission_Actors[5]Task_List[9]PositionZ = 7,9645
Objectives[15]mission_Actors[5]Task_List[9]Speed = 10
Objectives[15]mission_Actors[5]Task_List[9]StopBeforeVehicles = False
Objectives[15]mission_Actors[5]Task_List[9]StopBeforeActors = False
Objectives[15]mission_Actors[5]Task_List[9]AvoidVehicles = True
Objectives[15]mission_Actors[5]Task_List[9]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[5]Task_List[9]AvoidActors = False
Objectives[15]mission_Actors[5]Task_List[9]AvoidObjects = True
Objectives[15]mission_Actors[5]Task_List[9]StopAtLights = False
Objectives[15]mission_Actors[5]Task_List[9]UseBlinkers = True
Objectives[15]mission_Actors[5]Task_List[9]AllowGoingWrongWay = True
Objectives[15]mission_Actors[5]Task_List[9]Reverse = False
Objectives[15]mission_Actors[5]Task_List[9]TakeShortestPath = True
Objectives[15]mission_Actors[5]Task_List[9]IgnoreRoads = False
Objectives[15]mission_Actors[5]Task_List[9]IgnoreAllPathing = False
Objectives[15]mission_Actors[5]Task_List[9]AvoidHighWays = False
Objectives[15]mission_Actors[5]Task_List[10]Type = Drive
Objectives[15]mission_Actors[5]Task_List[10]PositionX = -2619,666
Objectives[15]mission_Actors[5]Task_List[10]PositionY = 3476,542
Objectives[15]mission_Actors[5]Task_List[10]PositionZ = 14,42341
Objectives[15]mission_Actors[5]Task_List[10]Speed = 100
Objectives[15]mission_Actors[5]Task_List[10]StopBeforeVehicles = False
Objectives[15]mission_Actors[5]Task_List[10]StopBeforeActors = False
Objectives[15]mission_Actors[5]Task_List[10]AvoidVehicles = True
Objectives[15]mission_Actors[5]Task_List[10]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[5]Task_List[10]AvoidActors = False
Objectives[15]mission_Actors[5]Task_List[10]AvoidObjects = True
Objectives[15]mission_Actors[5]Task_List[10]StopAtLights = False
Objectives[15]mission_Actors[5]Task_List[10]UseBlinkers = True
Objectives[15]mission_Actors[5]Task_List[10]AllowGoingWrongWay = True
Objectives[15]mission_Actors[5]Task_List[10]Reverse = False
Objectives[15]mission_Actors[5]Task_List[10]TakeShortestPath = True
Objectives[15]mission_Actors[5]Task_List[10]IgnoreRoads = True
Objectives[15]mission_Actors[5]Task_List[10]IgnoreAllPathing = True
Objectives[15]mission_Actors[5]Task_List[10]AvoidHighWays = True
Objectives[15]mission_Actors[5]Task_List[11]Type = Drive
Objectives[15]mission_Actors[5]Task_List[11]PositionX = -1359,614
Objectives[15]mission_Actors[5]Task_List[11]PositionY = 2702,027
Objectives[15]mission_Actors[5]Task_List[11]PositionZ = 5,141335
Objectives[15]mission_Actors[5]Task_List[11]Speed = 100
Objectives[15]mission_Actors[5]Task_List[11]StopBeforeVehicles = False
Objectives[15]mission_Actors[5]Task_List[11]StopBeforeActors = False
Objectives[15]mission_Actors[5]Task_List[11]AvoidVehicles = True
Objectives[15]mission_Actors[5]Task_List[11]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[5]Task_List[11]AvoidActors = False
Objectives[15]mission_Actors[5]Task_List[11]AvoidObjects = True
Objectives[15]mission_Actors[5]Task_List[11]StopAtLights = False
Objectives[15]mission_Actors[5]Task_List[11]UseBlinkers = True
Objectives[15]mission_Actors[5]Task_List[11]AllowGoingWrongWay = True
Objectives[15]mission_Actors[5]Task_List[11]Reverse = False
Objectives[15]mission_Actors[5]Task_List[11]TakeShortestPath = True
Objectives[15]mission_Actors[5]Task_List[11]IgnoreRoads = False
Objectives[15]mission_Actors[5]Task_List[11]IgnoreAllPathing = False
Objectives[15]mission_Actors[5]Task_List[11]AvoidHighWays = False
Objectives[15]mission_Actors[6]Survive_Number = 0
Objectives[15]mission_Actors[6]Failed_Text = 
Objectives[15]mission_Actors[6]Remove_After = 0
Objectives[15]mission_Actors[6]positionX = 970,9849
Objectives[15]mission_Actors[6]positionY = 3058,353
Objectives[15]mission_Actors[6]positionZ = 39,72742
Objectives[15]mission_Actors[6]Heading = 65,67022
Objectives[15]mission_Actors[6]String_Name = s_m_y_ammucity_01
Objectives[15]mission_Actors[6]Relationship_Group = Neutral
Objectives[15]mission_Actors[6]AddBlip = True
Objectives[15]mission_Actors[6]ShowCone = False
Objectives[15]mission_Actors[6]Invincible = False
Objectives[15]mission_Actors[6]SetHealth = 100
Objectives[15]mission_Actors[6]DieFromHeadShot = True
Objectives[15]mission_Actors[6]CanExitVehicle = True
Objectives[15]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[6]AlwaysFight = True
Objectives[15]mission_Actors[6]Seeing_Range = 30
Objectives[15]mission_Actors[6]Hearing_Range = 30
Objectives[15]mission_Actors[6]CombatMovement = Offensive
Objectives[15]mission_Actors[6]weapon = Pistol
Objectives[15]mission_Actors[6]Variation = Random
Objectives[15]mission_Actors[6]Task = 99
Objectives[15]mission_Actors[6]Task_Guard_Range = 5
Objectives[15]mission_Actors[6]Task_Stay_In_Range = True
Objectives[15]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[6]Task_Scenario = NONE
Objectives[15]mission_Actors[6]Task_List_Count = 8
Objectives[15]mission_Actors[6]Task_Repeat = True
Objectives[15]mission_Actors[6]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[6]Task_List[0]PositionX = 943,9726
Objectives[15]mission_Actors[6]Task_List[0]PositionY = 3039,822
Objectives[15]mission_Actors[6]Task_List[0]PositionZ = 39,7091
Objectives[15]mission_Actors[6]Task_List[0]Block = True
Objectives[15]mission_Actors[6]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[6]Task_List[1]PositionX = 967,8217
Objectives[15]mission_Actors[6]Task_List[1]PositionY = 3057,63
Objectives[15]mission_Actors[6]Task_List[1]PositionZ = 39,53345
Objectives[15]mission_Actors[6]Task_List[1]Speed = 2
Objectives[15]mission_Actors[6]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[6]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[6]Task_List[2]Type = Drive
Objectives[15]mission_Actors[6]Task_List[2]PositionX = -242,8524
Objectives[15]mission_Actors[6]Task_List[2]PositionY = 2602,527
Objectives[15]mission_Actors[6]Task_List[2]PositionZ = 62,225
Objectives[15]mission_Actors[6]Task_List[2]Speed = 100
Objectives[15]mission_Actors[6]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[6]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[6]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[6]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[6]Task_List[2]AvoidActors = False
Objectives[15]mission_Actors[6]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[6]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[6]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[6]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[6]Task_List[2]Reverse = False
Objectives[15]mission_Actors[6]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[6]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[6]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[6]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[6]Task_List[3]Type = Drive
Objectives[15]mission_Actors[6]Task_List[3]PositionX = -753,1871
Objectives[15]mission_Actors[6]Task_List[3]PositionY = 2938,058
Objectives[15]mission_Actors[6]Task_List[3]PositionZ = 25,44439
Objectives[15]mission_Actors[6]Task_List[3]Speed = 100
Objectives[15]mission_Actors[6]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[6]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[6]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[6]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[6]Task_List[3]AvoidActors = False
Objectives[15]mission_Actors[6]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[6]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[6]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[6]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[6]Task_List[3]Reverse = False
Objectives[15]mission_Actors[6]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[6]Task_List[3]IgnoreRoads = False
Objectives[15]mission_Actors[6]Task_List[3]IgnoreAllPathing = False
Objectives[15]mission_Actors[6]Task_List[3]AvoidHighWays = False
Objectives[15]mission_Actors[6]Task_List[4]Type = Drive
Objectives[15]mission_Actors[6]Task_List[4]PositionX = -2572,182
Objectives[15]mission_Actors[6]Task_List[4]PositionY = 2875,091
Objectives[15]mission_Actors[6]Task_List[4]PositionZ = 2,992752
Objectives[15]mission_Actors[6]Task_List[4]Speed = 100
Objectives[15]mission_Actors[6]Task_List[4]StopBeforeVehicles = False
Objectives[15]mission_Actors[6]Task_List[4]StopBeforeActors = False
Objectives[15]mission_Actors[6]Task_List[4]AvoidVehicles = True
Objectives[15]mission_Actors[6]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[6]Task_List[4]AvoidActors = False
Objectives[15]mission_Actors[6]Task_List[4]AvoidObjects = True
Objectives[15]mission_Actors[6]Task_List[4]StopAtLights = False
Objectives[15]mission_Actors[6]Task_List[4]UseBlinkers = True
Objectives[15]mission_Actors[6]Task_List[4]AllowGoingWrongWay = True
Objectives[15]mission_Actors[6]Task_List[4]Reverse = False
Objectives[15]mission_Actors[6]Task_List[4]TakeShortestPath = True
Objectives[15]mission_Actors[6]Task_List[4]IgnoreRoads = False
Objectives[15]mission_Actors[6]Task_List[4]IgnoreAllPathing = False
Objectives[15]mission_Actors[6]Task_List[4]AvoidHighWays = False
Objectives[15]mission_Actors[6]Task_List[5]Type = Drive
Objectives[15]mission_Actors[6]Task_List[5]PositionX = -2189,252
Objectives[15]mission_Actors[6]Task_List[5]PositionY = 4502,203
Objectives[15]mission_Actors[6]Task_List[5]PositionZ = 34,02681
Objectives[15]mission_Actors[6]Task_List[5]Speed = 100
Objectives[15]mission_Actors[6]Task_List[5]StopBeforeVehicles = False
Objectives[15]mission_Actors[6]Task_List[5]StopBeforeActors = False
Objectives[15]mission_Actors[6]Task_List[5]AvoidVehicles = True
Objectives[15]mission_Actors[6]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[6]Task_List[5]AvoidActors = False
Objectives[15]mission_Actors[6]Task_List[5]AvoidObjects = True
Objectives[15]mission_Actors[6]Task_List[5]StopAtLights = False
Objectives[15]mission_Actors[6]Task_List[5]UseBlinkers = True
Objectives[15]mission_Actors[6]Task_List[5]AllowGoingWrongWay = True
Objectives[15]mission_Actors[6]Task_List[5]Reverse = False
Objectives[15]mission_Actors[6]Task_List[5]TakeShortestPath = True
Objectives[15]mission_Actors[6]Task_List[5]IgnoreRoads = False
Objectives[15]mission_Actors[6]Task_List[5]IgnoreAllPathing = False
Objectives[15]mission_Actors[6]Task_List[5]AvoidHighWays = False
Objectives[15]mission_Actors[6]Task_List[6]Type = Drive
Objectives[15]mission_Actors[6]Task_List[6]PositionX = -1106,665
Objectives[15]mission_Actors[6]Task_List[6]PositionY = 4283,972
Objectives[15]mission_Actors[6]Task_List[6]PositionZ = 91,27074
Objectives[15]mission_Actors[6]Task_List[6]Speed = 100
Objectives[15]mission_Actors[6]Task_List[6]StopBeforeVehicles = False
Objectives[15]mission_Actors[6]Task_List[6]StopBeforeActors = False
Objectives[15]mission_Actors[6]Task_List[6]AvoidVehicles = True
Objectives[15]mission_Actors[6]Task_List[6]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[6]Task_List[6]AvoidActors = False
Objectives[15]mission_Actors[6]Task_List[6]AvoidObjects = True
Objectives[15]mission_Actors[6]Task_List[6]StopAtLights = False
Objectives[15]mission_Actors[6]Task_List[6]UseBlinkers = True
Objectives[15]mission_Actors[6]Task_List[6]AllowGoingWrongWay = True
Objectives[15]mission_Actors[6]Task_List[6]Reverse = False
Objectives[15]mission_Actors[6]Task_List[6]TakeShortestPath = True
Objectives[15]mission_Actors[6]Task_List[6]IgnoreRoads = False
Objectives[15]mission_Actors[6]Task_List[6]IgnoreAllPathing = False
Objectives[15]mission_Actors[6]Task_List[6]AvoidHighWays = False
Objectives[15]mission_Actors[6]Task_List[7]Type = Drive
Objectives[15]mission_Actors[6]Task_List[7]PositionX = -190,9091
Objectives[15]mission_Actors[6]Task_List[7]PositionY = 3710,233
Objectives[15]mission_Actors[6]Task_List[7]PositionZ = 43,40355
Objectives[15]mission_Actors[6]Task_List[7]Speed = 100
Objectives[15]mission_Actors[6]Task_List[7]StopBeforeVehicles = False
Objectives[15]mission_Actors[6]Task_List[7]StopBeforeActors = False
Objectives[15]mission_Actors[6]Task_List[7]AvoidVehicles = True
Objectives[15]mission_Actors[6]Task_List[7]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[6]Task_List[7]AvoidActors = False
Objectives[15]mission_Actors[6]Task_List[7]AvoidObjects = True
Objectives[15]mission_Actors[6]Task_List[7]StopAtLights = False
Objectives[15]mission_Actors[6]Task_List[7]UseBlinkers = True
Objectives[15]mission_Actors[6]Task_List[7]AllowGoingWrongWay = True
Objectives[15]mission_Actors[6]Task_List[7]Reverse = False
Objectives[15]mission_Actors[6]Task_List[7]TakeShortestPath = True
Objectives[15]mission_Actors[6]Task_List[7]IgnoreRoads = False
Objectives[15]mission_Actors[6]Task_List[7]IgnoreAllPathing = False
Objectives[15]mission_Actors[6]Task_List[7]AvoidHighWays = False
Objectives[15]mission_Actors[7]Survive_Number = 0
Objectives[15]mission_Actors[7]Failed_Text = 
Objectives[15]mission_Actors[7]Remove_After = 0
Objectives[15]mission_Actors[7]positionX = 925,0452
Objectives[15]mission_Actors[7]positionY = 3042,353
Objectives[15]mission_Actors[7]positionZ = 40,27238
Objectives[15]mission_Actors[7]Heading = 25,0008
Objectives[15]mission_Actors[7]String_Name = s_m_y_dockwork_01
Objectives[15]mission_Actors[7]Relationship_Group = Enemy1
Objectives[15]mission_Actors[7]AddBlip = True
Objectives[15]mission_Actors[7]ShowCone = False
Objectives[15]mission_Actors[7]Invincible = False
Objectives[15]mission_Actors[7]SetHealth = 100
Objectives[15]mission_Actors[7]DieFromHeadShot = True
Objectives[15]mission_Actors[7]CanExitVehicle = True
Objectives[15]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[7]AlwaysFight = True
Objectives[15]mission_Actors[7]Seeing_Range = 30
Objectives[15]mission_Actors[7]Hearing_Range = 30
Objectives[15]mission_Actors[7]CombatMovement = Offensive
Objectives[15]mission_Actors[7]weapon = Pistol
Objectives[15]mission_Actors[7]Variation = Random
Objectives[15]mission_Actors[7]Task = 99
Objectives[15]mission_Actors[7]Task_Guard_Range = 5
Objectives[15]mission_Actors[7]Task_Stay_In_Range = True
Objectives[15]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[7]Task_Scenario = NONE
Objectives[15]mission_Actors[7]Task_List_Count = 21
Objectives[15]mission_Actors[7]Task_Repeat = True
Objectives[15]mission_Actors[7]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[7]Task_List[0]PositionX = 942,6859
Objectives[15]mission_Actors[7]Task_List[0]PositionY = 3047,846
Objectives[15]mission_Actors[7]Task_List[0]PositionZ = 39,66869
Objectives[15]mission_Actors[7]Task_List[0]Block = True
Objectives[15]mission_Actors[7]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[7]Task_List[1]PositionX = 918,6929
Objectives[15]mission_Actors[7]Task_List[1]PositionY = 3020,751
Objectives[15]mission_Actors[7]Task_List[1]PositionZ = 38,96033
Objectives[15]mission_Actors[7]Task_List[1]Speed = 2
Objectives[15]mission_Actors[7]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[7]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[7]Task_List[2]Type = Drive
Objectives[15]mission_Actors[7]Task_List[2]PositionX = -361,8893
Objectives[15]mission_Actors[7]Task_List[2]PositionY = 2951,217
Objectives[15]mission_Actors[7]Task_List[2]PositionZ = 24,67814
Objectives[15]mission_Actors[7]Task_List[2]Speed = 100
Objectives[15]mission_Actors[7]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[2]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[2]Reverse = False
Objectives[15]mission_Actors[7]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[7]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[7]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[7]Task_List[3]Type = Drive
Objectives[15]mission_Actors[7]Task_List[3]PositionX = -430,4928
Objectives[15]mission_Actors[7]Task_List[3]PositionY = 2934,085
Objectives[15]mission_Actors[7]Task_List[3]PositionZ = 13,76567
Objectives[15]mission_Actors[7]Task_List[3]Speed = 100
Objectives[15]mission_Actors[7]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[3]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[3]Reverse = False
Objectives[15]mission_Actors[7]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[3]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[3]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[3]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[4]Type = Drive
Objectives[15]mission_Actors[7]Task_List[4]PositionX = -500,0159
Objectives[15]mission_Actors[7]Task_List[4]PositionY = 2903,372
Objectives[15]mission_Actors[7]Task_List[4]PositionZ = 13,72777
Objectives[15]mission_Actors[7]Task_List[4]Speed = 100
Objectives[15]mission_Actors[7]Task_List[4]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[4]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[4]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[4]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[4]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[4]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[4]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[4]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[4]Reverse = False
Objectives[15]mission_Actors[7]Task_List[4]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[4]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[4]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[4]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[5]Type = Drive
Objectives[15]mission_Actors[7]Task_List[5]PositionX = -621,0816
Objectives[15]mission_Actors[7]Task_List[5]PositionY = 2963,846
Objectives[15]mission_Actors[7]Task_List[5]PositionZ = 13,68494
Objectives[15]mission_Actors[7]Task_List[5]Speed = 100
Objectives[15]mission_Actors[7]Task_List[5]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[5]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[5]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[5]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[5]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[5]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[5]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[5]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[5]Reverse = False
Objectives[15]mission_Actors[7]Task_List[5]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[5]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[5]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[5]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[6]Type = Drive
Objectives[15]mission_Actors[7]Task_List[6]PositionX = -725,4747
Objectives[15]mission_Actors[7]Task_List[6]PositionY = 2871,858
Objectives[15]mission_Actors[7]Task_List[6]PositionZ = 13,6885
Objectives[15]mission_Actors[7]Task_List[6]Speed = 100
Objectives[15]mission_Actors[7]Task_List[6]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[6]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[6]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[6]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[6]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[6]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[6]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[6]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[6]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[6]Reverse = False
Objectives[15]mission_Actors[7]Task_List[6]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[6]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[6]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[6]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[7]Type = Drive
Objectives[15]mission_Actors[7]Task_List[7]PositionX = -866,2871
Objectives[15]mission_Actors[7]Task_List[7]PositionY = 2795,879
Objectives[15]mission_Actors[7]Task_List[7]PositionZ = 10,27009
Objectives[15]mission_Actors[7]Task_List[7]Speed = 100
Objectives[15]mission_Actors[7]Task_List[7]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[7]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[7]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[7]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[7]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[7]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[7]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[7]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[7]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[7]Reverse = False
Objectives[15]mission_Actors[7]Task_List[7]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[7]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[7]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[7]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[8]Type = Drive
Objectives[15]mission_Actors[7]Task_List[8]PositionX = -1037,095
Objectives[15]mission_Actors[7]Task_List[8]PositionY = 2832,256
Objectives[15]mission_Actors[7]Task_List[8]PositionZ = 4,742195
Objectives[15]mission_Actors[7]Task_List[8]Speed = 100
Objectives[15]mission_Actors[7]Task_List[8]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[8]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[8]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[8]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[8]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[8]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[8]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[8]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[8]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[8]Reverse = False
Objectives[15]mission_Actors[7]Task_List[8]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[8]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[8]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[8]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[9]Type = Drive
Objectives[15]mission_Actors[7]Task_List[9]PositionX = -1166,069
Objectives[15]mission_Actors[7]Task_List[9]PositionY = 2768,142
Objectives[15]mission_Actors[7]Task_List[9]PositionZ = 0,5000572
Objectives[15]mission_Actors[7]Task_List[9]Speed = 100
Objectives[15]mission_Actors[7]Task_List[9]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[9]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[9]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[9]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[9]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[9]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[9]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[9]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[9]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[9]Reverse = False
Objectives[15]mission_Actors[7]Task_List[9]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[9]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[9]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[9]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[10]Type = Drive
Objectives[15]mission_Actors[7]Task_List[10]PositionX = -1244,676
Objectives[15]mission_Actors[7]Task_List[10]PositionY = 2676,917
Objectives[15]mission_Actors[7]Task_List[10]PositionZ = 0,5
Objectives[15]mission_Actors[7]Task_List[10]Speed = 100
Objectives[15]mission_Actors[7]Task_List[10]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[10]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[10]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[10]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[10]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[10]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[10]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[10]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[10]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[10]Reverse = False
Objectives[15]mission_Actors[7]Task_List[10]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[10]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[10]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[10]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[11]Type = Drive
Objectives[15]mission_Actors[7]Task_List[11]PositionX = -1477,043
Objectives[15]mission_Actors[7]Task_List[11]PositionY = 2623,494
Objectives[15]mission_Actors[7]Task_List[11]PositionZ = 0,5
Objectives[15]mission_Actors[7]Task_List[11]Speed = 100
Objectives[15]mission_Actors[7]Task_List[11]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[11]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[11]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[11]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[11]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[11]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[11]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[11]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[11]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[11]Reverse = False
Objectives[15]mission_Actors[7]Task_List[11]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[11]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[11]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[11]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[12]Type = Drive
Objectives[15]mission_Actors[7]Task_List[12]PositionX = -1854,283
Objectives[15]mission_Actors[7]Task_List[12]PositionY = 2598,883
Objectives[15]mission_Actors[7]Task_List[12]PositionZ = -1,468201
Objectives[15]mission_Actors[7]Task_List[12]Speed = 100
Objectives[15]mission_Actors[7]Task_List[12]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[12]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[12]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[12]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[12]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[12]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[12]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[12]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[12]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[12]Reverse = False
Objectives[15]mission_Actors[7]Task_List[12]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[12]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[12]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[12]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[13]Type = Drive
Objectives[15]mission_Actors[7]Task_List[13]PositionX = -2052,706
Objectives[15]mission_Actors[7]Task_List[13]PositionY = 2546,649
Objectives[15]mission_Actors[7]Task_List[13]PositionZ = -1,721802
Objectives[15]mission_Actors[7]Task_List[13]Speed = 100
Objectives[15]mission_Actors[7]Task_List[13]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[13]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[13]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[13]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[13]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[13]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[13]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[13]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[13]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[13]Reverse = False
Objectives[15]mission_Actors[7]Task_List[13]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[13]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[13]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[13]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[14]Type = Drive
Objectives[15]mission_Actors[7]Task_List[14]PositionX = -2175,328
Objectives[15]mission_Actors[7]Task_List[14]PositionY = 2598,902
Objectives[15]mission_Actors[7]Task_List[14]PositionZ = -1,071075
Objectives[15]mission_Actors[7]Task_List[14]Speed = 100
Objectives[15]mission_Actors[7]Task_List[14]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[14]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[14]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[14]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[14]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[14]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[14]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[14]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[14]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[14]Reverse = False
Objectives[15]mission_Actors[7]Task_List[14]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[14]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[14]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[14]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[15]Type = Drive
Objectives[15]mission_Actors[7]Task_List[15]PositionX = -2780,481
Objectives[15]mission_Actors[7]Task_List[15]PositionY = 2588,885
Objectives[15]mission_Actors[7]Task_List[15]PositionZ = 0,609014
Objectives[15]mission_Actors[7]Task_List[15]Speed = 100
Objectives[15]mission_Actors[7]Task_List[15]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[15]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[15]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[15]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[15]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[15]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[15]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[15]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[15]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[15]Reverse = False
Objectives[15]mission_Actors[7]Task_List[15]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[15]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[15]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[15]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[16]Type = Drive
Objectives[15]mission_Actors[7]Task_List[16]PositionX = -2894,745
Objectives[15]mission_Actors[7]Task_List[16]PositionY = 3191,122
Objectives[15]mission_Actors[7]Task_List[16]PositionZ = 10,50073
Objectives[15]mission_Actors[7]Task_List[16]Speed = 100
Objectives[15]mission_Actors[7]Task_List[16]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[16]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[16]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[16]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[16]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[16]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[16]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[16]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[16]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[16]Reverse = False
Objectives[15]mission_Actors[7]Task_List[16]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[16]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[16]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[16]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[17]Type = Drive
Objectives[15]mission_Actors[7]Task_List[17]PositionX = -1799,175
Objectives[15]mission_Actors[7]Task_List[17]PositionY = 4477,593
Objectives[15]mission_Actors[7]Task_List[17]PositionZ = 14,56289
Objectives[15]mission_Actors[7]Task_List[17]Speed = 100
Objectives[15]mission_Actors[7]Task_List[17]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[17]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[17]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[17]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[17]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[17]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[17]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[17]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[17]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[17]Reverse = False
Objectives[15]mission_Actors[7]Task_List[17]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[17]IgnoreRoads = False
Objectives[15]mission_Actors[7]Task_List[17]IgnoreAllPathing = False
Objectives[15]mission_Actors[7]Task_List[17]AvoidHighWays = False
Objectives[15]mission_Actors[7]Task_List[18]Type = Drive
Objectives[15]mission_Actors[7]Task_List[18]PositionX = -207,2797
Objectives[15]mission_Actors[7]Task_List[18]PositionY = 4198,415
Objectives[15]mission_Actors[7]Task_List[18]PositionZ = 43,8075
Objectives[15]mission_Actors[7]Task_List[18]Speed = 100
Objectives[15]mission_Actors[7]Task_List[18]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[18]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[18]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[18]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[18]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[18]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[18]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[18]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[18]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[18]Reverse = False
Objectives[15]mission_Actors[7]Task_List[18]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[18]IgnoreRoads = False
Objectives[15]mission_Actors[7]Task_List[18]IgnoreAllPathing = False
Objectives[15]mission_Actors[7]Task_List[18]AvoidHighWays = False
Objectives[15]mission_Actors[7]Task_List[19]Type = Drive
Objectives[15]mission_Actors[7]Task_List[19]PositionX = 844,41
Objectives[15]mission_Actors[7]Task_List[19]PositionY = 3673,999
Objectives[15]mission_Actors[7]Task_List[19]PositionZ = 31,97071
Objectives[15]mission_Actors[7]Task_List[19]Speed = 100
Objectives[15]mission_Actors[7]Task_List[19]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[19]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[19]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[19]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[19]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[19]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[19]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[19]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[19]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[19]Reverse = False
Objectives[15]mission_Actors[7]Task_List[19]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[19]IgnoreRoads = True
Objectives[15]mission_Actors[7]Task_List[19]IgnoreAllPathing = True
Objectives[15]mission_Actors[7]Task_List[19]AvoidHighWays = True
Objectives[15]mission_Actors[7]Task_List[20]Type = Drive
Objectives[15]mission_Actors[7]Task_List[20]PositionX = 1109,055
Objectives[15]mission_Actors[7]Task_List[20]PositionY = 3388,417
Objectives[15]mission_Actors[7]Task_List[20]PositionZ = 34,01417
Objectives[15]mission_Actors[7]Task_List[20]Speed = 100
Objectives[15]mission_Actors[7]Task_List[20]StopBeforeVehicles = False
Objectives[15]mission_Actors[7]Task_List[20]StopBeforeActors = False
Objectives[15]mission_Actors[7]Task_List[20]AvoidVehicles = True
Objectives[15]mission_Actors[7]Task_List[20]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[7]Task_List[20]AvoidActors = False
Objectives[15]mission_Actors[7]Task_List[20]AvoidObjects = True
Objectives[15]mission_Actors[7]Task_List[20]StopAtLights = False
Objectives[15]mission_Actors[7]Task_List[20]UseBlinkers = True
Objectives[15]mission_Actors[7]Task_List[20]AllowGoingWrongWay = True
Objectives[15]mission_Actors[7]Task_List[20]Reverse = False
Objectives[15]mission_Actors[7]Task_List[20]TakeShortestPath = True
Objectives[15]mission_Actors[7]Task_List[20]IgnoreRoads = False
Objectives[15]mission_Actors[7]Task_List[20]IgnoreAllPathing = False
Objectives[15]mission_Actors[7]Task_List[20]AvoidHighWays = False
Objectives[15]mission_Actors[8]SpawnInVehicle = True
Objectives[15]mission_Actors[8]SeatIndex = 1
Objectives[15]mission_Actors[8]Survive_Number = 0
Objectives[15]mission_Actors[8]Failed_Text = 
Objectives[15]mission_Actors[8]Remove_After = 0
Objectives[15]mission_Actors[8]positionX = 918,8071
Objectives[15]mission_Actors[8]positionY = 3020,436
Objectives[15]mission_Actors[8]positionZ = 39,04123
Objectives[15]mission_Actors[8]Heading = 354,7902
Objectives[15]mission_Actors[8]String_Name = s_m_y_dockwork_01
Objectives[15]mission_Actors[8]Relationship_Group = Enemy1
Objectives[15]mission_Actors[8]AddBlip = True
Objectives[15]mission_Actors[8]ShowCone = False
Objectives[15]mission_Actors[8]Invincible = False
Objectives[15]mission_Actors[8]SetHealth = 100
Objectives[15]mission_Actors[8]DieFromHeadShot = True
Objectives[15]mission_Actors[8]CanExitVehicle = True
Objectives[15]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[8]AlwaysFight = True
Objectives[15]mission_Actors[8]Seeing_Range = 30
Objectives[15]mission_Actors[8]Hearing_Range = 30
Objectives[15]mission_Actors[8]CombatMovement = Offensive
Objectives[15]mission_Actors[8]weapon = 0
Objectives[15]mission_Actors[8]Variation = Random
Objectives[15]mission_Actors[8]Task = 0
Objectives[15]mission_Actors[8]Task_Guard_Range = 5
Objectives[15]mission_Actors[8]Task_Stay_In_Range = True
Objectives[15]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[8]Task_Scenario = NONE
Objectives[15]mission_Actors[9]Survive_Number = 0
Objectives[15]mission_Actors[9]Failed_Text = 
Objectives[15]mission_Actors[9]Remove_After = 0
Objectives[15]mission_Actors[9]positionX = 925,4275
Objectives[15]mission_Actors[9]positionY = 3039,002
Objectives[15]mission_Actors[9]positionZ = 40,00471
Objectives[15]mission_Actors[9]Heading = 63,35319
Objectives[15]mission_Actors[9]String_Name = s_f_y_stripperlite
Objectives[15]mission_Actors[9]Relationship_Group = Neutral
Objectives[15]mission_Actors[9]AddBlip = True
Objectives[15]mission_Actors[9]ShowCone = False
Objectives[15]mission_Actors[9]Invincible = False
Objectives[15]mission_Actors[9]SetHealth = 100
Objectives[15]mission_Actors[9]DieFromHeadShot = True
Objectives[15]mission_Actors[9]CanExitVehicle = True
Objectives[15]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[9]AlwaysFight = True
Objectives[15]mission_Actors[9]Seeing_Range = 30
Objectives[15]mission_Actors[9]Hearing_Range = 30
Objectives[15]mission_Actors[9]CombatMovement = Offensive
Objectives[15]mission_Actors[9]weapon = Pistol
Objectives[15]mission_Actors[9]Variation = Random
Objectives[15]mission_Actors[9]Task = 99
Objectives[15]mission_Actors[9]Task_Guard_Range = 5
Objectives[15]mission_Actors[9]Task_Stay_In_Range = True
Objectives[15]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[9]Task_Scenario = NONE
Objectives[15]mission_Actors[9]Task_List_Count = 8
Objectives[15]mission_Actors[9]Task_Repeat = True
Objectives[15]mission_Actors[9]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[9]Task_List[0]PositionX = 946,627
Objectives[15]mission_Actors[9]Task_List[0]PositionY = 3037,585
Objectives[15]mission_Actors[9]Task_List[0]PositionZ = 39,78522
Objectives[15]mission_Actors[9]Task_List[0]Block = True
Objectives[15]mission_Actors[9]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[9]Task_List[1]PositionX = 961,7297
Objectives[15]mission_Actors[9]Task_List[1]PositionY = 3061,429
Objectives[15]mission_Actors[9]Task_List[1]PositionZ = 40,1204
Objectives[15]mission_Actors[9]Task_List[1]Speed = 2
Objectives[15]mission_Actors[9]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[9]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[9]Task_List[2]Type = Drive
Objectives[15]mission_Actors[9]Task_List[2]PositionX = 218,9027
Objectives[15]mission_Actors[9]Task_List[2]PositionY = 3171,511
Objectives[15]mission_Actors[9]Task_List[2]PositionZ = 41,99368
Objectives[15]mission_Actors[9]Task_List[2]Speed = 100
Objectives[15]mission_Actors[9]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[9]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[9]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[9]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[9]Task_List[2]AvoidActors = False
Objectives[15]mission_Actors[9]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[9]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[9]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[9]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[9]Task_List[2]Reverse = False
Objectives[15]mission_Actors[9]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[9]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[9]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[9]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[9]Task_List[3]Type = Drive
Objectives[15]mission_Actors[9]Task_List[3]PositionX = -114,7697
Objectives[15]mission_Actors[9]Task_List[3]PositionY = 3625,317
Objectives[15]mission_Actors[9]Task_List[3]PositionZ = 44,33165
Objectives[15]mission_Actors[9]Task_List[3]Speed = 100
Objectives[15]mission_Actors[9]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[9]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[9]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[9]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[9]Task_List[3]AvoidActors = False
Objectives[15]mission_Actors[9]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[9]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[9]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[9]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[9]Task_List[3]Reverse = False
Objectives[15]mission_Actors[9]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[9]Task_List[3]IgnoreRoads = False
Objectives[15]mission_Actors[9]Task_List[3]IgnoreAllPathing = False
Objectives[15]mission_Actors[9]Task_List[3]AvoidHighWays = False
Objectives[15]mission_Actors[9]Task_List[4]Type = Drive
Objectives[15]mission_Actors[9]Task_List[4]PositionX = -849,5332
Objectives[15]mission_Actors[9]Task_List[4]PositionY = 4075,514
Objectives[15]mission_Actors[9]Task_List[4]PositionZ = 163,7395
Objectives[15]mission_Actors[9]Task_List[4]Speed = 100
Objectives[15]mission_Actors[9]Task_List[4]StopBeforeVehicles = False
Objectives[15]mission_Actors[9]Task_List[4]StopBeforeActors = False
Objectives[15]mission_Actors[9]Task_List[4]AvoidVehicles = True
Objectives[15]mission_Actors[9]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[9]Task_List[4]AvoidActors = False
Objectives[15]mission_Actors[9]Task_List[4]AvoidObjects = True
Objectives[15]mission_Actors[9]Task_List[4]StopAtLights = False
Objectives[15]mission_Actors[9]Task_List[4]UseBlinkers = True
Objectives[15]mission_Actors[9]Task_List[4]AllowGoingWrongWay = True
Objectives[15]mission_Actors[9]Task_List[4]Reverse = False
Objectives[15]mission_Actors[9]Task_List[4]TakeShortestPath = True
Objectives[15]mission_Actors[9]Task_List[4]IgnoreRoads = False
Objectives[15]mission_Actors[9]Task_List[4]IgnoreAllPathing = False
Objectives[15]mission_Actors[9]Task_List[4]AvoidHighWays = False
Objectives[15]mission_Actors[9]Task_List[5]Type = Drive
Objectives[15]mission_Actors[9]Task_List[5]PositionX = -2083,796
Objectives[15]mission_Actors[9]Task_List[5]PositionY = 4513,19
Objectives[15]mission_Actors[9]Task_List[5]PositionZ = 29,30799
Objectives[15]mission_Actors[9]Task_List[5]Speed = 100
Objectives[15]mission_Actors[9]Task_List[5]StopBeforeVehicles = False
Objectives[15]mission_Actors[9]Task_List[5]StopBeforeActors = False
Objectives[15]mission_Actors[9]Task_List[5]AvoidVehicles = True
Objectives[15]mission_Actors[9]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[9]Task_List[5]AvoidActors = False
Objectives[15]mission_Actors[9]Task_List[5]AvoidObjects = True
Objectives[15]mission_Actors[9]Task_List[5]StopAtLights = False
Objectives[15]mission_Actors[9]Task_List[5]UseBlinkers = True
Objectives[15]mission_Actors[9]Task_List[5]AllowGoingWrongWay = True
Objectives[15]mission_Actors[9]Task_List[5]Reverse = False
Objectives[15]mission_Actors[9]Task_List[5]TakeShortestPath = True
Objectives[15]mission_Actors[9]Task_List[5]IgnoreRoads = False
Objectives[15]mission_Actors[9]Task_List[5]IgnoreAllPathing = False
Objectives[15]mission_Actors[9]Task_List[5]AvoidHighWays = False
Objectives[15]mission_Actors[9]Task_List[6]Type = Drive
Objectives[15]mission_Actors[9]Task_List[6]PositionX = -2340,041
Objectives[15]mission_Actors[9]Task_List[6]PositionY = 2839,71
Objectives[15]mission_Actors[9]Task_List[6]PositionZ = 4,106089
Objectives[15]mission_Actors[9]Task_List[6]Speed = 100
Objectives[15]mission_Actors[9]Task_List[6]StopBeforeVehicles = False
Objectives[15]mission_Actors[9]Task_List[6]StopBeforeActors = False
Objectives[15]mission_Actors[9]Task_List[6]AvoidVehicles = True
Objectives[15]mission_Actors[9]Task_List[6]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[9]Task_List[6]AvoidActors = False
Objectives[15]mission_Actors[9]Task_List[6]AvoidObjects = True
Objectives[15]mission_Actors[9]Task_List[6]StopAtLights = False
Objectives[15]mission_Actors[9]Task_List[6]UseBlinkers = True
Objectives[15]mission_Actors[9]Task_List[6]AllowGoingWrongWay = True
Objectives[15]mission_Actors[9]Task_List[6]Reverse = False
Objectives[15]mission_Actors[9]Task_List[6]TakeShortestPath = True
Objectives[15]mission_Actors[9]Task_List[6]IgnoreRoads = False
Objectives[15]mission_Actors[9]Task_List[6]IgnoreAllPathing = False
Objectives[15]mission_Actors[9]Task_List[6]AvoidHighWays = False
Objectives[15]mission_Actors[9]Task_List[7]Type = Drive
Objectives[15]mission_Actors[9]Task_List[7]PositionX = -267,3584
Objectives[15]mission_Actors[9]Task_List[7]PositionY = 2946,512
Objectives[15]mission_Actors[9]Task_List[7]PositionZ = 29,28289
Objectives[15]mission_Actors[9]Task_List[7]Speed = 100
Objectives[15]mission_Actors[9]Task_List[7]StopBeforeVehicles = False
Objectives[15]mission_Actors[9]Task_List[7]StopBeforeActors = False
Objectives[15]mission_Actors[9]Task_List[7]AvoidVehicles = True
Objectives[15]mission_Actors[9]Task_List[7]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[9]Task_List[7]AvoidActors = False
Objectives[15]mission_Actors[9]Task_List[7]AvoidObjects = True
Objectives[15]mission_Actors[9]Task_List[7]StopAtLights = False
Objectives[15]mission_Actors[9]Task_List[7]UseBlinkers = True
Objectives[15]mission_Actors[9]Task_List[7]AllowGoingWrongWay = True
Objectives[15]mission_Actors[9]Task_List[7]Reverse = False
Objectives[15]mission_Actors[9]Task_List[7]TakeShortestPath = True
Objectives[15]mission_Actors[9]Task_List[7]IgnoreRoads = False
Objectives[15]mission_Actors[9]Task_List[7]IgnoreAllPathing = False
Objectives[15]mission_Actors[9]Task_List[7]AvoidHighWays = False
Objectives[15]mission_Actors[10]Survive_Number = 0
Objectives[15]mission_Actors[10]Failed_Text = 
Objectives[15]mission_Actors[10]Remove_After = 0
Objectives[15]mission_Actors[10]positionX = 925,9555
Objectives[15]mission_Actors[10]positionY = 3047,471
Objectives[15]mission_Actors[10]positionZ = 40,56084
Objectives[15]mission_Actors[10]Heading = 108,217
Objectives[15]mission_Actors[10]String_Name = s_f_y_migrant_01
Objectives[15]mission_Actors[10]Relationship_Group = Neutral
Objectives[15]mission_Actors[10]AddBlip = True
Objectives[15]mission_Actors[10]ShowCone = False
Objectives[15]mission_Actors[10]Invincible = False
Objectives[15]mission_Actors[10]SetHealth = 100
Objectives[15]mission_Actors[10]DieFromHeadShot = True
Objectives[15]mission_Actors[10]CanExitVehicle = True
Objectives[15]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[10]AlwaysFight = True
Objectives[15]mission_Actors[10]Seeing_Range = 30
Objectives[15]mission_Actors[10]Hearing_Range = 30
Objectives[15]mission_Actors[10]CombatMovement = Offensive
Objectives[15]mission_Actors[10]weapon = Pistol
Objectives[15]mission_Actors[10]Variation = Random
Objectives[15]mission_Actors[10]Task = 99
Objectives[15]mission_Actors[10]Task_Guard_Range = 5
Objectives[15]mission_Actors[10]Task_Stay_In_Range = True
Objectives[15]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[10]Task_Scenario = NONE
Objectives[15]mission_Actors[10]Task_List_Count = 7
Objectives[15]mission_Actors[10]Task_Repeat = True
Objectives[15]mission_Actors[10]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[10]Task_List[0]PositionX = 944,2643
Objectives[15]mission_Actors[10]Task_List[0]PositionY = 3042,043
Objectives[15]mission_Actors[10]Task_List[0]PositionZ = 39,74191
Objectives[15]mission_Actors[10]Task_List[0]Block = True
Objectives[15]mission_Actors[10]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[10]Task_List[1]PositionX = 955,2503
Objectives[15]mission_Actors[10]Task_List[1]PositionY = 3059,689
Objectives[15]mission_Actors[10]Task_List[1]PositionZ = 40,32002
Objectives[15]mission_Actors[10]Task_List[1]Speed = 2
Objectives[15]mission_Actors[10]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[10]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[10]Task_List[2]Type = Drive
Objectives[15]mission_Actors[10]Task_List[2]PositionX = 106,1901
Objectives[15]mission_Actors[10]Task_List[2]PositionY = 3423,765
Objectives[15]mission_Actors[10]Task_List[2]PositionZ = 38,73505
Objectives[15]mission_Actors[10]Task_List[2]Speed = 100
Objectives[15]mission_Actors[10]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[10]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[10]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[10]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[10]Task_List[2]AvoidActors = False
Objectives[15]mission_Actors[10]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[10]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[10]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[10]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[10]Task_List[2]Reverse = False
Objectives[15]mission_Actors[10]Task_List[2]TakeShortestPath = True
Objectives[15]mission_Actors[10]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[10]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[10]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[10]Task_List[3]Type = Drive
Objectives[15]mission_Actors[10]Task_List[3]PositionX = -1731,008
Objectives[15]mission_Actors[10]Task_List[3]PositionY = 2747,949
Objectives[15]mission_Actors[10]Task_List[3]PositionZ = 5,053122
Objectives[15]mission_Actors[10]Task_List[3]Speed = 100
Objectives[15]mission_Actors[10]Task_List[3]StopBeforeVehicles = False
Objectives[15]mission_Actors[10]Task_List[3]StopBeforeActors = False
Objectives[15]mission_Actors[10]Task_List[3]AvoidVehicles = True
Objectives[15]mission_Actors[10]Task_List[3]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[10]Task_List[3]AvoidActors = False
Objectives[15]mission_Actors[10]Task_List[3]AvoidObjects = True
Objectives[15]mission_Actors[10]Task_List[3]StopAtLights = False
Objectives[15]mission_Actors[10]Task_List[3]UseBlinkers = True
Objectives[15]mission_Actors[10]Task_List[3]AllowGoingWrongWay = True
Objectives[15]mission_Actors[10]Task_List[3]Reverse = False
Objectives[15]mission_Actors[10]Task_List[3]TakeShortestPath = True
Objectives[15]mission_Actors[10]Task_List[3]IgnoreRoads = False
Objectives[15]mission_Actors[10]Task_List[3]IgnoreAllPathing = False
Objectives[15]mission_Actors[10]Task_List[3]AvoidHighWays = False
Objectives[15]mission_Actors[10]Task_List[4]Type = Drive
Objectives[15]mission_Actors[10]Task_List[4]PositionX = -2196,237
Objectives[15]mission_Actors[10]Task_List[4]PositionY = 4493,265
Objectives[15]mission_Actors[10]Task_List[4]PositionZ = 33,61006
Objectives[15]mission_Actors[10]Task_List[4]Speed = 100
Objectives[15]mission_Actors[10]Task_List[4]StopBeforeVehicles = False
Objectives[15]mission_Actors[10]Task_List[4]StopBeforeActors = False
Objectives[15]mission_Actors[10]Task_List[4]AvoidVehicles = True
Objectives[15]mission_Actors[10]Task_List[4]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[10]Task_List[4]AvoidActors = False
Objectives[15]mission_Actors[10]Task_List[4]AvoidObjects = True
Objectives[15]mission_Actors[10]Task_List[4]StopAtLights = False
Objectives[15]mission_Actors[10]Task_List[4]UseBlinkers = True
Objectives[15]mission_Actors[10]Task_List[4]AllowGoingWrongWay = True
Objectives[15]mission_Actors[10]Task_List[4]Reverse = False
Objectives[15]mission_Actors[10]Task_List[4]TakeShortestPath = True
Objectives[15]mission_Actors[10]Task_List[4]IgnoreRoads = False
Objectives[15]mission_Actors[10]Task_List[4]IgnoreAllPathing = False
Objectives[15]mission_Actors[10]Task_List[4]AvoidHighWays = False
Objectives[15]mission_Actors[10]Task_List[5]Type = Drive
Objectives[15]mission_Actors[10]Task_List[5]PositionX = -1149,263
Objectives[15]mission_Actors[10]Task_List[5]PositionY = 4371,572
Objectives[15]mission_Actors[10]Task_List[5]PositionZ = 9,937675
Objectives[15]mission_Actors[10]Task_List[5]Speed = 100
Objectives[15]mission_Actors[10]Task_List[5]StopBeforeVehicles = False
Objectives[15]mission_Actors[10]Task_List[5]StopBeforeActors = False
Objectives[15]mission_Actors[10]Task_List[5]AvoidVehicles = True
Objectives[15]mission_Actors[10]Task_List[5]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[10]Task_List[5]AvoidActors = False
Objectives[15]mission_Actors[10]Task_List[5]AvoidObjects = True
Objectives[15]mission_Actors[10]Task_List[5]StopAtLights = False
Objectives[15]mission_Actors[10]Task_List[5]UseBlinkers = True
Objectives[15]mission_Actors[10]Task_List[5]AllowGoingWrongWay = True
Objectives[15]mission_Actors[10]Task_List[5]Reverse = False
Objectives[15]mission_Actors[10]Task_List[5]TakeShortestPath = True
Objectives[15]mission_Actors[10]Task_List[5]IgnoreRoads = False
Objectives[15]mission_Actors[10]Task_List[5]IgnoreAllPathing = False
Objectives[15]mission_Actors[10]Task_List[5]AvoidHighWays = False
Objectives[15]mission_Actors[10]Task_List[6]Type = Drive
Objectives[15]mission_Actors[10]Task_List[6]PositionX = -219,7047
Objectives[15]mission_Actors[10]Task_List[6]PositionY = 4160,987
Objectives[15]mission_Actors[10]Task_List[6]PositionZ = 41,97258
Objectives[15]mission_Actors[10]Task_List[6]Speed = 100
Objectives[15]mission_Actors[10]Task_List[6]StopBeforeVehicles = False
Objectives[15]mission_Actors[10]Task_List[6]StopBeforeActors = False
Objectives[15]mission_Actors[10]Task_List[6]AvoidVehicles = True
Objectives[15]mission_Actors[10]Task_List[6]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[10]Task_List[6]AvoidActors = False
Objectives[15]mission_Actors[10]Task_List[6]AvoidObjects = True
Objectives[15]mission_Actors[10]Task_List[6]StopAtLights = False
Objectives[15]mission_Actors[10]Task_List[6]UseBlinkers = True
Objectives[15]mission_Actors[10]Task_List[6]AllowGoingWrongWay = True
Objectives[15]mission_Actors[10]Task_List[6]Reverse = False
Objectives[15]mission_Actors[10]Task_List[6]TakeShortestPath = True
Objectives[15]mission_Actors[10]Task_List[6]IgnoreRoads = False
Objectives[15]mission_Actors[10]Task_List[6]IgnoreAllPathing = False
Objectives[15]mission_Actors[10]Task_List[6]AvoidHighWays = False
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = 940,3045
Objectives[16]positionY = 3062,894
Objectives[16]positionZ = 39,1833
Objectives[16]Cutscenes_Time = 5
Objectives[16]Cutscenes_Trans_Time = 5
Objectives[16]Cutscenes_FOV = 60
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = False
Objectives[16]Cutscenes_Point_At_Position = True
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = False
Objectives[16]Cutscenes_Follow_Vehicle = False
Objectives[16]Cutscenes_Follow_Distancee = 50
Objectives[16]Cutscenes_Follow_Hieght = 5
Objectives[16]Cutscenes_Follow_Angle = 10
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = 939,8826
Objectives[17]positionY = 3017,554
Objectives[17]positionZ = 38,40721
Objectives[17]Cutscenes_Time = 3
Objectives[17]Cutscenes_Trans_Time = 3
Objectives[17]Cutscenes_FOV = 60
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = False
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = True
Objectives[17]Cutscenes_Follow_Distancee = 20
Objectives[17]Cutscenes_Follow_Hieght = 10
Objectives[17]Cutscenes_Follow_Angle = 30
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Cutscenes_Objective
Objectives[18]Text = 
Objectives[18]positionX = 903,2066
Objectives[18]positionY = 3020,192
Objectives[18]positionZ = 39,1702
Objectives[18]Cutscenes_Time = 3
Objectives[18]Cutscenes_Trans_Time = 3
Objectives[18]Cutscenes_FOV = 60
Objectives[18]Cutscenes_Shake = Hand
Objectives[18]Cutscenes_Amplitude = 0
Objectives[18]Cutscenes_FadeOut = False
Objectives[18]Cutscenes_FadeIn = False
Objectives[18]Cutscenes_End = False
Objectives[18]Cutscenes_Point_At_Position = False
Objectives[18]Cutscenes_Point_At_Player = False
Objectives[18]Cutscenes_Point_At_Actor = False
Objectives[18]Cutscenes_Point_At_Vehicle = False
Objectives[18]Cutscenes_Follow_Player = False
Objectives[18]Cutscenes_Follow_Actor = False
Objectives[18]Cutscenes_Follow_Vehicle = True
Objectives[18]Cutscenes_Follow_Distancee = 25
Objectives[18]Cutscenes_Follow_Hieght = 25
Objectives[18]Cutscenes_Follow_Angle = 145
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 1
Objectives[18]ObjectiveMessages[0]positionX = 1657,271
Objectives[18]ObjectiveMessages[0]positionY = 2192,324
Objectives[18]ObjectiveMessages[0]positionZ = 78,57356
Objectives[18]ObjectiveMessages[0]Message = ~y~Holy shit... but it's a race or a war?
Objectives[18]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[0]Sender = 
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = White
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = True
Objectives[18]ObjectiveMessages[0]TypeTextMesage = False
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[19]Type = Cutscenes_Objective
Objectives[19]Text = 
Objectives[19]positionX = 969,3458
Objectives[19]positionY = 3043,548
Objectives[19]positionZ = 38,11583
Objectives[19]Cutscenes_Time = 3
Objectives[19]Cutscenes_Trans_Time = 3
Objectives[19]Cutscenes_FOV = 60
Objectives[19]Cutscenes_Shake = Hand
Objectives[19]Cutscenes_Amplitude = 0
Objectives[19]Cutscenes_FadeOut = False
Objectives[19]Cutscenes_FadeIn = False
Objectives[19]Cutscenes_End = False
Objectives[19]Cutscenes_Point_At_Position = False
Objectives[19]Cutscenes_Point_At_Player = False
Objectives[19]Cutscenes_Point_At_Actor = False
Objectives[19]Cutscenes_Point_At_Vehicle = False
Objectives[19]Cutscenes_Follow_Player = False
Objectives[19]Cutscenes_Follow_Actor = False
Objectives[19]Cutscenes_Follow_Vehicle = True
Objectives[19]Cutscenes_Follow_Distancee = 6
Objectives[19]Cutscenes_Follow_Hieght = 3
Objectives[19]Cutscenes_Follow_Angle = 205
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 1
Objectives[19]ObjectiveMessages[0]positionX = 1658,451
Objectives[19]ObjectiveMessages[0]positionY = 2198,277
Objectives[19]ObjectiveMessages[0]positionZ = 78,44725
Objectives[19]ObjectiveMessages[0]Message = ~o~It's a race... but with armed vehicles.
Objectives[19]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = White
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = True
Objectives[19]ObjectiveMessages[0]TypeTextMesage = False
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[20]Type = Cutscenes_Objective
Objectives[20]Text = 
Objectives[20]positionX = 974,7308
Objectives[20]positionY = 3029,691
Objectives[20]positionZ = 38,7058
Objectives[20]Cutscenes_Time = 3
Objectives[20]Cutscenes_Trans_Time = 3
Objectives[20]Cutscenes_FOV = 60
Objectives[20]Cutscenes_Shake = Hand
Objectives[20]Cutscenes_Amplitude = 0
Objectives[20]Cutscenes_FadeOut = False
Objectives[20]Cutscenes_FadeIn = False
Objectives[20]Cutscenes_End = False
Objectives[20]Cutscenes_Point_At_Position = False
Objectives[20]Cutscenes_Point_At_Player = False
Objectives[20]Cutscenes_Point_At_Actor = False
Objectives[20]Cutscenes_Point_At_Vehicle = False
Objectives[20]Cutscenes_Follow_Player = False
Objectives[20]Cutscenes_Follow_Actor = False
Objectives[20]Cutscenes_Follow_Vehicle = True
Objectives[20]Cutscenes_Follow_Distancee = 2
Objectives[20]Cutscenes_Follow_Hieght = 1
Objectives[20]Cutscenes_Follow_Angle = 45
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 1
Objectives[20]ObjectiveMessages[0]positionX = 1660,188
Objectives[20]ObjectiveMessages[0]positionY = 2207,771
Objectives[20]ObjectiveMessages[0]positionZ = 78,20104
Objectives[20]ObjectiveMessages[0]Message = ~g~Fucking shit...
Objectives[20]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = White
Objectives[20]ObjectiveMessages[0]PlayFromStart = True
Objectives[20]ObjectiveMessages[0]Delay = False
Objectives[20]ObjectiveMessages[0]DelayTime = 0
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = True
Objectives[20]ObjectiveMessages[0]TypeTextMesage = False
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[21]Type = Cutscenes_Objective
Objectives[21]Text = 
Objectives[21]positionX = 991,1431
Objectives[21]positionY = 3001,573
Objectives[21]positionZ = 39,48437
Objectives[21]Cutscenes_Time = 0
Objectives[21]Cutscenes_Trans_Time = 0
Objectives[21]Cutscenes_FOV = 30
Objectives[21]Cutscenes_Shake = Hand
Objectives[21]Cutscenes_Amplitude = 0
Objectives[21]Cutscenes_FadeOut = False
Objectives[21]Cutscenes_FadeIn = False
Objectives[21]Cutscenes_End = True
Objectives[21]Cutscenes_Point_At_Position = False
Objectives[21]Cutscenes_Point_At_Player = False
Objectives[21]Cutscenes_Point_At_Actor = False
Objectives[21]Cutscenes_Point_At_Vehicle = False
Objectives[21]Cutscenes_Follow_Player = False
Objectives[21]Cutscenes_Follow_Actor = False
Objectives[21]Cutscenes_Follow_Vehicle = False
Objectives[21]Cutscenes_Follow_Distancee = 10
Objectives[21]Cutscenes_Follow_Hieght = 1
Objectives[21]Cutscenes_Follow_Angle = 0
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = GoTo_Actor
Objectives[22]Text = 
Objectives[22]positionX = 935,4489
Objectives[22]positionY = 2870,353
Objectives[22]positionZ = 58,26553
Objectives[22]GoTo_Actor_ChangToCompanion = True
Objectives[22]GoTo_Actor_Distance = 10
Objectives[22]GoTo_Actor_Remove_Blip = False
Objectives[22]mission_ActorsCount = 1
Objectives[22]mission_Actors[0]Survive_Number = 0
Objectives[22]mission_Actors[0]Failed_Text = 
Objectives[22]mission_Actors[0]Remove_After = 0
Objectives[22]mission_Actors[0]positionX = 930,6108
Objectives[22]mission_Actors[0]positionY = 2867,131
Objectives[22]mission_Actors[0]positionZ = 60,91776
Objectives[22]mission_Actors[0]Heading = 321,4999
Objectives[22]mission_Actors[0]String_Name = ig_lamardavis
Objectives[22]mission_Actors[0]Relationship_Group = Companion
Objectives[22]mission_Actors[0]AddBlip = True
Objectives[22]mission_Actors[0]ShowCone = False
Objectives[22]mission_Actors[0]Invincible = True
Objectives[22]mission_Actors[0]SetHealth = 100
Objectives[22]mission_Actors[0]DieFromHeadShot = True
Objectives[22]mission_Actors[0]CanExitVehicle = True
Objectives[22]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[0]AlwaysFight = True
Objectives[22]mission_Actors[0]Seeing_Range = 50
Objectives[22]mission_Actors[0]Hearing_Range = 50
Objectives[22]mission_Actors[0]CombatMovement = Offensive
Objectives[22]mission_Actors[0]weapon = MicroSMG
Objectives[22]mission_Actors[0]Variation = Custom
Objectives[22]mission_Actors[0]Task = 0
Objectives[22]mission_Actors[0]Task_Guard_Range = 5
Objectives[22]mission_Actors[0]Task_Stay_In_Range = True
Objectives[22]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[0]Task_Scenario = NONE
Objectives[22]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 1
Objectives[22]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[22]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 2
Objectives[22]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 1
Objectives[22]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[22]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[22]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[22]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[22]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[22]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[22]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[22]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[22]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 36
Objectives[22]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[22]mission_Actors[0]NeededForObjectiveCutscene[0] = 42
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = 
Objectives[23]Type = Leave_Area
Objectives[23]positionX = 927,9433
Objectives[23]positionY = 2863,801
Objectives[23]positionZ = 59,2884
Objectives[23]Leave_Area_Distance = 200
Objectives[23]Leave_Area_Use_Objective_Position = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 3
Objectives[23]ObjectiveMessages[0]positionX = 1663,546
Objectives[23]ObjectiveMessages[0]positionY = 2225,695
Objectives[23]ObjectiveMessages[0]positionZ = 77,93177
Objectives[23]ObjectiveMessages[0]Message = ~b~Come on, take one of those vehicles and throw yourself into the fray.
Objectives[23]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = White
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = True
Objectives[23]ObjectiveMessages[0]TypeTextMesage = False
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[1]positionX = 1664,348
Objectives[23]ObjectiveMessages[1]positionY = 2230,578
Objectives[23]ObjectiveMessages[1]positionZ = 77,88714
Objectives[23]ObjectiveMessages[1]Message = ~o~Okay, let's go!
Objectives[23]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[1]Sender = 
Objectives[23]ObjectiveMessages[1]Subject = 
Objectives[23]ObjectiveMessages[1]MessageColor = White
Objectives[23]ObjectiveMessages[1]PlayFromStart = False
Objectives[23]ObjectiveMessages[1]Delay = True
Objectives[23]ObjectiveMessages[1]DelayTime = 7
Objectives[23]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[1]TypeSubtitle = True
Objectives[23]ObjectiveMessages[1]TypeTextMesage = False
Objectives[23]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[2]positionX = 1665,586
Objectives[23]ObjectiveMessages[2]positionY = 2236,997
Objectives[23]ObjectiveMessages[2]positionZ = 77,80804
Objectives[23]ObjectiveMessages[2]Message = ~y~What? Really?
Objectives[23]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[2]Sender = 
Objectives[23]ObjectiveMessages[2]Subject = 
Objectives[23]ObjectiveMessages[2]MessageColor = White
Objectives[23]ObjectiveMessages[2]PlayFromStart = False
Objectives[23]ObjectiveMessages[2]Delay = True
Objectives[23]ObjectiveMessages[2]DelayTime = 9
Objectives[23]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[2]TypeSubtitle = True
Objectives[23]ObjectiveMessages[2]TypeTextMesage = False
Objectives[23]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[24]Text = 
Objectives[24]Text2 = 
Objectives[24]Type = Kill_Actors
Objectives[24]positionX = 920,6543
Objectives[24]positionY = 3013,168
Objectives[24]positionZ = 38,44242
Objectives[24]KillAll1 = True
Objectives[24]KillAll2 = False
Objectives[24]Kill_Actors_Add_Blips = True
Objectives[24]Kill_Actors_Add_Markers = False
Objectives[24]DropPickups = False
Objectives[24]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 8
Objectives[24]ObjectiveMessages[0]positionX = 1668,736
Objectives[24]ObjectiveMessages[0]positionY = 2248,925
Objectives[24]ObjectiveMessages[0]positionZ = 77,42338
Objectives[24]ObjectiveMessages[0]Message = ~b~Okay guys, the rules are a little different this time...
Objectives[24]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = True
Objectives[24]ObjectiveMessages[0]TypeTextMesage = False
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = 1670,003
Objectives[24]ObjectiveMessages[1]positionY = 2254,208
Objectives[24]ObjectiveMessages[1]positionZ = 77,15984
Objectives[24]ObjectiveMessages[1]Message = ~b~This is a checkpoint race with no specific order... so everybody goes where the fuck they want...
Objectives[24]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = White
Objectives[24]ObjectiveMessages[1]PlayFromStart = False
Objectives[24]ObjectiveMessages[1]Delay = True
Objectives[24]ObjectiveMessages[1]DelayTime = 5
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = True
Objectives[24]ObjectiveMessages[1]TypeTextMesage = False
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[2]positionX = 1671,585
Objectives[24]ObjectiveMessages[2]positionY = 2261,961
Objectives[24]ObjectiveMessages[2]positionZ = 76,50911
Objectives[24]ObjectiveMessages[2]Message = ~b~And we are not the only ones who want the hydrogen prototype.
Objectives[24]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[2]Sender = 
Objectives[24]ObjectiveMessages[2]Subject = 
Objectives[24]ObjectiveMessages[2]MessageColor = White
Objectives[24]ObjectiveMessages[2]PlayFromStart = False
Objectives[24]ObjectiveMessages[2]Delay = True
Objectives[24]ObjectiveMessages[2]DelayTime = 13
Objectives[24]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[2]TypeSubtitle = True
Objectives[24]ObjectiveMessages[2]TypeTextMesage = False
Objectives[24]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[3]positionX = 1672,241
Objectives[24]ObjectiveMessages[3]positionY = 2268,649
Objectives[24]ObjectiveMessages[3]positionZ = 75,92251
Objectives[24]ObjectiveMessages[3]Message = ~b~Other competitors will also try to catch it...
Objectives[24]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[3]Sender = 
Objectives[24]ObjectiveMessages[3]Subject = 
Objectives[24]ObjectiveMessages[3]MessageColor = White
Objectives[24]ObjectiveMessages[3]PlayFromStart = False
Objectives[24]ObjectiveMessages[3]Delay = True
Objectives[24]ObjectiveMessages[3]DelayTime = 19
Objectives[24]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[3]TypeSubtitle = True
Objectives[24]ObjectiveMessages[3]TypeTextMesage = False
Objectives[24]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[4]positionX = 1672,9
Objectives[24]ObjectiveMessages[4]positionY = 2274,326
Objectives[24]ObjectiveMessages[4]positionZ = 75,48898
Objectives[24]ObjectiveMessages[4]Message = ~b~So... first take out the opponents who try to take the prototype, then take the prototype, okay?
Objectives[24]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[4]Sender = 
Objectives[24]ObjectiveMessages[4]Subject = 
Objectives[24]ObjectiveMessages[4]MessageColor = White
Objectives[24]ObjectiveMessages[4]PlayFromStart = False
Objectives[24]ObjectiveMessages[4]Delay = True
Objectives[24]ObjectiveMessages[4]DelayTime = 23
Objectives[24]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[4]TypeSubtitle = True
Objectives[24]ObjectiveMessages[4]TypeTextMesage = False
Objectives[24]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[5]positionX = 1673,692
Objectives[24]ObjectiveMessages[5]positionY = 2281,755
Objectives[24]ObjectiveMessages[5]positionZ = 75,14445
Objectives[24]ObjectiveMessages[5]Message = ~g~Okay.
Objectives[24]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[5]Sender = 
Objectives[24]ObjectiveMessages[5]Subject = 
Objectives[24]ObjectiveMessages[5]MessageColor = White
Objectives[24]ObjectiveMessages[5]PlayFromStart = False
Objectives[24]ObjectiveMessages[5]Delay = True
Objectives[24]ObjectiveMessages[5]DelayTime = 31
Objectives[24]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[5]TypeSubtitle = True
Objectives[24]ObjectiveMessages[5]TypeTextMesage = False
Objectives[24]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[6]positionX = 1674,151
Objectives[24]ObjectiveMessages[6]positionY = 2286,802
Objectives[24]ObjectiveMessages[6]positionZ = 74,99096
Objectives[24]ObjectiveMessages[6]Message = ~p~I'm sending you the coordinates of the competitors you need to eliminate... they are the red dot.
Objectives[24]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[6]Sender = 
Objectives[24]ObjectiveMessages[6]Subject = 
Objectives[24]ObjectiveMessages[6]MessageColor = White
Objectives[24]ObjectiveMessages[6]PlayFromStart = False
Objectives[24]ObjectiveMessages[6]Delay = True
Objectives[24]ObjectiveMessages[6]DelayTime = 32
Objectives[24]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[6]TypeSubtitle = True
Objectives[24]ObjectiveMessages[6]TypeTextMesage = False
Objectives[24]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[7]positionX = 1674,892
Objectives[24]ObjectiveMessages[7]positionY = 2295,849
Objectives[24]ObjectiveMessages[7]positionZ = 74,74275
Objectives[24]ObjectiveMessages[7]Message = ~o~Okay, let's do it!
Objectives[24]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[7]Sender = 
Objectives[24]ObjectiveMessages[7]Subject = 
Objectives[24]ObjectiveMessages[7]MessageColor = White
Objectives[24]ObjectiveMessages[7]PlayFromStart = False
Objectives[24]ObjectiveMessages[7]Delay = True
Objectives[24]ObjectiveMessages[7]DelayTime = 42
Objectives[24]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[7]TypeSubtitle = True
Objectives[24]ObjectiveMessages[7]TypeTextMesage = False
Objectives[24]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[7]PhoneMessageDisplayTime = 15

Objectives[25]Type = Mission_Settings_Objective
Objectives[25]positionX = -66,18951
Objectives[25]positionY = 1847,156
Objectives[25]positionZ = 199,533
Objectives[25]MissionSettings_TimesOfDay = Current
Objectives[25]MissionSettings_Weather = Current
Objectives[25]MissionSettings_WantedLevel = Current
Objectives[25]MissionSettings_SetWantedLevelNow = 3
Objectives[25]MissionSettings_StartNightvision = False
Objectives[25]MissionSettings_StopNightvision = False
Objectives[25]MissionSettings_StartSeethrough = False
Objectives[25]MissionSettings_StopSeethrough = False
Objectives[25]MissionSettings_StartMusic = False
Objectives[25]MissionSettings_StopMusic = False
Objectives[25]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Text = 
Objectives[26]FaildText = 
Objectives[26]Type = Enter_Vehicle
Objectives[26]positionX = 939,7519
Objectives[26]positionY = 3012,616
Objectives[26]positionZ = 38,11902
Objectives[26]EnterVehicle_AsPassenger = False
Objectives[26]EnterVehicle_CanExit = True
Objectives[26]EnterVehicle_SetIsWanted = False
Objectives[26]EnterVehicle_SeatIndex = 0
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 7
Objectives[26]ObjectiveMessages[0]positionX = 1675,994
Objectives[26]ObjectiveMessages[0]positionY = 2314,623
Objectives[26]ObjectiveMessages[0]positionZ = 74,37596
Objectives[26]ObjectiveMessages[0]Message = ~g~Okay... all our opponents are gone, now let's get the prototype.
Objectives[26]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = White
Objectives[26]ObjectiveMessages[0]PlayFromStart = True
Objectives[26]ObjectiveMessages[0]Delay = False
Objectives[26]ObjectiveMessages[0]DelayTime = 0
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = True
Objectives[26]ObjectiveMessages[0]TypeTextMesage = False
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[1]positionX = 1676,334
Objectives[26]ObjectiveMessages[1]positionY = 2321,33
Objectives[26]ObjectiveMessages[1]positionZ = 74,49324
Objectives[26]ObjectiveMessages[1]Message = ~o~Great, let's get it fast and go home.
Objectives[26]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[1]Sender = 
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = White
Objectives[26]ObjectiveMessages[1]PlayFromStart = False
Objectives[26]ObjectiveMessages[1]Delay = True
Objectives[26]ObjectiveMessages[1]DelayTime = 6
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = True
Objectives[26]ObjectiveMessages[1]TypeTextMesage = False
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[2]positionX = 1676,474
Objectives[26]ObjectiveMessages[2]positionY = 2325,948
Objectives[26]ObjectiveMessages[2]positionZ = 74,6571
Objectives[26]ObjectiveMessages[2]Message = ~b~Emh... it may not be so simple...
Objectives[26]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[2]Sender = 
Objectives[26]ObjectiveMessages[2]Subject = 
Objectives[26]ObjectiveMessages[2]MessageColor = White
Objectives[26]ObjectiveMessages[2]PlayFromStart = False
Objectives[26]ObjectiveMessages[2]Delay = True
Objectives[26]ObjectiveMessages[2]DelayTime = 10
Objectives[26]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[2]TypeSubtitle = True
Objectives[26]ObjectiveMessages[2]TypeTextMesage = False
Objectives[26]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[3]positionX = 1676,572
Objectives[26]ObjectiveMessages[3]positionY = 2330,79
Objectives[26]ObjectiveMessages[3]positionZ = 74,94668
Objectives[26]ObjectiveMessages[3]Message = ~p~We kept an eye on the other competitors as they tried to take the prototype.
Objectives[26]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[3]Sender = 
Objectives[26]ObjectiveMessages[3]Subject = 
Objectives[26]ObjectiveMessages[3]MessageColor = White
Objectives[26]ObjectiveMessages[3]PlayFromStart = False
Objectives[26]ObjectiveMessages[3]Delay = True
Objectives[26]ObjectiveMessages[3]DelayTime = 13
Objectives[26]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[3]TypeSubtitle = True
Objectives[26]ObjectiveMessages[3]TypeTextMesage = False
Objectives[26]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[4]positionX = 1676,596
Objectives[26]ObjectiveMessages[4]positionY = 2335,16
Objectives[26]ObjectiveMessages[4]positionZ = 75,56372
Objectives[26]ObjectiveMessages[4]Message = ~b~That think seems unstoppable... many have tried to stop it... but it never stop...
Objectives[26]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[4]Sender = 
Objectives[26]ObjectiveMessages[4]Subject = 
Objectives[26]ObjectiveMessages[4]MessageColor = White
Objectives[26]ObjectiveMessages[4]PlayFromStart = False
Objectives[26]ObjectiveMessages[4]Delay = True
Objectives[26]ObjectiveMessages[4]DelayTime = 20
Objectives[26]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[4]TypeSubtitle = True
Objectives[26]ObjectiveMessages[4]TypeTextMesage = False
Objectives[26]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[5]positionX = 1680,149
Objectives[26]ObjectiveMessages[5]positionY = 2337,98
Objectives[26]ObjectiveMessages[5]positionZ = 75,28497
Objectives[26]ObjectiveMessages[5]Message = ~p~You will have to find a way to stop it... block it somewhere, get on board and kill the pilot.
Objectives[26]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[5]Sender = 
Objectives[26]ObjectiveMessages[5]Subject = 
Objectives[26]ObjectiveMessages[5]MessageColor = White
Objectives[26]ObjectiveMessages[5]PlayFromStart = False
Objectives[26]ObjectiveMessages[5]Delay = True
Objectives[26]ObjectiveMessages[5]DelayTime = 28
Objectives[26]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[5]TypeSubtitle = True
Objectives[26]ObjectiveMessages[5]TypeTextMesage = False
Objectives[26]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[6]positionX = 1684,295
Objectives[26]ObjectiveMessages[6]positionY = 2337,475
Objectives[26]ObjectiveMessages[6]positionZ = 75,17935
Objectives[26]ObjectiveMessages[6]Message = ~g~Okay... let's reach it for now, then we'll find a way.
Objectives[26]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[6]Sender = 
Objectives[26]ObjectiveMessages[6]Subject = 
Objectives[26]ObjectiveMessages[6]MessageColor = White
Objectives[26]ObjectiveMessages[6]PlayFromStart = False
Objectives[26]ObjectiveMessages[6]Delay = True
Objectives[26]ObjectiveMessages[6]DelayTime = 36
Objectives[26]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[6]TypeSubtitle = True
Objectives[26]ObjectiveMessages[6]TypeTextMesage = False
Objectives[26]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[27]Type = Mission_Settings_Objective
Objectives[27]positionX = 948,4782
Objectives[27]positionY = 2873,001
Objectives[27]positionZ = 55,76144
Objectives[27]MissionSettings_TimesOfDay = Current
Objectives[27]MissionSettings_Weather = Current
Objectives[27]MissionSettings_WantedLevel = Current
Objectives[27]MissionSettings_SetWantedLevelNow = 3
Objectives[27]MissionSettings_StartNightvision = False
Objectives[27]MissionSettings_StopNightvision = False
Objectives[27]MissionSettings_StartSeethrough = False
Objectives[27]MissionSettings_StopSeethrough = False
Objectives[27]MissionSettings_StartMusic = False
Objectives[27]MissionSettings_StopMusic = False
Objectives[27]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = 
Objectives[28]Text2 = 
Objectives[28]Text3 = 
Objectives[28]Failed_Text = 
Objectives[28]Type = Checkpoint
Objectives[28]Checkpoint_Type = 45
Objectives[28]Reserved = 1
Objectives[28]ColorR = 255
Objectives[28]ColorG = 255
Objectives[28]ColorB = 0
Objectives[28]ColorA = 255
Objectives[28]IconColorR = 255
Objectives[28]IconColorG = 255
Objectives[28]IconColorB = 0
Objectives[28]IconColorA = 255
Objectives[28]positionX = 873,0851
Objectives[28]positionY = 2863,775
Objectives[28]positionZ = 55,78043
Objectives[28]Heading = 106,0817
Objectives[28]Diameter = 10
Objectives[28]minimum_hight = 1
Objectives[28]maximum_hight = 10
Objectives[28]TriggerDistance = 25
Objectives[28]PlaySound = False
Objectives[28]LoseWanted = True
Objectives[28]Stop_Vehicle = False
Objectives[28]DeliverVehicleOnly = True
Objectives[28]DeliverTrailor = False
Objectives[28]DeliverTowTruck = False
Objectives[28]DeliverVehicleCargobob = False
Objectives[28]DeliverPropCargobob = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 1
Objectives[28]mission_Vehicles[0]positionX = 844,9498
Objectives[28]mission_Vehicles[0]positionY = 2869,427
Objectives[28]mission_Vehicles[0]positionZ = 57,01958
Objectives[28]mission_Vehicles[0]Heading = 79,88327
Objectives[28]mission_Vehicles[0]Name = Adder
Objectives[28]mission_Vehicles[0]Model = dynasty
Objectives[28]mission_Vehicles[0]PrimaryColor = MetallicSurfBlue
Objectives[28]mission_Vehicles[0]SecondaryColor = MettalicBlackBlue
Objectives[28]mission_Vehicles[0]PearlescentColor = MetallicGasolineBlueGreen
Objectives[28]mission_Vehicles[0]HasPearlescent = True
Objectives[28]mission_Vehicles[0]Livery = -1
Objectives[28]mission_Vehicles[0]DirtLevel = 0
Objectives[28]mission_Vehicles[0]LockedForPlayer = False
Objectives[28]mission_Vehicles[0]Locked = False
Objectives[28]mission_Vehicles[0]Alarm = False
Objectives[28]mission_Vehicles[0]HotWired = False
Objectives[28]mission_Vehicles[0]Invincible = True
Objectives[28]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[28]mission_Vehicles[0]Remove_After = 0
Objectives[28]mission_Vehicles[0]Survive_Number = 0
Objectives[28]mission_Vehicles[0]Failed_Text = 
Objectives[28]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[28]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 38
Objectives[28]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorCount = 4
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 35
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 36
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 37
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 39
Objectives[28]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 3
Objectives[28]ObjectiveMessages[0]positionX = 1650,003
Objectives[28]ObjectiveMessages[0]positionY = 2325,227
Objectives[28]ObjectiveMessages[0]positionZ = 70,12847
Objectives[28]ObjectiveMessages[0]Message = ~g~Yeah... Lester, we have it.
Objectives[28]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = White
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = True
Objectives[28]ObjectiveMessages[0]TypeTextMesage = False
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = 1645,125
Objectives[28]ObjectiveMessages[1]positionY = 2323,82
Objectives[28]ObjectiveMessages[1]positionZ = 69,12114
Objectives[28]ObjectiveMessages[1]Message = ~b~Well, good job, now get rid of the police and come back here.
Objectives[28]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = White
Objectives[28]ObjectiveMessages[1]PlayFromStart = False
Objectives[28]ObjectiveMessages[1]Delay = True
Objectives[28]ObjectiveMessages[1]DelayTime = 3
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = True
Objectives[28]ObjectiveMessages[1]TypeTextMesage = False
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[2]positionX = 1629,133
Objectives[28]ObjectiveMessages[2]positionY = 2319,209
Objectives[28]ObjectiveMessages[2]positionZ = 66,26163
Objectives[28]ObjectiveMessages[2]Message = ~g~Okay, we're coming.
Objectives[28]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[2]Sender = 
Objectives[28]ObjectiveMessages[2]Subject = 
Objectives[28]ObjectiveMessages[2]MessageColor = White
Objectives[28]ObjectiveMessages[2]PlayFromStart = False
Objectives[28]ObjectiveMessages[2]Delay = True
Objectives[28]ObjectiveMessages[2]DelayTime = 9
Objectives[28]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[2]TypeSubtitle = True
Objectives[28]ObjectiveMessages[2]TypeTextMesage = False
Objectives[28]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[29]Type = Mission_Settings_Objective
Objectives[29]positionX = -43,05885
Objectives[29]positionY = 1840,852
Objectives[29]positionZ = 201,6037
Objectives[29]MissionSettings_TimesOfDay = Current
Objectives[29]MissionSettings_Weather = Current
Objectives[29]MissionSettings_WantedLevel = 0
Objectives[29]MissionSettings_SetWantedLevelNow = 0
Objectives[29]MissionSettings_StartNightvision = False
Objectives[29]MissionSettings_StopNightvision = False
Objectives[29]MissionSettings_StartSeethrough = False
Objectives[29]MissionSettings_StopSeethrough = False
Objectives[29]MissionSettings_StartMusic = False
Objectives[29]MissionSettings_StopMusic = False
Objectives[29]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = GoTo_Actor
Objectives[30]Text = 
Objectives[30]positionX = 928,9904
Objectives[30]positionY = 2873,542
Objectives[30]positionZ = 58,21284
Objectives[30]GoTo_Actor_ChangToCompanion = True
Objectives[30]GoTo_Actor_Distance = 4
Objectives[30]GoTo_Actor_Remove_Blip = True
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 3
Objectives[30]ObjectiveMessages[0]positionX = 1601,997
Objectives[30]ObjectiveMessages[0]positionY = 2320,71
Objectives[30]ObjectiveMessages[0]positionZ = 65,77026
Objectives[30]ObjectiveMessages[0]Message = ~y~Yeah, we did it.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = White
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = True
Objectives[30]ObjectiveMessages[0]TypeTextMesage = False
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = 1593,619
Objectives[30]ObjectiveMessages[1]positionY = 2324,387
Objectives[30]ObjectiveMessages[1]positionZ = 66,60552
Objectives[30]ObjectiveMessages[1]Message = ~g~This fucking thing is really unstoppable.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = White
Objectives[30]ObjectiveMessages[1]PlayFromStart = False
Objectives[30]ObjectiveMessages[1]Delay = True
Objectives[30]ObjectiveMessages[1]DelayTime = 2
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = True
Objectives[30]ObjectiveMessages[1]TypeTextMesage = False
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = 1589,543
Objectives[30]ObjectiveMessages[2]positionY = 2327,079
Objectives[30]ObjectiveMessages[2]positionZ = 67,08695
Objectives[30]ObjectiveMessages[2]Message = ~o~I want one.
Objectives[30]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = White
Objectives[30]ObjectiveMessages[2]PlayFromStart = False
Objectives[30]ObjectiveMessages[2]Delay = True
Objectives[30]ObjectiveMessages[2]DelayTime = 6
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = True
Objectives[30]ObjectiveMessages[2]TypeTextMesage = False
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[31]Type = Hint_Objective
Objectives[31]Text = 
Objectives[31]positionX = 927,8044
Objectives[31]positionY = 2874,273
Objectives[31]positionZ = 58,19371
Objectives[31]Hint_Time = 14
Objectives[31]Hint_FOV = 40
Objectives[31]Hint_Use_Position = False
Objectives[31]Hint_Use_Player = False
Objectives[31]Hint_Use_Actor = True
Objectives[31]Hint_Use_Vehicle = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 2
Objectives[31]ObjectiveMessages[0]positionX = 1581,931
Objectives[31]ObjectiveMessages[0]positionY = 2331,381
Objectives[31]ObjectiveMessages[0]positionZ = 67,71411
Objectives[31]ObjectiveMessages[0]Message = ~b~Good job guys, it wasn't easy this time.
Objectives[31]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = White
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = True
Objectives[31]ObjectiveMessages[0]TypeTextMesage = False
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = 1574,951
Objectives[31]ObjectiveMessages[1]positionY = 2335,224
Objectives[31]ObjectiveMessages[1]positionZ = 67,84593
Objectives[31]ObjectiveMessages[1]Message = ~b~Okay... paige, you and Trevor take the prototype to the depot, Ron will arrive tomorrow with the truck to take it to LS.
Objectives[31]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = White
Objectives[31]ObjectiveMessages[1]PlayFromStart = False
Objectives[31]ObjectiveMessages[1]Delay = True
Objectives[31]ObjectiveMessages[1]DelayTime = 4
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = True
Objectives[31]ObjectiveMessages[1]TypeTextMesage = False
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[32]Type = Set_Player_Actor_Objective
Objectives[32]Text = 
Objectives[32]positionX = 932,4387
Objectives[32]positionY = 3012,062
Objectives[32]positionZ = 38,20353
Objectives[32]SetPlayerActor_Use_Player = False
Objectives[32]SetPlayerActor_Player_Controllable = True
Objectives[32]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[32]SetPlayerActor_Use_Actor = True
Objectives[32]SetPlayerActor_RelationshipGroup_Change = True
Objectives[32]SetPlayerActor_RelationshipGroup = Friend
Objectives[32]SetPlayerActor_Invincible_Change = False
Objectives[32]SetPlayerActor_Invincible = False
Objectives[32]SetPlayerActor_NewTask = True
Objectives[32]Int_Task = 99
Objectives[32]Task_Repeat = False
Objectives[32]Task_Timeout = False
Objectives[32]Task_Guard_Range = 10
Objectives[32]Task_Stay_In_Range = True
Objectives[32]Task_Wander_Range = 10
Objectives[32]Task_Scenario = NONE
Objectives[32]Task_TalkingAnimation = mic_chatter
Objectives[32]Task_Time = 1
Objectives[32]TaskListCount = 2
Objectives[32]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[32]Task_List[0]positionX = 938,66
Objectives[32]Task_List[0]positionY = 3017,832
Objectives[32]Task_List[0]positionZ = 38,95086
Objectives[32]Task_List[0]Block = True
Objectives[32]Task_List[1]Type = EnterVehicle
Objectives[32]Task_List[1]PositionX = 934,3619
Objectives[32]Task_List[1]PositionY = 3009,988
Objectives[32]Task_List[1]PositionZ = 39,22263
Objectives[32]Task_List[1]Speed = 1
Objectives[32]Task_List[1]SeatIndex = 0
Objectives[32]Task_List[1]TaskIndex = 1
Objectives[32]Task_List[1]Warp = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Set_Player_Actor_Objective
Objectives[33]Text = 
Objectives[33]positionX = 936,511
Objectives[33]positionY = 3013,91
Objectives[33]positionZ = 38,25687
Objectives[33]SetPlayerActor_Use_Player = False
Objectives[33]SetPlayerActor_Player_Controllable = True
Objectives[33]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[33]SetPlayerActor_Use_Actor = True
Objectives[33]SetPlayerActor_RelationshipGroup_Change = True
Objectives[33]SetPlayerActor_RelationshipGroup = Friend
Objectives[33]SetPlayerActor_Invincible_Change = False
Objectives[33]SetPlayerActor_Invincible = False
Objectives[33]SetPlayerActor_NewTask = True
Objectives[33]Int_Task = 99
Objectives[33]Task_Repeat = False
Objectives[33]Task_Timeout = False
Objectives[33]Task_Guard_Range = 10
Objectives[33]Task_Stay_In_Range = True
Objectives[33]Task_Wander_Range = 10
Objectives[33]Task_Scenario = NONE
Objectives[33]Task_TalkingAnimation = mic_chatter
Objectives[33]Task_Time = 1
Objectives[33]TaskListCount = 7
Objectives[33]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[33]Task_List[0]positionX = 1052,134
Objectives[33]Task_List[0]positionY = 2664,845
Objectives[33]Task_List[0]positionZ = 39,05112
Objectives[33]Task_List[0]Block = False
Objectives[33]Task_List[1]Type = EnterVehicle
Objectives[33]Task_List[1]PositionX = 934,5125
Objectives[33]Task_List[1]PositionY = 3013,985
Objectives[33]Task_List[1]PositionZ = 38,793
Objectives[33]Task_List[1]Speed = 0,5
Objectives[33]Task_List[1]SeatIndex = -1
Objectives[33]Task_List[1]TaskIndex = 1
Objectives[33]Task_List[1]Warp = False
Objectives[33]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[33]Task_List[2]positionX = 1052,134
Objectives[33]Task_List[2]positionY = 2664,845
Objectives[33]Task_List[2]positionZ = 39,05112
Objectives[33]Task_List[2]Block = True
Objectives[33]Task_List[3]Type = Pause
Objectives[33]Task_List[3]positionX = 934,5125
Objectives[33]Task_List[3]positionY = 3013,985
Objectives[33]Task_List[3]positionZ = 38,793
Objectives[33]Task_List[3]time = 5
Objectives[33]Task_List[4]Type = Drive
Objectives[33]Task_List[4]PositionX = 1202,474
Objectives[33]Task_List[4]PositionY = 2973,681
Objectives[33]Task_List[4]PositionZ = 40,02658
Objectives[33]Task_List[4]Speed = 15
Objectives[33]Task_List[4]StopBeforeVehicles = False
Objectives[33]Task_List[4]StopBeforeActors = False
Objectives[33]Task_List[4]AvoidVehicles = True
Objectives[33]Task_List[4]AvoidEmptyVehicles = True
Objectives[33]Task_List[4]AvoidActors = True
Objectives[33]Task_List[4]AvoidObjects = True
Objectives[33]Task_List[4]StopAtLights = False
Objectives[33]Task_List[4]UseBlinkers = True
Objectives[33]Task_List[4]AllowGoingWrongWay = True
Objectives[33]Task_List[4]Reverse = False
Objectives[33]Task_List[4]TakeShortestPath = True
Objectives[33]Task_List[4]IgnoreRoads = False
Objectives[33]Task_List[4]IgnoreAllPathing = False
Objectives[33]Task_List[4]AvoidHighWays = False
Objectives[33]Task_List[5]Type = Drive
Objectives[33]Task_List[5]PositionX = 1841,966
Objectives[33]Task_List[5]PositionY = 3201,649
Objectives[33]Task_List[5]PositionZ = 44,75116
Objectives[33]Task_List[5]Speed = 15
Objectives[33]Task_List[5]StopBeforeVehicles = False
Objectives[33]Task_List[5]StopBeforeActors = False
Objectives[33]Task_List[5]AvoidVehicles = True
Objectives[33]Task_List[5]AvoidEmptyVehicles = True
Objectives[33]Task_List[5]AvoidActors = True
Objectives[33]Task_List[5]AvoidObjects = True
Objectives[33]Task_List[5]StopAtLights = False
Objectives[33]Task_List[5]UseBlinkers = True
Objectives[33]Task_List[5]AllowGoingWrongWay = True
Objectives[33]Task_List[5]Reverse = False
Objectives[33]Task_List[5]TakeShortestPath = True
Objectives[33]Task_List[5]IgnoreRoads = False
Objectives[33]Task_List[5]IgnoreAllPathing = False
Objectives[33]Task_List[5]AvoidHighWays = False
Objectives[33]Task_List[6]Type = Drive
Objectives[33]Task_List[6]PositionX = 2082,405
Objectives[33]Task_List[6]PositionY = 2341,078
Objectives[33]Task_List[6]PositionZ = 93,76221
Objectives[33]Task_List[6]Speed = 15
Objectives[33]Task_List[6]StopBeforeVehicles = False
Objectives[33]Task_List[6]StopBeforeActors = False
Objectives[33]Task_List[6]AvoidVehicles = True
Objectives[33]Task_List[6]AvoidEmptyVehicles = True
Objectives[33]Task_List[6]AvoidActors = True
Objectives[33]Task_List[6]AvoidObjects = True
Objectives[33]Task_List[6]StopAtLights = False
Objectives[33]Task_List[6]UseBlinkers = True
Objectives[33]Task_List[6]AllowGoingWrongWay = True
Objectives[33]Task_List[6]Reverse = False
Objectives[33]Task_List[6]TakeShortestPath = True
Objectives[33]Task_List[6]IgnoreRoads = False
Objectives[33]Task_List[6]IgnoreAllPathing = False
Objectives[33]Task_List[6]AvoidHighWays = False
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Hint_Objective
Objectives[34]Text = 
Objectives[34]positionX = 934,6509
Objectives[34]positionY = 2875,47
Objectives[34]positionZ = 57,83175
Objectives[34]Hint_Time = 12
Objectives[34]Hint_FOV = 35
Objectives[34]Hint_Use_Position = False
Objectives[34]Hint_Use_Player = False
Objectives[34]Hint_Use_Actor = True
Objectives[34]Hint_Use_Vehicle = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 3
Objectives[34]ObjectiveMessages[0]positionX = 1537,85
Objectives[34]ObjectiveMessages[0]positionY = 2325,881
Objectives[34]ObjectiveMessages[0]positionZ = 69,87521
Objectives[34]ObjectiveMessages[0]Message = ~p~Okay, let's go, bye guys.
Objectives[34]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[0]Sender = 
Objectives[34]ObjectiveMessages[0]Subject = 
Objectives[34]ObjectiveMessages[0]MessageColor = White
Objectives[34]ObjectiveMessages[0]PlayFromStart = True
Objectives[34]ObjectiveMessages[0]Delay = False
Objectives[34]ObjectiveMessages[0]DelayTime = 0
Objectives[34]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[0]TypeSubtitle = True
Objectives[34]ObjectiveMessages[0]TypeTextMesage = False
Objectives[34]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[1]positionX = 1530,877
Objectives[34]ObjectiveMessages[1]positionY = 2323,498
Objectives[34]ObjectiveMessages[1]positionZ = 69,50504
Objectives[34]ObjectiveMessages[1]Message = ~g~Emh... someone accompany us to the bus stop?
Objectives[34]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[1]Sender = 
Objectives[34]ObjectiveMessages[1]Subject = 
Objectives[34]ObjectiveMessages[1]MessageColor = White
Objectives[34]ObjectiveMessages[1]PlayFromStart = False
Objectives[34]ObjectiveMessages[1]Delay = True
Objectives[34]ObjectiveMessages[1]DelayTime = 3
Objectives[34]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[1]TypeSubtitle = True
Objectives[34]ObjectiveMessages[1]TypeTextMesage = False
Objectives[34]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[2]positionX = 1522,565
Objectives[34]ObjectiveMessages[2]positionY = 2320,71
Objectives[34]ObjectiveMessages[2]positionZ = 68,90859
Objectives[34]ObjectiveMessages[2]Message = ~b~Come on, I'll give you a ride to LS.
Objectives[34]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[2]Sender = 
Objectives[34]ObjectiveMessages[2]Subject = 
Objectives[34]ObjectiveMessages[2]MessageColor = White
Objectives[34]ObjectiveMessages[2]PlayFromStart = False
Objectives[34]ObjectiveMessages[2]Delay = True
Objectives[34]ObjectiveMessages[2]DelayTime = 8
Objectives[34]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[2]TypeSubtitle = True
Objectives[34]ObjectiveMessages[2]TypeTextMesage = False
Objectives[34]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = 
Objectives[35]positionX = 938,0805
Objectives[35]positionY = 2868,374
Objectives[35]positionZ = 57,93941
Objectives[35]SetPlayerActor_Use_Player = False
Objectives[35]SetPlayerActor_Player_Controllable = True
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[35]SetPlayerActor_Use_Actor = True
Objectives[35]SetPlayerActor_RelationshipGroup_Change = True
Objectives[35]SetPlayerActor_RelationshipGroup = Friend
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = True
Objectives[35]Int_Task = 99
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = False
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = NONE
Objectives[35]Task_TalkingAnimation = mic_chatter
Objectives[35]Task_Time = 1
Objectives[35]TaskListCount = 2
Objectives[35]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[35]Task_List[0]positionX = 1054,775
Objectives[35]Task_List[0]positionY = 2663,8
Objectives[35]Task_List[0]positionZ = 39,06455
Objectives[35]Task_List[0]Block = True
Objectives[35]Task_List[1]Type = EnterVehicle
Objectives[35]Task_List[1]PositionX = 844,8884
Objectives[35]Task_List[1]PositionY = 2867,785
Objectives[35]Task_List[1]PositionZ = 57,24525
Objectives[35]Task_List[1]Speed = 1
Objectives[35]Task_List[1]SeatIndex = -1
Objectives[35]Task_List[1]TaskIndex = 1
Objectives[35]Task_List[1]Warp = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = 932,6339
Objectives[36]positionY = 2865,916
Objectives[36]positionZ = 58,48003
Objectives[36]SetPlayerActor_Use_Player = False
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[36]SetPlayerActor_Use_Actor = True
Objectives[36]SetPlayerActor_RelationshipGroup_Change = True
Objectives[36]SetPlayerActor_RelationshipGroup = Friend
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 2
Objectives[36]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[36]Task_List[0]positionX = 1054,396
Objectives[36]Task_List[0]positionY = 2657,67
Objectives[36]Task_List[0]positionZ = 39,05112
Objectives[36]Task_List[0]Block = True
Objectives[36]Task_List[1]Type = EnterVehicle
Objectives[36]Task_List[1]PositionX = 844,9882
Objectives[36]Task_List[1]PositionY = 2870,019
Objectives[36]Task_List[1]PositionZ = 57,19117
Objectives[36]Task_List[1]Speed = 1
Objectives[36]Task_List[1]SeatIndex = 1
Objectives[36]Task_List[1]TaskIndex = 1
Objectives[36]Task_List[1]Warp = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Set_Player_Actor_Objective
Objectives[37]Text = 
Objectives[37]positionX = 1043,51
Objectives[37]positionY = 2663,131
Objectives[37]positionZ = 42,94901
Objectives[37]SetPlayerActor_Use_Player = True
Objectives[37]SetPlayerActor_Player_Controllable = True
Objectives[37]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[37]SetPlayerActor_Use_Actor = False
Objectives[37]SetPlayerActor_RelationshipGroup_Change = False
Objectives[37]SetPlayerActor_RelationshipGroup = Neutral
Objectives[37]SetPlayerActor_Invincible_Change = False
Objectives[37]SetPlayerActor_Invincible = False
Objectives[37]SetPlayerActor_NewTask = True
Objectives[37]Int_Task = 99
Objectives[37]Task_Repeat = False
Objectives[37]Task_Timeout = False
Objectives[37]Task_Guard_Range = 10
Objectives[37]Task_Stay_In_Range = True
Objectives[37]Task_Wander_Range = 10
Objectives[37]Task_Scenario = NONE
Objectives[37]Task_TalkingAnimation = mic_chatter
Objectives[37]Task_Time = 1
Objectives[37]TaskListCount = 1
Objectives[37]Task_List[0]Type = EnterVehicle
Objectives[37]Task_List[0]PositionX = 844,9882
Objectives[37]Task_List[0]PositionY = 2870,019
Objectives[37]Task_List[0]PositionZ = 57,19117
Objectives[37]Task_List[0]Speed = 1
Objectives[37]Task_List[0]SeatIndex = 0
Objectives[37]Task_List[0]TaskIndex = 0
Objectives[37]Task_List[0]Warp = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Text = 
Objectives[38]FaildText = 
Objectives[38]Type = Enter_Vehicle
Objectives[38]positionX = 1056,022
Objectives[38]positionY = 2658,543
Objectives[38]positionZ = 38,55449
Objectives[38]EnterVehicle_AsPassenger = False
Objectives[38]EnterVehicle_CanExit = True
Objectives[38]EnterVehicle_SetIsWanted = False
Objectives[38]EnterVehicle_SeatIndex = 0
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 5
Objectives[38]ObjectiveMessages[0]positionX = -55,95411
Objectives[38]ObjectiveMessages[0]positionY = 1984,027
Objectives[38]ObjectiveMessages[0]positionZ = 182,2941
Objectives[38]ObjectiveMessages[0]Message = ~g~Sure? We don't want to disturb...
Objectives[38]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = White
Objectives[38]ObjectiveMessages[0]PlayFromStart = True
Objectives[38]ObjectiveMessages[0]Delay = False
Objectives[38]ObjectiveMessages[0]DelayTime = 0
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = True
Objectives[38]ObjectiveMessages[0]TypeTextMesage = False
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[1]positionX = -60,98253
Objectives[38]ObjectiveMessages[1]positionY = 1986,49
Objectives[38]ObjectiveMessages[1]positionZ = 180,9399
Objectives[38]ObjectiveMessages[1]Message = ~y~Yeah... we can also take the bus...
Objectives[38]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[1]Sender = 
Objectives[38]ObjectiveMessages[1]Subject = 
Objectives[38]ObjectiveMessages[1]MessageColor = White
Objectives[38]ObjectiveMessages[1]PlayFromStart = False
Objectives[38]ObjectiveMessages[1]Delay = True
Objectives[38]ObjectiveMessages[1]DelayTime = 3
Objectives[38]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[1]TypeSubtitle = True
Objectives[38]ObjectiveMessages[1]TypeTextMesage = False
Objectives[38]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[2]positionX = -67,81846
Objectives[38]ObjectiveMessages[2]positionY = 1989,654
Objectives[38]ObjectiveMessages[2]positionZ = 179,2668
Objectives[38]ObjectiveMessages[2]Message = ~b~No, no, come on, so you keep me company on the journey.
Objectives[38]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[2]Sender = 
Objectives[38]ObjectiveMessages[2]Subject = 
Objectives[38]ObjectiveMessages[2]MessageColor = White
Objectives[38]ObjectiveMessages[2]PlayFromStart = False
Objectives[38]ObjectiveMessages[2]Delay = True
Objectives[38]ObjectiveMessages[2]DelayTime = 6
Objectives[38]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[2]TypeSubtitle = True
Objectives[38]ObjectiveMessages[2]TypeTextMesage = False
Objectives[38]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[3]positionX = -79,48941
Objectives[38]ObjectiveMessages[3]positionY = 1987,927
Objectives[38]ObjectiveMessages[3]positionZ = 180,4169
Objectives[38]ObjectiveMessages[3]Message = ~g~Okay... but... maybe... can I drive?
Objectives[38]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[3]Sender = 
Objectives[38]ObjectiveMessages[3]Subject = 
Objectives[38]ObjectiveMessages[3]MessageColor = White
Objectives[38]ObjectiveMessages[3]PlayFromStart = False
Objectives[38]ObjectiveMessages[3]Delay = True
Objectives[38]ObjectiveMessages[3]DelayTime = 12
Objectives[38]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[3]TypeSubtitle = True
Objectives[38]ObjectiveMessages[3]TypeTextMesage = False
Objectives[38]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[4]positionX = -84,07066
Objectives[38]ObjectiveMessages[4]positionY = 1985,882
Objectives[38]ObjectiveMessages[4]positionZ = 181,1382
Objectives[38]ObjectiveMessages[4]Message = ~b~Absolutely no!
Objectives[38]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[4]Sender = 
Objectives[38]ObjectiveMessages[4]Subject = 
Objectives[38]ObjectiveMessages[4]MessageColor = White
Objectives[38]ObjectiveMessages[4]PlayFromStart = False
Objectives[38]ObjectiveMessages[4]Delay = True
Objectives[38]ObjectiveMessages[4]DelayTime = 16
Objectives[38]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[4]TypeSubtitle = True
Objectives[38]ObjectiveMessages[4]TypeTextMesage = False
Objectives[38]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = 
Objectives[39]positionX = 835,5229
Objectives[39]positionY = 2898,644
Objectives[39]positionZ = 53,30798
Objectives[39]SetPlayerActor_Use_Player = False
Objectives[39]SetPlayerActor_Player_Controllable = True
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[39]SetPlayerActor_Use_Actor = True
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 99
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 1
Objectives[39]TaskListCount = 5
Objectives[39]Task_List[0]Type = EnterVehicle
Objectives[39]Task_List[0]PositionX = 844,9882
Objectives[39]Task_List[0]PositionY = 2870,019
Objectives[39]Task_List[0]PositionZ = 57,19117
Objectives[39]Task_List[0]Speed = 1
Objectives[39]Task_List[0]SeatIndex = -1
Objectives[39]Task_List[0]TaskIndex = 0
Objectives[39]Task_List[0]Warp = False
Objectives[39]Task_List[1]Type = Pause
Objectives[39]Task_List[1]positionX = 844,9882
Objectives[39]Task_List[1]positionY = 2870,019
Objectives[39]Task_List[1]positionZ = 57,19117
Objectives[39]Task_List[1]time = 6
Objectives[39]Task_List[2]Type = Drive
Objectives[39]Task_List[2]PositionX = 1143,834
Objectives[39]Task_List[2]PositionY = 2712,518
Objectives[39]Task_List[2]PositionZ = 37,65971
Objectives[39]Task_List[2]Speed = 10
Objectives[39]Task_List[2]StopBeforeVehicles = True
Objectives[39]Task_List[2]StopBeforeActors = True
Objectives[39]Task_List[2]AvoidVehicles = False
Objectives[39]Task_List[2]AvoidEmptyVehicles = True
Objectives[39]Task_List[2]AvoidActors = True
Objectives[39]Task_List[2]AvoidObjects = True
Objectives[39]Task_List[2]StopAtLights = True
Objectives[39]Task_List[2]UseBlinkers = True
Objectives[39]Task_List[2]AllowGoingWrongWay = False
Objectives[39]Task_List[2]Reverse = False
Objectives[39]Task_List[2]TakeShortestPath = False
Objectives[39]Task_List[2]IgnoreRoads = False
Objectives[39]Task_List[2]IgnoreAllPathing = False
Objectives[39]Task_List[2]AvoidHighWays = False
Objectives[39]Task_List[3]Type = Drive
Objectives[39]Task_List[3]PositionX = 143,4497
Objectives[39]Task_List[3]PositionY = 1573,481
Objectives[39]Task_List[3]PositionZ = 229,7762
Objectives[39]Task_List[3]Speed = 10
Objectives[39]Task_List[3]StopBeforeVehicles = True
Objectives[39]Task_List[3]StopBeforeActors = True
Objectives[39]Task_List[3]AvoidVehicles = False
Objectives[39]Task_List[3]AvoidEmptyVehicles = True
Objectives[39]Task_List[3]AvoidActors = True
Objectives[39]Task_List[3]AvoidObjects = True
Objectives[39]Task_List[3]StopAtLights = True
Objectives[39]Task_List[3]UseBlinkers = True
Objectives[39]Task_List[3]AllowGoingWrongWay = False
Objectives[39]Task_List[3]Reverse = False
Objectives[39]Task_List[3]TakeShortestPath = False
Objectives[39]Task_List[3]IgnoreRoads = False
Objectives[39]Task_List[3]IgnoreAllPathing = False
Objectives[39]Task_List[3]AvoidHighWays = False
Objectives[39]Task_List[4]Type = Drive
Objectives[39]Task_List[4]PositionX = 16,26649
Objectives[39]Task_List[4]PositionY = 540,2565
Objectives[39]Task_List[4]PositionZ = 175,3282
Objectives[39]Task_List[4]Speed = 10
Objectives[39]Task_List[4]StopBeforeVehicles = True
Objectives[39]Task_List[4]StopBeforeActors = True
Objectives[39]Task_List[4]AvoidVehicles = False
Objectives[39]Task_List[4]AvoidEmptyVehicles = True
Objectives[39]Task_List[4]AvoidActors = True
Objectives[39]Task_List[4]AvoidObjects = True
Objectives[39]Task_List[4]StopAtLights = True
Objectives[39]Task_List[4]UseBlinkers = True
Objectives[39]Task_List[4]AllowGoingWrongWay = False
Objectives[39]Task_List[4]Reverse = False
Objectives[39]Task_List[4]TakeShortestPath = False
Objectives[39]Task_List[4]IgnoreRoads = False
Objectives[39]Task_List[4]IgnoreAllPathing = False
Objectives[39]Task_List[4]AvoidHighWays = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Text = 
Objectives[40]Type = Leave_Area
Objectives[40]positionX = 846,92
Objectives[40]positionY = 2871,104
Objectives[40]positionZ = 56,58206
Objectives[40]Leave_Area_Distance = 100
Objectives[40]Leave_Area_Use_Objective_Position = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 2
Objectives[40]ObjectiveMessages[0]positionX = -99,17513
Objectives[40]ObjectiveMessages[0]positionY = 1980,261
Objectives[40]ObjectiveMessages[0]positionZ = 183,4708
Objectives[40]ObjectiveMessages[0]Message = ~b~Okay, put on your seat belts.
Objectives[40]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = White
Objectives[40]ObjectiveMessages[0]PlayFromStart = True
Objectives[40]ObjectiveMessages[0]Delay = False
Objectives[40]ObjectiveMessages[0]DelayTime = 0
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = True
Objectives[40]ObjectiveMessages[0]TypeTextMesage = False
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[1]positionX = -103,0423
Objectives[40]ObjectiveMessages[1]positionY = 1978,869
Objectives[40]ObjectiveMessages[1]positionZ = 184,1066
Objectives[40]ObjectiveMessages[1]Message = ~y~I don't think we will go fast enough to need it...
Objectives[40]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[1]Sender = 
Objectives[40]ObjectiveMessages[1]Subject = 
Objectives[40]ObjectiveMessages[1]MessageColor = White
Objectives[40]ObjectiveMessages[1]PlayFromStart = False
Objectives[40]ObjectiveMessages[1]Delay = True
Objectives[40]ObjectiveMessages[1]DelayTime = 3
Objectives[40]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[1]TypeSubtitle = True
Objectives[40]ObjectiveMessages[1]TypeTextMesage = False
Objectives[40]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[41]Type = Cutscenes_Objective
Objectives[41]Text = 
Objectives[41]positionX = 828,3837
Objectives[41]positionY = 2878,614
Objectives[41]positionZ = 57,97984
Objectives[41]Cutscenes_Time = 48
Objectives[41]Cutscenes_Trans_Time = 6
Objectives[41]Cutscenes_FOV = 60
Objectives[41]Cutscenes_Shake = Hand
Objectives[41]Cutscenes_Amplitude = 0
Objectives[41]Cutscenes_FadeOut = False
Objectives[41]Cutscenes_FadeIn = False
Objectives[41]Cutscenes_End = False
Objectives[41]Cutscenes_Point_At_Position = False
Objectives[41]Cutscenes_Point_At_Player = False
Objectives[41]Cutscenes_Point_At_Actor = False
Objectives[41]Cutscenes_Point_At_Vehicle = False
Objectives[41]Cutscenes_Follow_Player = True
Objectives[41]Cutscenes_Follow_Actor = False
Objectives[41]Cutscenes_Follow_Vehicle = False
Objectives[41]Cutscenes_Follow_Distancee = 1,6
Objectives[41]Cutscenes_Follow_Hieght = 0,7
Objectives[41]Cutscenes_Follow_Angle = 195
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 8
Objectives[41]ObjectiveMessages[0]positionX = -116,7503
Objectives[41]ObjectiveMessages[0]positionY = 1971,906
Objectives[41]ObjectiveMessages[0]positionZ = 186,4725
Objectives[41]ObjectiveMessages[0]Message = ~y~Hey Lester, have you heard of that electric car with twice as long batteries as the others?
Objectives[41]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[0]Sender = 
Objectives[41]ObjectiveMessages[0]Subject = 
Objectives[41]ObjectiveMessages[0]MessageColor = White
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = True
Objectives[41]ObjectiveMessages[0]TypeTextMesage = False
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[1]positionX = -120,3698
Objectives[41]ObjectiveMessages[1]positionY = 1969,915
Objectives[41]ObjectiveMessages[1]positionZ = 187,147
Objectives[41]ObjectiveMessages[1]Message = ~g~What? But... so. you're an idiot...
Objectives[41]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[1]Sender = 
Objectives[41]ObjectiveMessages[1]Subject = 
Objectives[41]ObjectiveMessages[1]MessageColor = White
Objectives[41]ObjectiveMessages[1]PlayFromStart = False
Objectives[41]ObjectiveMessages[1]Delay = True
Objectives[41]ObjectiveMessages[1]DelayTime = 8
Objectives[41]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[1]TypeSubtitle = True
Objectives[41]ObjectiveMessages[1]TypeTextMesage = False
Objectives[41]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[2]positionX = -125,9366
Objectives[41]ObjectiveMessages[2]positionY = 1967,027
Objectives[41]ObjectiveMessages[2]positionZ = 188,1409
Objectives[41]ObjectiveMessages[2]Message = ~b~What do you mean? 10 minutes? And how the fuck do they calculate the duration?
Objectives[41]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[2]Sender = 
Objectives[41]ObjectiveMessages[2]Subject = 
Objectives[41]ObjectiveMessages[2]MessageColor = White
Objectives[41]ObjectiveMessages[2]PlayFromStart = False
Objectives[41]ObjectiveMessages[2]Delay = True
Objectives[41]ObjectiveMessages[2]DelayTime = 11
Objectives[41]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[2]DIstanceFromTo = 100
Objectives[41]ObjectiveMessages[2]TypeSubtitle = True
Objectives[41]ObjectiveMessages[2]TypeTextMesage = False
Objectives[41]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[3]positionX = -133,4822
Objectives[41]ObjectiveMessages[3]positionY = 1962,612
Objectives[41]ObjectiveMessages[3]positionZ = 189,5452
Objectives[41]ObjectiveMessages[3]Message = ~b~Did I ever tell you the sad story of the girl in the electric car?
Objectives[41]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[3]Sender = 
Objectives[41]ObjectiveMessages[3]Subject = 
Objectives[41]ObjectiveMessages[3]MessageColor = White
Objectives[41]ObjectiveMessages[3]PlayFromStart = False
Objectives[41]ObjectiveMessages[3]Delay = True
Objectives[41]ObjectiveMessages[3]DelayTime = 18
Objectives[41]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[3]TypeSubtitle = True
Objectives[41]ObjectiveMessages[3]TypeTextMesage = False
Objectives[41]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[4]positionX = -138,5919
Objectives[41]ObjectiveMessages[4]positionY = 1958,63
Objectives[41]ObjectiveMessages[4]positionZ = 190,5552
Objectives[41]ObjectiveMessages[4]Message = ~g~No, please...
Objectives[41]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[4]Sender = 
Objectives[41]ObjectiveMessages[4]Subject = 
Objectives[41]ObjectiveMessages[4]MessageColor = White
Objectives[41]ObjectiveMessages[4]PlayFromStart = False
Objectives[41]ObjectiveMessages[4]Delay = True
Objectives[41]ObjectiveMessages[4]DelayTime = 24
Objectives[41]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[4]TypeSubtitle = True
Objectives[41]ObjectiveMessages[4]TypeTextMesage = False
Objectives[41]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[5]positionX = -142,3893
Objectives[41]ObjectiveMessages[5]positionY = 1955,322
Objectives[41]ObjectiveMessages[5]positionZ = 191,3683
Objectives[41]ObjectiveMessages[5]Message = ~b~There was a girl who had an electric car, one day as usual, she set off on her way home from work...
Objectives[41]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[5]Sender = 
Objectives[41]ObjectiveMessages[5]Subject = 
Objectives[41]ObjectiveMessages[5]MessageColor = White
Objectives[41]ObjectiveMessages[5]PlayFromStart = False
Objectives[41]ObjectiveMessages[5]Delay = True
Objectives[41]ObjectiveMessages[5]DelayTime = 26
Objectives[41]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[5]TypeSubtitle = True
Objectives[41]ObjectiveMessages[5]TypeTextMesage = False
Objectives[41]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[6]positionX = -147,6028
Objectives[41]ObjectiveMessages[6]positionY = 1951,062
Objectives[41]ObjectiveMessages[6]positionZ = 192,4233
Objectives[41]ObjectiveMessages[6]Message = ~b~She entered the highway, and unfortunately there had just been  an accident, and the traffic was blocked...
Objectives[41]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[6]Sender = 
Objectives[41]ObjectiveMessages[6]Subject = 
Objectives[41]ObjectiveMessages[6]MessageColor = White
Objectives[41]ObjectiveMessages[6]PlayFromStart = False
Objectives[41]ObjectiveMessages[6]Delay = True
Objectives[41]ObjectiveMessages[6]DelayTime = 36
Objectives[41]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[6]TypeSubtitle = True
Objectives[41]ObjectiveMessages[6]TypeTextMesage = False
Objectives[41]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[7]positionX = -152,083
Objectives[41]ObjectiveMessages[7]positionY = 1945,751
Objectives[41]ObjectiveMessages[7]positionZ = 193,4383
Objectives[41]ObjectiveMessages[7]Message = ~b~The girl stopped on the highway in her electric car, and she began to wait...
Objectives[41]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[7]Sender = 
Objectives[41]ObjectiveMessages[7]Subject = 
Objectives[41]ObjectiveMessages[7]MessageColor = White
Objectives[41]ObjectiveMessages[7]PlayFromStart = False
Objectives[41]ObjectiveMessages[7]Delay = True
Objectives[41]ObjectiveMessages[7]DelayTime = 46
Objectives[41]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[7]TypeSubtitle = True
Objectives[41]ObjectiveMessages[7]TypeTextMesage = False
Objectives[41]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[7]PhoneMessageDisplayTime = 15

Objectives[42]Type = Cutscenes_Objective
Objectives[42]Text = 
Objectives[42]positionX = 910,488
Objectives[42]positionY = 2884,191
Objectives[42]positionZ = 55,03548
Objectives[42]Cutscenes_Time = 6
Objectives[42]Cutscenes_Trans_Time = 50
Objectives[42]Cutscenes_FOV = 60
Objectives[42]Cutscenes_Shake = Hand
Objectives[42]Cutscenes_Amplitude = 0
Objectives[42]Cutscenes_FadeOut = False
Objectives[42]Cutscenes_FadeIn = False
Objectives[42]Cutscenes_End = False
Objectives[42]Cutscenes_Point_At_Position = False
Objectives[42]Cutscenes_Point_At_Player = False
Objectives[42]Cutscenes_Point_At_Actor = False
Objectives[42]Cutscenes_Point_At_Vehicle = False
Objectives[42]Cutscenes_Follow_Player = False
Objectives[42]Cutscenes_Follow_Actor = True
Objectives[42]Cutscenes_Follow_Vehicle = False
Objectives[42]Cutscenes_Follow_Distancee = 1,6
Objectives[42]Cutscenes_Follow_Hieght = 0,7
Objectives[42]Cutscenes_Follow_Angle = 20
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 7
Objectives[42]ObjectiveMessages[0]positionX = -161,6544
Objectives[42]ObjectiveMessages[0]positionY = 1926,13
Objectives[42]ObjectiveMessages[0]positionZ = 196,0683
Objectives[42]ObjectiveMessages[0]Message = ~b~After a while, she got bored, she turned on the radio and started playing with her cell phone.
Objectives[42]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = White
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = True
Objectives[42]ObjectiveMessages[0]TypeTextMesage = False
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[1]positionX = -161,3354
Objectives[42]ObjectiveMessages[1]positionY = 1918,867
Objectives[42]ObjectiveMessages[1]positionZ = 196,5574
Objectives[42]ObjectiveMessages[1]Message = ~b~Then started raining, and the girl turned on the windshield wipers.
Objectives[42]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[1]Sender = 
Objectives[42]ObjectiveMessages[1]Subject = 
Objectives[42]ObjectiveMessages[1]MessageColor = White
Objectives[42]ObjectiveMessages[1]PlayFromStart = False
Objectives[42]ObjectiveMessages[1]Delay = True
Objectives[42]ObjectiveMessages[1]DelayTime = 8
Objectives[42]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[1]TypeSubtitle = True
Objectives[42]ObjectiveMessages[1]TypeTextMesage = False
Objectives[42]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[2]positionX = -160,8022
Objectives[42]ObjectiveMessages[2]positionY = 1909,906
Objectives[42]ObjectiveMessages[2]positionZ = 196,9738
Objectives[42]ObjectiveMessages[2]Message = ~b~Time passed... traffic no... so night fell, and the girl turned on the car's headlights...
Objectives[42]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[2]Sender = 
Objectives[42]ObjectiveMessages[2]Subject = 
Objectives[42]ObjectiveMessages[2]MessageColor = White
Objectives[42]ObjectiveMessages[2]PlayFromStart = False
Objectives[42]ObjectiveMessages[2]Delay = True
Objectives[42]ObjectiveMessages[2]DelayTime = 14
Objectives[42]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[2]TypeSubtitle = True
Objectives[42]ObjectiveMessages[2]TypeTextMesage = False
Objectives[42]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[3]positionX = -157,6994
Objectives[42]ObjectiveMessages[3]positionY = 1899,109
Objectives[42]ObjectiveMessages[3]positionZ = 197,1215
Objectives[42]ObjectiveMessages[3]Message = ~b~And with the night the cold came, and the girl turned on the heating...
Objectives[42]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[3]Sender = 
Objectives[42]ObjectiveMessages[3]Subject = 
Objectives[42]ObjectiveMessages[3]MessageColor = White
Objectives[42]ObjectiveMessages[3]PlayFromStart = False
Objectives[42]ObjectiveMessages[3]Delay = True
Objectives[42]ObjectiveMessages[3]DelayTime = 22
Objectives[42]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[3]TypeSubtitle = True
Objectives[42]ObjectiveMessages[3]TypeTextMesage = False
Objectives[42]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[4]positionX = -155,7847
Objectives[42]ObjectiveMessages[4]positionY = 1889,599
Objectives[42]ObjectiveMessages[4]positionZ = 197,1687
Objectives[42]ObjectiveMessages[4]Message = ~b~The poor girl was still stuck on the highway, and it was cold, dark, wet, and after a while, the worst of tragedies for a young girl...
Objectives[42]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[4]Sender = 
Objectives[42]ObjectiveMessages[4]Subject = 
Objectives[42]ObjectiveMessages[4]MessageColor = White
Objectives[42]ObjectiveMessages[4]PlayFromStart = False
Objectives[42]ObjectiveMessages[4]Delay = True
Objectives[42]ObjectiveMessages[4]DelayTime = 28
Objectives[42]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[4]TypeSubtitle = True
Objectives[42]ObjectiveMessages[4]TypeTextMesage = False
Objectives[42]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[5]positionX = -151,369
Objectives[42]ObjectiveMessages[5]positionY = 1882,047
Objectives[42]ObjectiveMessages[5]positionZ = 197,1612
Objectives[42]ObjectiveMessages[5]Message = ~b~The cell phone ran out... so the girl immediately plugged it into her electric car to recharge it...
Objectives[42]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[5]Sender = 
Objectives[42]ObjectiveMessages[5]Subject = 
Objectives[42]ObjectiveMessages[5]MessageColor = White
Objectives[42]ObjectiveMessages[5]PlayFromStart = False
Objectives[42]ObjectiveMessages[5]Delay = True
Objectives[42]ObjectiveMessages[5]DelayTime = 38
Objectives[42]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[5]TypeSubtitle = True
Objectives[42]ObjectiveMessages[5]TypeTextMesage = False
Objectives[42]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[6]positionX = -147,5634
Objectives[42]ObjectiveMessages[6]positionY = 1874,79
Objectives[42]ObjectiveMessages[6]positionZ = 197,2127
Objectives[42]ObjectiveMessages[6]Message = ~b~Time passed and traffic slowly dispersed, after many hours everyone went home...
Objectives[42]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[6]Sender = 
Objectives[42]ObjectiveMessages[6]Subject = 
Objectives[42]ObjectiveMessages[6]MessageColor = White
Objectives[42]ObjectiveMessages[6]PlayFromStart = False
Objectives[42]ObjectiveMessages[6]Delay = True
Objectives[42]ObjectiveMessages[6]DelayTime = 48
Objectives[42]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[6]TypeSubtitle = True
Objectives[42]ObjectiveMessages[6]TypeTextMesage = False
Objectives[42]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[43]Type = Cutscenes_Objective
Objectives[43]Text = 
Objectives[43]positionX = 909,7852
Objectives[43]positionY = 2893,107
Objectives[43]positionZ = 53,32679
Objectives[43]Cutscenes_Time = 5
Objectives[43]Cutscenes_Trans_Time = 45
Objectives[43]Cutscenes_FOV = 60
Objectives[43]Cutscenes_Shake = Hand
Objectives[43]Cutscenes_Amplitude = 0
Objectives[43]Cutscenes_FadeOut = False
Objectives[43]Cutscenes_FadeIn = False
Objectives[43]Cutscenes_End = False
Objectives[43]Cutscenes_Point_At_Position = False
Objectives[43]Cutscenes_Point_At_Player = False
Objectives[43]Cutscenes_Point_At_Actor = False
Objectives[43]Cutscenes_Point_At_Vehicle = False
Objectives[43]Cutscenes_Follow_Player = True
Objectives[43]Cutscenes_Follow_Actor = False
Objectives[43]Cutscenes_Follow_Vehicle = False
Objectives[43]Cutscenes_Follow_Distancee = 1,6
Objectives[43]Cutscenes_Follow_Hieght = 0,7
Objectives[43]Cutscenes_Follow_Angle = 195
Objectives[43]mission_ActorsCount = 1
Objectives[43]mission_Actors[0]SpawnInVehicle = True
Objectives[43]mission_Actors[0]SeatIndex = -1
Objectives[43]mission_Actors[0]Survive_Number = 0
Objectives[43]mission_Actors[0]Failed_Text = 
Objectives[43]mission_Actors[0]Remove_After = 0
Objectives[43]mission_Actors[0]positionX = 1093,735
Objectives[43]mission_Actors[0]positionY = 2695,553
Objectives[43]mission_Actors[0]positionZ = 38,24479
Objectives[43]mission_Actors[0]Heading = 114,7733
Objectives[43]mission_Actors[0]String_Name = IG_PAIGE
Objectives[43]mission_Actors[0]Relationship_Group = Friend
Objectives[43]mission_Actors[0]AddBlip = False
Objectives[43]mission_Actors[0]ShowCone = False
Objectives[43]mission_Actors[0]Invincible = True
Objectives[43]mission_Actors[0]SetHealth = 100
Objectives[43]mission_Actors[0]DieFromHeadShot = True
Objectives[43]mission_Actors[0]CanExitVehicle = True
Objectives[43]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[43]mission_Actors[0]AlwaysFight = True
Objectives[43]mission_Actors[0]Seeing_Range = 30
Objectives[43]mission_Actors[0]Hearing_Range = 30
Objectives[43]mission_Actors[0]CombatMovement = Offensive
Objectives[43]mission_Actors[0]weapon = Unarmed
Objectives[43]mission_Actors[0]Variation = Default
Objectives[43]mission_Actors[0]Task = 99
Objectives[43]mission_Actors[0]Task_Guard_Range = 5
Objectives[43]mission_Actors[0]Task_Stay_In_Range = True
Objectives[43]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[43]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[43]mission_Actors[0]Task_Scenario = NONE
Objectives[43]mission_Actors[0]Task_List_Count = 4
Objectives[43]mission_Actors[0]Task_Repeat = False
Objectives[43]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[43]mission_Actors[0]Task_List[0]PositionX = 1093,711
Objectives[43]mission_Actors[0]Task_List[0]PositionY = 2695,578
Objectives[43]mission_Actors[0]Task_List[0]PositionZ = 38,09082
Objectives[43]mission_Actors[0]Task_List[0]Block = True
Objectives[43]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[43]mission_Actors[0]Task_List[1]PositionX = 1093,711
Objectives[43]mission_Actors[0]Task_List[1]PositionY = 2695,578
Objectives[43]mission_Actors[0]Task_List[1]PositionZ = 38,09082
Objectives[43]mission_Actors[0]Task_List[1]Speed = 1
Objectives[43]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[43]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[43]mission_Actors[0]Task_List[2]Type = Drive
Objectives[43]mission_Actors[0]Task_List[2]PositionX = 142,9066
Objectives[43]mission_Actors[0]Task_List[2]PositionY = 1540,965
Objectives[43]mission_Actors[0]Task_List[2]PositionZ = 233,2272
Objectives[43]mission_Actors[0]Task_List[2]Speed = 100
Objectives[43]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[43]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[43]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[43]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[43]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[43]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[43]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[43]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[43]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[43]mission_Actors[0]Task_List[2]Reverse = False
Objectives[43]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[43]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[43]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[43]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[43]mission_Actors[0]Task_List[3]Type = Drive
Objectives[43]mission_Actors[0]Task_List[3]PositionX = 209,7157
Objectives[43]mission_Actors[0]Task_List[3]PositionY = 228,5416
Objectives[43]mission_Actors[0]Task_List[3]PositionZ = 105,1072
Objectives[43]mission_Actors[0]Task_List[3]Speed = 100
Objectives[43]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[43]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[43]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[43]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[43]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[43]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[43]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[43]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[43]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[43]mission_Actors[0]Task_List[3]Reverse = False
Objectives[43]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[43]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[43]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[43]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[43]mission_Vehicles = 1
Objectives[43]mission_Vehicles[0]positionX = 1093,735
Objectives[43]mission_Vehicles[0]positionY = 2695,553
Objectives[43]mission_Vehicles[0]positionZ = 38,24479
Objectives[43]mission_Vehicles[0]Heading = 114,7733
Objectives[43]mission_Vehicles[0]Name = SC1
Objectives[43]mission_Vehicles[0]Model = sc1
Objectives[43]mission_Vehicles[0]PrimaryColor = MetallicBrightBlue
Objectives[43]mission_Vehicles[0]SecondaryColor = MetallicDiamondBlue
Objectives[43]mission_Vehicles[0]PearlescentColor = MetallicBlue
Objectives[43]mission_Vehicles[0]HasPearlescent = False
Objectives[43]mission_Vehicles[0]Livery = 0
Objectives[43]mission_Vehicles[0]DirtLevel = 0
Objectives[43]mission_Vehicles[0]LockedForPlayer = False
Objectives[43]mission_Vehicles[0]Locked = False
Objectives[43]mission_Vehicles[0]Alarm = False
Objectives[43]mission_Vehicles[0]HotWired = False
Objectives[43]mission_Vehicles[0]Invincible = True
Objectives[43]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[43]mission_Vehicles[0]Remove_After = 0
Objectives[43]mission_Vehicles[0]Survive_Number = 0
Objectives[43]mission_Vehicles[0]Failed_Text = 
Objectives[43]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[43]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 43
Objectives[43]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[43]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 6
Objectives[43]ObjectiveMessages[0]positionX = -118,9105
Objectives[43]ObjectiveMessages[0]positionY = 1859,178
Objectives[43]ObjectiveMessages[0]positionZ = 197,4879
Objectives[43]ObjectiveMessages[0]Message = ~b~Except the girl in the electric car, she died on the highway in her stupid dead electric car.
Objectives[43]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = White
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = True
Objectives[43]ObjectiveMessages[0]TypeTextMesage = False
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = -114,2133
Objectives[43]ObjectiveMessages[1]positionY = 1858,167
Objectives[43]ObjectiveMessages[1]positionZ = 197,5755
Objectives[43]ObjectiveMessages[1]Message = ~y~Oh shit... I never thought about it, everything work wit electricity in electric cars... and everything drains the battery...
Objectives[43]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = White
Objectives[43]ObjectiveMessages[1]PlayFromStart = False
Objectives[43]ObjectiveMessages[1]Delay = True
Objectives[43]ObjectiveMessages[1]DelayTime = 8
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = True
Objectives[43]ObjectiveMessages[1]TypeTextMesage = False
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[2]positionX = -107,186
Objectives[43]ObjectiveMessages[2]positionY = 1855,999
Objectives[43]ObjectiveMessages[2]positionZ = 197,7432
Objectives[43]ObjectiveMessages[2]Message = ~b~Nobody think about it... if we let electric cars take hold a lot of people will die on the highways...
Objectives[43]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[2]Sender = 
Objectives[43]ObjectiveMessages[2]Subject = 
Objectives[43]ObjectiveMessages[2]MessageColor = White
Objectives[43]ObjectiveMessages[2]PlayFromStart = False
Objectives[43]ObjectiveMessages[2]Delay = True
Objectives[43]ObjectiveMessages[2]DelayTime = 18
Objectives[43]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[2]TypeSubtitle = True
Objectives[43]ObjectiveMessages[2]TypeTextMesage = False
Objectives[43]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[3]positionX = -100,0525
Objectives[43]ObjectiveMessages[3]positionY = 1854,866
Objectives[43]ObjectiveMessages[3]positionZ = 197,9395
Objectives[43]ObjectiveMessages[3]Message = ~b~And that's not all... have I ever told you the sad story of the mother on the mountain?
Objectives[43]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[3]Sender = 
Objectives[43]ObjectiveMessages[3]Subject = 
Objectives[43]ObjectiveMessages[3]MessageColor = White
Objectives[43]ObjectiveMessages[3]PlayFromStart = False
Objectives[43]ObjectiveMessages[3]Delay = True
Objectives[43]ObjectiveMessages[3]DelayTime = 28
Objectives[43]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[3]TypeSubtitle = True
Objectives[43]ObjectiveMessages[3]TypeTextMesage = False
Objectives[43]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[4]positionX = -93,67651
Objectives[43]ObjectiveMessages[4]positionY = 1853,333
Objectives[43]ObjectiveMessages[4]positionZ = 198,1508
Objectives[43]ObjectiveMessages[4]Message = ~g~Oh shit... can you please drop me off at the first bus stop? I'd like to take the bus...
Objectives[43]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[4]Sender = 
Objectives[43]ObjectiveMessages[4]Subject = 
Objectives[43]ObjectiveMessages[4]MessageColor = White
Objectives[43]ObjectiveMessages[4]PlayFromStart = False
Objectives[43]ObjectiveMessages[4]Delay = True
Objectives[43]ObjectiveMessages[4]DelayTime = 36
Objectives[43]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[4]TypeSubtitle = True
Objectives[43]ObjectiveMessages[4]TypeTextMesage = False
Objectives[43]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[5]positionX = -86,04087
Objectives[43]ObjectiveMessages[5]positionY = 1851,623
Objectives[43]ObjectiveMessages[5]positionZ = 198,4497
Objectives[43]ObjectiveMessages[5]Message = ~b~No.... so... there was a mother in an electric car...
Objectives[43]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[5]Sender = 
Objectives[43]ObjectiveMessages[5]Subject = 
Objectives[43]ObjectiveMessages[5]MessageColor = White
Objectives[43]ObjectiveMessages[5]PlayFromStart = False
Objectives[43]ObjectiveMessages[5]Delay = True
Objectives[43]ObjectiveMessages[5]DelayTime = 44
Objectives[43]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[5]TypeSubtitle = True
Objectives[43]ObjectiveMessages[5]TypeTextMesage = False
Objectives[43]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[44]Type = Cutscenes_Objective
Objectives[44]Text = 
Objectives[44]positionX = -138,8409
Objectives[44]positionY = 1864,992
Objectives[44]positionZ = 197,2705
Objectives[44]Cutscenes_Time = 0
Objectives[44]Cutscenes_Trans_Time = 0
Objectives[44]Cutscenes_FOV = 30
Objectives[44]Cutscenes_Shake = Hand
Objectives[44]Cutscenes_Amplitude = 0
Objectives[44]Cutscenes_FadeOut = False
Objectives[44]Cutscenes_FadeIn = False
Objectives[44]Cutscenes_End = True
Objectives[44]Cutscenes_Point_At_Position = False
Objectives[44]Cutscenes_Point_At_Player = False
Objectives[44]Cutscenes_Point_At_Actor = False
Objectives[44]Cutscenes_Point_At_Vehicle = False
Objectives[44]Cutscenes_Follow_Player = False
Objectives[44]Cutscenes_Follow_Actor = False
Objectives[44]Cutscenes_Follow_Vehicle = False
Objectives[44]Cutscenes_Follow_Distancee = 10
Objectives[44]Cutscenes_Follow_Hieght = 1
Objectives[44]Cutscenes_Follow_Angle = 0
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

